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where are all the comments about speculating what will be in the event based on the event graphic design?
 
Yeah, just like when they used brushed metal on the MacOS interface, remember? Or the glossy drops of water/crystal during the Aqua era… they went to a neutral-grey interface for all this years, and I guess frosted glass is the new prominent material.

Not gonna lie, I started using macOS (Snow Leopard) when brushed metal was nowhere in the interface, and always missed being able to “put it” on the windows bezels and borders… because just grey looked too bland. But with the release of Mavericks and the first retina MacBooks, they gave the “grey material” sort of A subtle, grainy texture, like it was made of some sort of elegant polymer. Obviously, they eventually removed this texture to the grey, and in Big Sur wasn’t perceivable anymore.

But, yeah, it will be interesting to see a new “material” taking the stage in the new operating systems.

I personally think brushed metal and aqua buttons still look good
 
I personally think brushed metal and aqua buttons still look good
Well, for my personal taste they look a bit exaggerated for today’s standards, but yes, a bit of texture will be very much appreciated, either as glossy glass or matte glass (which will probably be the chosen one).

I don’t think we’ll have a brushed metal finish, that’s so 2000s, but as I said, I prefer to have a bit of texture on the interface rather than just plain flat colors without texture. Neumorphism is the next step, definitely, an interesting blend of both, flat design and texturised surfaces.

I’m so hyped about it!!!
 
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What’s the point of all these powerful chips if companies don’t use them to their full potential? I actually think that these chips are wasted rendering flat designs.
So you want cpu and GPU resources to used for the interface rather than available to other software? Vista did that and we all know how it went.
 
So you want cpu and GPU resources to used for the interface rather than available to other software? Vista did that and we all know how it went.
macOS has successfully been utilizing the GPU for interface rendering since 2001 when hardware acceleration was introduced with Mac OS X' Aqua. That situation hasn't changed with macOS Sequoia and I doubt it'll change with the next macOS, so this point is pretty moot 24 years after the fact.

Microsoft was late to the party because of the ongoing issues with Windows Longhorn, offered poor backwards compatibility and wasn't transparent about what system requirements were in place for Aero. New PCs were sold with Windows XP but were labeled as "Window Vista ready" as late as 2006 and turned out to be incapable of running the new interface. Hence the need for Basic, which disabled hardware acceleration (and with it all the fancy effects) and handled interface rendering the old fashioned way through the CPU.
 
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To be honest yeah i love the VisionOS too it’s so unfortunate that the price of that thing overshadowed everything else cause the Vision Pro it’s a unbelievable piece of technology but again the price is ridiculous.
It really is. I had the chance to use it for a couple of weeks by taking advantage of the return window.

visionOS itself is top notch although missing some QOL features and of course apps.

My biggest gripe was how heavy it was. For context I owned an Oculus Go, Meta Quest 2, and now a Meta Quest 3. So I'm used to bulky headsets like the Q2 (Meta thankfully improved on the comfort by having the MQ3 sit a bit closer to the face so it *feels* lighter despite being about the same weight).

The Vision Pro not only is heavy, but it sits far enough from the face that you really feel that weight whenever you move your head. If you're sat still or laying down it's not as bad.

But I'm convinced if Apple can get the weight down significantly and slim it down, it could be a smash hit even if it were expensive (~$2000 at most if they can).

The facial interfaces and finding my size was also another gripe of mine. Ironically, by trying to accommodate so many different face shapes, Apple somehow made the experience of finding the perfect fit unnecessarily complex. With the MQ3, it may not be the most comfortable but whatever material and shape Meta used is analogous to the "generic" headphone shape: it may not be the most comfortable but will fit in most ear shapes. Every size combo I tried of the facial interface for the AVP ranged from a bit uncomfortable to extremely uncomfortable (strong pressure on the cheeks and forehead) that even the worst Quest/Oculus device didn't have.

And if you're ordering a replacement online it's just annoying it keep returning them til you find the right fit (my local Apple Store didn't offer any on-the-spot replacements so it was more convenient just doing it online). The face scan didn't work well at all in my case.

But long rant aside. I see the potential, especially for consuming media. I binge watched almost the entirety of Silo and the one alien cartoon show and loved it. It really felt like there was a 4K TV floating in my room (I know I know the quality technically isn't 4k level but it felt that way).
 
Greg's track record has been exceptionally poor. So I guess it probably not something exciting.
 
macOS has successfully been utilizing the GPU for interface rendering since 2001 when hardware acceleration was introduced with Mac OS X' Aqua. That situation hasn't changed with macOS Sequoia and I doubt it'll change with the next macOS, so this point is pretty moot 24 years after the fact.

Microsoft was late to the party because of the ongoing issues with Windows Longhorn, offered poor backwards compatibility and wasn't transparent about what system requirements were in place for Aero. New PCs were sold with Windows XP but were labeled as "Window Vista ready" as late as 2006 and turned out to be incapable of running the new interface. Hence the need for Basic, which disabled hardware acceleration (and with it all the fancy effects) and handled interface rendering the old fashioned way through the CPU.
The thing is the first Mac os x were very slow for that, and I'd rather squeeze every cpu and GPU power for other things than eye candy...but hey it's just me.

I remember the first OSX and they were dog slow opening a menu.

In 2025 we can do much kore, but to me Is wasted in pure eye candy for the sake of it.
 
The thing is the first Mac os x were very slow for that, and I'd rather squeeze every cpu and GPU power for other things than eye candy...but hey it's just me.

I remember the first OSX and they were dog slow opening a menu.

In 2025 we can do much kore, but to me Is wasted in pure eye candy for the sake of it.
Those times are long gone. Pretty much since 2006 when the first Intel Mac came around. The lag dissipated by then. I seriously doubt the interface has much of an impact on any Apple Sillicon Mac today. But I guess the only option for you is a bare boned Linux-distribution with command line. To each their own.
 
Can’t wait for all the “this is the worst design ever” posts.
I really, really hope I won’t have to say that again. Catastrophe already happened in 2013, I hope Apple have learned on their failures and made something that is made for humans. I mean, I need just a little bit of skeuomorphism in my life, my eyes cannot stand this ugly minimalism for TWELVE YEARS in a row
 
Those times are long gone. Pretty much since 2006 when the first Intel Mac came around. The lag dissipated by then. I seriously doubt the interface has much of an impact on any Apple Sillicon Mac today. But I guess the only option for you is a bare boned Linux-distribution with command line. To each their own.
Wouldn’t touch Linux with a stick, OS X it is, but, that doesn’t mean I like a good balance between look and speed.

True intel made things better, but still why waste resource for the sake of it.

I think we have a nice balance of resources / look now, they can make it slicker without pushing too much on gpu / cpu power.
Function over form.

BTW I loved aqua back then.
 
I think we have a nice balance of resources / look now, they can make it slicker without pushing too much on gpu / cpu power.
I have no reason to suspect that’ll change. The new look of OS X Yosemite didn’t cause any noticeable performance drop on my 2015 MacBook Pro, nor did macOS Big Sur on 2017 MacBook Pro so I’m pretty sure the next iteration of the macOS interface won’t cause that either on my MacBook Pro M4 Pro. But you can continue worrying all you’d like I guess?
 
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I was thinking the same - from that animation it could be more 'Aqua 2.0' than the dull grey of VisionOS. I'm a little worried about legibility though. Dare I say Microsoft tried to go full-glass with Vista and quickly regretted it. Hopefully Apple learnt some lessons from their failures.
I loved Aero on Windows Vista and then Windows 7. Still think it’s the best look of all the Windows themes.
 
Do you have examples? Because I don't see that. Increase contrast is a different toggle, you can leave that off when turning reduce transparency on.

That said Basic and Classic looked pretty terrible on Windows Vista and 7.
Yeah sorry my bad, it's the other way around. Enabling Increase Contrast also triggers reduced transparency.
 
Every time I watch an Apple announcement, especially WWDC, I come away impressed, sometimes awed. But then I sit back and think about what they're selling without the fancy videos and graphics, and all I see is incremental changes. Sure, the VisionPro was a brand-new product, but is it "insanely great?" Not a bit. Jobs would never have green-lit it in its present form. Especially with the flawed ergonomics and the hanging battery pack. Not a chance.

Other hardware rumors, like a folding iphone or a home hub with screen are just Apple playing catch-up with Google/Samsung.
 
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