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"Dependency" was used loosely. The problem is one can't pick and choose the apps/services from different platforms. Say, you got used to some app on one platform. If you switch to another platform, you may lose this app. So there are barriers to switching (in addition to costs). To help the customers deal with this, the government needs to come up with the regulation to prevent abuse. If there is just one grocery store in a location, any other chain/businessman can open another store. You can't open another app store for iOS hence the need for regulation.
But you can buy another $29 phone. There. No regulation needed. That other $29 phone is like opening a Walmart store when a Whole Foods is next door. You want “premium” you buy from Whole Foods. You want cheap, you buy from Walmart.
 
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Why? What does downloading the app have to do with converting a customer?

if a customer became a paying customer after downloading the iOS app, that means Apple played a role in converting that customer to a paying customer. this is a cold hard fact you can't argue against.
 
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Apple never seem to see it that third party apps provide tremendous value to the iPhone.

Try uninstalling all third party apps from your iPhone for a week - you can use the web - and see how useful the iPhone feels.
 
The price is $99 because that is what Apple decided.

exactly my point...?

It is not the developer's fault if Apple offers a service with a negative margin.

no one said it's developer's fault. this is Apple's business decision.

This is a business decision that subsidizes some developers, and on average it works.

yes.

There are many examples were developers pay nothing but the annual fee, and yet Apple doesn't seem to complain about them:

And? That's market forces at work. If Apple demanded 30% from Amazon's razor thin margins on selling products or from Uber's-barely-making-a-profit service (are they even making a profit?), then those apps would have never existed on the App Store. No amount of competition in that "physical goods and services" space will make Apple taking 30% feasible.

So if those apps do not exist on iOS, it makes iOS less competitive against Android with the assumption that Android doesn't take 30% from those apps but iOS does. It's unlikely any competitor would be able to compete with those big names while at the same time pay 30% to Apple, and certainly Apple couldn't build their own version, so Apple has no choice but to make an exception for those apps. This is a no brainer.

However if a purely digital XYZ app/game refuses to make an iOS version of the product because they don't want to pay Apple 30%, competition allows for suitable replacements by other companies which keeps iOS competitive against Android in the app space. If Spotify left, Tidal/YouTube/Apple Music would gladly take over.


This exception makes a ton of sense which is why they came up with it since the beginning of the App Store.
 
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Apple lawyers need to reposition the lawsuit. Stop calling it an ‘App Store’ Fee … The fee charged by Apple is for software development, maintenance and testing, and product awareness, distribution and fulfillment. If Spotify does not want to pay, then those services should be revoked… 1. all the software APIs, development & testing platforms, guidance on Ux design, etc. critical to making their software function. 2. Giving MILLIONS of global users visibility, and easy access to Spotify software in a secure virtual store. Creating either of these on their own would cost tens of millions.
 
Apple never seem to see it that third party apps provide tremendous value to the iPhone.

Try uninstalling all third party apps from your iPhone for a week - you can use the web - and see how useful the iPhone feels.
Of course they do - but it is symbiotic, and both benefit from the relationship. Spotify can make money from their app (and ripping off artists) and Apple can make money from the dev tools and distribution it provides. Software development doesn’t ‘end’ … it’s ongoing and Apple continuously pays developers to evolve, maintain and protect. And where is the App Store? In some free cloud? No it’s hosted on thousands of servers in data centers across the globe that also need to be upgraded, maintained and protected - that costs billions. It’s unlikely Spotify would even be in business without those Apple resources, so Apple absolutely should be compensated by app creators.
 
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I’ll say it again: Spotify don’t have to have an iOS client or business. Same goes for any app. If you choose to build something in this walled garden then you chose to take the risk up front.

Spotify is neither a public service or a necessity, it’s a luxury.

So basically the most abusive streamer wants to leverage an economic union to force another corporation to reduce the bottom line costs of their operation. Sounds like Spotify’s business is maximising profit not respecting artists or end users.

Edit: I’m not on either side here. They are both bastards. Just the story needs telling how it is not how it’s propagandised by the litigant of the hour.
This is a great point but is exactly the reason Apple has neutered PWAs, so the big platforms can't circumvent the AppStore on iOS devices. Apple are greedy, malicious and anti-competition (which in turn, plays out to be anti-consumer).
 
if a customer became a paying customer after downloading the iOS app, that means Apple played a role in converting that customer to a paying customer. this is a cold hard fact you can't argue against.
What role did Apple play? On iOS their App Store is the only way to get apps so it’s not like users had a choice. They’re not going to Apple’s App Store to download the Spotify app because of Apple. They’re going there because there is no other option.
 
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Apple never seem to see that third party apps provide tremendous value to the iPhone.

Try uninstalling all third party apps from your iPhone for a week - you can use the web - and see how useful the iPhone feels.

Apple definitely knows the value and importance of developers and third party apps.

And that's why developers keep 70% or 85% of their app's purchases. That's good, right?
 
What role did Apple play? On iOS their App Store is the only way to get apps

I think you just answered your own question.

By making one place to get all of your apps, by making it easy and feel safe to purchase/download/install apps, it increases the chances of converting a user to a paying customer.
so it’s not like users had a choice.

users had the choice of signing up via web. they can play music on the web too.
users also have the choice of buying an android device.

users have choices.
 
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Apple controls the web on iOS too. They intentionally make the web app experience inferior to protect the App Store.

you're talking about a different point.

nerfing web is unrelated to whether or not Apple can use their own platform to their own advantage like how Google does.
 
Apple is able to create a top-down experience that feels premium in a way that is uncompromised and unparalleled. I am very happy to be a user.
 
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Developers have the choice to not release on iOS, too. If this strained relationship with Apple continues, you can bet your bottom dollar there will be more high-profile abandonments.

"Wait no... not like that... you're making iOS inferior by only releasing on the web..."
“Strained relationship” — Who are you talking about exactly?

Your fantasies are pretty amusing! 😂😂😂
 
It's awesome to share this joy; using Apple products is exciting, and I think we can all agree that they are the best choice.
 
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Apple never seem to see it that third party apps provide tremendous value to the iPhone.

Try uninstalling all third party apps from your iPhone for a week - you can use the web - and see how useful the iPhone feels.
Not defending Apple at all here, but my phone is a company issued iPhone 8. Our phones are locked down. I really don't have an issue only using text and the web.
 
Apple dismissing app developers. Do you think people would use the iPhone if there was no way to use third party apps?

Just let us sideload apps so we don’t have to use Apple’s infrastructure.
 
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The news articles of developer dissatisfaction coming out at a constant stream in the last 3 years.

The emojis don't bother me.
And how many of that “constant stream” have abandoned iOS development?

Where are they going?

Keep it up — comedy gold! 😂
 
Apple provides one of the most premium software experiences out there; of course they should be compensated for it.
 
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