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Also had a black screen in my car in the location that CarPlay should have been showing. Both for the Audible app and home screen. (I used the phone to go to the home screen because not even the home button on my car screen was visible.) I've not had this problem in any prior beta (Dev 1-6).
 
Well because it’s beta and not supposed to be production quality. Development isn’t perfect.
Yeah but the same stuff happens with the final product as well lol. So for people to think that
Right on man. The number of beta releases seems to keep going up with every new iOs release and it seems like every final of release of a new ios version gets buggier.

Losing Jobs and getting rid of Forstall, which probably never would have happened with Jobs still around, definitely had a bad impact on current ios. Though it doesn't have the features of current ios the intuitiveness and stability of ios 6 is still my favourite version to date.

There is no bigger Apple announcement that I would want to hear than Forstall returning to run the ios team again. Dude knew how a mobile operating system should work.
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He was upset with the current state of Apple software in general. Final releases have been full of bugs for the past few years now as well.
Yeah so true. Last couple versions people would say it’s a beta than when final comes out it’s still a beta...
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That would be the public release.
Ask iOS 11.0which was a final built but still felt like a damn beta. I see why people comment on this topic sometimes.
 
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Apple today seeded the eighth beta of an upcoming iOS 12 update to developers for testing purposes, just a few days after seeding the seventh beta and more than two months after introducing the new software at the Worldwide Developers Conference.

Registered developers can download the new iOS 12 beta from Apple's Developer Center or over-the-air after installing the proper certificate.


iOS 12 beta 8 comes just two days after the release of iOS 12 beta 7, which Apple was ultimately forced to pull a few hours after it was released due to performance issues.

Many people who downloaded the seventh beta reported problems when launching apps, with serious delays between when an app icon was tapped and when the app opened.

Most users said that the delay disappeared after five or 10 minutes of using the iPhone, but it was a serious enough bug that Apple pulled the update until a fix was available, and some users also saw continual delays, crashes, and freezes.

Apple removed the over-the-air update first and then later also pulled the download from the Apple Developer Center. No public beta was released due to the performance issues, but now that an updated beta has launched, a public beta should be available soon.

iOS 12 beta 7 removed the Group FaceTime feature that has been present in iOS 12 since the update was first introduced in June. Apple has decided to delay Group FaceTime for now and reintroduce it in an iOS 12 update set to be released later this fall.

Group FaceTime, one of iOS 12's major new features, is designed to allow users to chat with up to 32 people at once.

Though Group FaceTime will no longer be available when iOS 12 launches, the update will bring Screen Time for monitoring time spent on iOS devices, new Animoji and Memoji, a new Effects camera in Messages and FaceTime, Siri Shortcuts, grouped notifications, and more.

Update: Apple has released a new version of iOS for its public beta testers. iOS 12 Public Beta 6 is identical to the eighth developer beta.

Article Link: Apple Seeds Eighth Beta of iOS 12 to Developers After Pulling Seventh Beta Earlier This Week [Update: Public Beta Available]
So they removed the feature most of us have been waiting for. So it will end up like that AirPower mat I am sure. Or look at how long Apple Pay Cash took. UGGH this is the new Apple.
 
PB 6 on my iPad is night and day better than beta 5 was. The battery is much improved.
 
i think Apple needs to hire more competent developers how can these programmers write code with so many bugs just saying

omg...
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And why does the world's only 1 trillion dollars company have a "small development team" for their iOS?

Yeah, because just throwing bodies always speeds things up and helps quality...
 
Well, that is a poor excuse since a lot of their software problems end up being ridiculously obvious issues hours after a public release and not strange fringe cases found weeks or months later. Also Apple has a beta program set up months in advance that gets into the "public" users hands and yet does not identify many glaring release issues.

Apple also controls their own hardware and has a limited range of product variations to target their software on so when Android or Windows can release on a much wider set of hardware and has greater initial quality and performance then many recent Apple OS releases, it just speaks volumes to the actual level of quality of Apple's development processes.

Lastly a trillion dollar valued company should not have a "small" development team incapable of delivering better initial release quality, not for something a prominent as the software required for the hardware that made them a trillion dollar company. I don't think this comes down to incompetent developers, but I think obviously there is a culture of poor executive leadership and overall denial at Apple where they think they are still producing the kind of quality they were known for back when Steve Jobs used to chew the heads off his development team when the color of an icon didn't come out right.

Excusing Apple for the plethora of iOS and Mac OS release bugs is nonsense. The company wants more money for their products and so my expectations of initial quality is, and should be, far higher then the average software company. If Apple wants to sell $300 phones full of bugs then my expectations will match the value of the phone. But sell me a $1300 phone and it is quickly broken or crippled by the next iOS patch or major release is inexcusable.


Dude. Write software yourself. Bug-free software. Do it for years. On a team. To work on hardware not even released yet. Do it successfully. Get an actual understanding of the process. Then come back and talk.

I’m a 19-year developer who has built enterprise-level systems from the ground up, on another very well known platform which competes with Apple. I have some idea of what these guys are dealing with. They deserve to be cut a little slack here.
 
Well, that is a poor excuse since a lot of their software problems end up being ridiculously obvious issues hours after a public release and not strange fringe cases found weeks or months later. Also Apple has a beta program set up months in advance that gets into the "public" users hands and yet does not identify many glaring release issues.

Apple also controls their own hardware and has a limited range of product variations to target their software on so when Android or Windows can release on a much wider set of hardware and has greater initial quality and performance then many recent Apple OS releases, it just speaks volumes to the actual level of quality of Apple's development processes.

Lastly a trillion dollar valued company should not have a "small" development team incapable of delivering better initial release quality, not for something a prominent as the software required for the hardware that made them a trillion dollar company. I don't think this comes down to incompetent developers, but I think obviously there is a culture of poor executive leadership and overall denial at Apple where they think they are still producing the kind of quality they were known for back when Steve Jobs used to chew the heads off his development team when the color of an icon didn't come out right.

Excusing Apple for the plethora of iOS and Mac OS release bugs is nonsense. The company wants more money for their products and so my expectations of initial quality is, and should be, far higher then the average software company. If Apple wants to sell $300 phones full of bugs then my expectations will match the value of the phone. But sell me a $1300 phone and it is quickly broken or crippled by the next iOS patch or major release is inexcusable.
I agree. The trillion dollar company that makes most of its profit from iPhones should be more effective with their software.

Being hardware/software creator should give them more edge on squashing bugs early. This last few years the software has been very buggy for what you pay, and what the company used to reflect ("it just works"). I hope they improve the QC in all the software teams.
 
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I'm having trouble with AirPods staying connected for more than 10 seconds. Audio is switching back to the phone and then once even back to the AirPods without me doing anything. This is before and after I rebooted the phone. I should have stayed with the beta I was on (Dev 6).
Not just Bluetooth for AirPods. I have hearing aids, and there have been all kinds of issues since the last Beta. Volume issues, connection staying active in 1 ear, but not the other, and a couple other things. It is still usable though.

Just par for the course with Apple Betas on iPhone X.
 
Always wondered weather people would actually find 32 friends for group Face-time at once.

Works well on stage, but that's not reality.
 
Though Group FaceTime will no longer be available when iOS 12 launches, the update will bring Screen Time for monitoring time spent on iOS devices, new Animoji and Memoji, a new Effects camera in Messages and FaceTime, Siri Shortcuts, grouped notifications, and more.
Surely that is not the headline features of iOS 12?
 
This beta seems very smooth and reliable.
One huge change in iOS 12 is the way it allows VPN apps to integrate with the device, mainly if using a certificate.
Pulse Secure Client implemented those changes in today’s release of version 7.0.0, but forgot to warn users of the changes. This may create chaos in the Enterprise for those who updated.
The changes in iOS itself benefit security, so it’s just matter of understanding how it now works.
 
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Well, that is a poor excuse since a lot of their software problems end up being ridiculously obvious issues hours after a public release and not strange fringe cases found weeks or months later. Also Apple has a beta program set up months in advance that gets into the "public" users hands and yet does not identify many glaring release issues.

Having a beta program doesn’t mean that all bugs will be identified and fixed, much less that the end product is completely error free.

It just means that there is a system for identifying such issues. Such is the case when dealing with something like software that is always evolving.
 
I agree with what he said...It's just crazy how broken every iOS every year during betas. You would think some things are broken, specially the new features, but every year it's core functions that are insanely bad and just a race to September. It's just a question of how poor the programming was for 9 months then fixing it the last 3 months.

It’s almost like they should warn people that it is not going to be stable and to not use it on any production / non test devices, or something
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Dude. Write software yourself. Bug-free software. Do it for byears. On a team. To work on hardware not even released yet. Do it successfully. Get an actual understanding of the process. Then come back and talk.

I’m a 19-year developer who has built enterprise-level systems from the ground up, on another very well known platform which competes with Apple. I have some idea of what these guys are dealing with. They deserve to be cut a little slack here.

On a team... working with software by other teams... that is also actively changing at the same time... with the whole platform changing at once underneath you during the next integration build cycle... and with those builds going out to the public

(Although I heard Apple has a lot more integration builds than developer seeds/public betas. Other orgs I’ve seen just have every change land at once in front of developers/partners)
 
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biggest new feature for me so far is the 'auto fill security text field' when you're sent an SMS as part of two-factor authentication. Soo good.
 
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Always wondered weather people would actually find 32 friends for group Face-time at once.

Works well on stage, but that's not reality.
I think the best use (and maybe the intention) is for business use to compete against other conference call systems (cisco).
 
The only problem I have had with the new beta has been my iPad Pro 9.7 having a few keyboard issues. Other than that everything has been okay.
 
The Public Beta is not showing on my device.

*Edit*

Some how the profile was no longer on my phone, although I just updated to the previous ios 12 public beta just 2 days ago. Very weird.
 
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