This is a little off topic, but I am hoping they do something to fix it for iOS 9.
I am really surprised to see no mention on this site that the "Apple Music" section of iTunes on OSX, and the app for iOS was written in... Javascript (Ember).
This can be seen by monitoring the traffic from the apps downloading the Javascript, and also another big red flag is the square switch under account settings, which is not a native control, and also displays graphical glitches when animating.
I see how this may make it easier for a cross-platform application, but this should not be the solution for iOS/OSX.
- The energy usage on OSX was one of the top offenders while I was streaming music, and it's not that great on iOS, either.
- It's really an embarrassment when they ship an app using javascript, while at the same time they preach at WWDC how *important* it is to build quality, NATIVE apps, and you should *never* ship before it is ready.
Apple's biggest competitor, Spotify, has a
fully native iOS application written in Objective-C, and the performance blows Apple's version out of the water.. how do they have an excuse for that? It sort of makes me sad to be an apple developer when they ship crap like this - you tell me your tools and platform are the best, yet do not use them your self?
I love Apple, but this needs to get fixed..
=(