There should be a choice given to consumers to sideload apps.
looking back at ALL smartphone OS in the past and present that offered this:
WINCE : paragon software, a rogue software that paired Casio, HP Jornada, Compaq and other PDAs with credit card scanners could be placed on bank machines to fraud unknowing customers! This also led to software theft heavily affecting developer revenue streams.
Epoch (which evolved to Symbian UIQ & S60 early on; before becoming Independent after iOS launched): great OS the first to compete with and include all the PIM features of PDAs at the time and integrate into phones - worlds real smartphone that anyone could buy. Nokia’s great success was based on this and outside the USA flourished. Some pirated software (affecting LonelyCatGames developers great IMAP/POP3/Exchange supported Email) could be found on sites and forums such as Symbian-Freak.com, AllAboutSymbian.com (which had the first great smartphone reviewers in the world really independent).
more specifically was the launch of the N-Gage and especially the N-Gage QD Smartphones - designed similarly to the “taco” phones Nokia made and Nokia partnered with EVERY game company you could think of to PUSH mobile gaming to the masses; not that rinky dink java (J2ME) you found oncellular provider’s store fronts like Verizon, Orange, Rogers, T-Mobile, and was in Colour (unlike BlackBerries at the time; more on that platform later). These mobile games expanded on the limits of MIDP/J2ME games that SonyEricsson had on their feature phones but really had depth. One popular and creative developer - InfiniteDreams (see screenshots of iOS attached) was amongs Epic Games and many others that was screwed OVER by massive pirated games!!
Nokia through their dominance of S60 2ND Edition of the Symbian OS forgot that the N-Gage QD (sold by T-Mobile in the USA) had the same hardware as the Nokia 6620 (and older games worked on similar designed and specde hw of the 6600) that also accepted the MMC removable storage card standard. I’m taking over a hundred games(!), many from the same developers that lost lucrative revenues and Nokia could do NOTHING about it! This for years soured the mobile gaming industry outside of Nintendo! It wasn’t just an open standard storage platform, it was the tools (SDK) being open and theives screwing up others that hurt everyone in the process! I know this first hand cause I had the 6620, I was aforum member at Symbian-Freak. I purchased the game attached on iOS becaus I loved it so much. I purchased the email software on S60 mentioned above back then.
PocketPC and Smartphone Edition: so many pirated software and shipping components of software included in devices like the Samsung BlackJack II to be used on the Motorola Q and Q90( I think it was called?). Also was the reason the Compaq iPaq H5450 has a failed fingerprint reader. Phone apps from one PPC device to be used on other with hardware that supported it.
BlackBerry: this was a closed OS based off Java and MIDP/J2ME which also had a walled garden! I don’t believe pirated software could or was circumvented from the OS, some components like the phone UI, or the message UI was extracted from updates and pieces for other devices after BBOS4/5/6/7 if I recall. BlackEyedPeas must’ve made a killing with the BBOS6/7 ads BlackBerry got a second extension of life against growing Android and iOS back then.
Android: it’s open OS has flourished along with hacked ROMS, software pirated over and over again to the likes the Symbian would shun and brick out a Palm Pre just by witnessing that horror.
yeah I’m OLD enough and experienced enough in global smartphone OS, hardware and trends to KNOW that a walled garden WORKS in favour of developers - even if some choices or wishes by many end users takes a long time to be considered or implemented.
I’m willing to bet the amount of complaining end users of failed non working software on iOS leading to refunds from developers BIG & small is no where comparable to just 1yr of the 15yrs of the previous mobile OS platforms I’ve mentioned above.
all the show baiting for clicks has NO CLUE of the failures of the past their asking to have repeated. Just remember that the end user is much more software savvy today than in the 90’s and exponentially so are the hackers - and their MUCH more hungry to take advantage!
PS: we have Ransomware today - Irving from the 90’s ever came close to that!
infinite dreams’ SkyForce looked THIS great and sounded this great on S60 smartphones - with a joystick and numerical keypads on. 2.5” LCD screen with just 256/1K colours!