Is that supposed to mean something?That's what they all say.
Is that supposed to mean something?That's what they all say.
It actually says they can terminate it for exactly the reason they did terminate it - epic failed to abide by the App Store rules, epic changed the behavior of the app without clearing it with App Store review, etc. These reasons are specifically listed in the developer agreement as reasons that apple can terminate. Apple does not need to rely on the “apple can terminate it at any time” argument.
Some of your argument is passable, other portions exaggerated. As to the majority of what you've said, it's akin to homeowners' associations (HOAs), which some people prefer and seek out but indeed some despise and avoid. Either way, it's a part of the home buying consideration. If the house is part of an HOA community, you'll need to accept its terms or look/go elsewhere.Think of it this way, you have a walled community, they only allow restaurants that pay the community developers 30% of their total bill, they prevent the restaurants from telling customers that they can come and pick up their food, and they force restaurants to still charge the same price to deliver to that community as every other house.
Now imagine that community also doesn't allow certain restaurants because they want to review all of the menu items from that restaurant while not doing the same for other restaurants...
Now, say you really want something from this brand new sushi restaurant that everyone else is enjoying but you can't because your community sells its own sushi and they don't even let you go get takeout yourself.
Oh, and this walled community controls over 52% of the housing in the country.
Even if it was the best community in the country, a lot of people would still be mad... some people just want to go pick up their own food
When you buy the game at Walmart, do you pay any fees to Wal-Mart for IAP purchases? Do you? Does Wal-Mart require that IAPs were processed by Wal-Mart only. AAPL fans love ridiculous analogies which actually prove that Apple behavior is greedy at best and unlawful at worst.Stores always take a cut. You sell Fortnite at Walmart, they take a cut. You sell in-app purchases in the App Store, then Apple is totally reasonable to want a cut. If you think you can thrive without the marketplace/middle-man, then by all means sell direct to consumers...but don’t try to have your cake and eat it too, using someone else’s marketplace but bypassing them in sales.
Not to mention members of Congress politically seizing on it.Haha.. This is a really just a minor victory for Tim Apple and co.
The long game is gonna go in Epic's favor because court and consumer protection are just about to start frying Apple.
I don’t think so lolIs that supposed to mean something?
You bet, they are keeping an eye on it. Epic games might take the case to congress and have them settleNot to mention members of Congress politically seizing on it.
Not going to happen! Apple will catch it before epic games even submit itI really, really hope epic submits fortnight via a different developers account.
Agreed 100% correct!Stores always take a cut. You sell Fortnite at Walmart, they take a cut. You sell in-app purchases in the App Store, then Apple is totally reasonable to want a cut. If you think you can thrive without the marketplace/middle-man, then by all means sell direct to consumers...but don’t try to have your cake and eat it too, using someone else’s marketplace but bypassing them in sales.
Do you know the attention span of youth? There will be another fad soon enough if not one already.Well Apple is not long term thinking here.
Even if Epic loses this battle, today’s kids are tomorrow’s adults/customers.
This will leave a bad rotten Apple taste in their mouth, all these kids will avoid Apple in the future, Apple will end with a f’up business, anyway.
Everyone’s argument that Apple and iOS is a monopoly doesn’t hold much water. Android is the dominant mobile OS in the world by a large margin.
Stores always take a cut. You sell Fortnite at Walmart, they take a cut. You sell in-app purchases in the App Store, then Apple is totally reasonable to want a cut. If you think you can thrive without the marketplace/middle-man, then by all means sell direct to consumers...but don’t try to have your cake and eat it too, using someone else’s marketplace but bypassing them in sales.
Not only is profit not guaranteed but a regular store can lose money on a product it buys from a manufacturer if it doesn’t sell so they take a real risk vs automatically getting a cut for each sold units. That’s more like consignment sales.That is literally what they are trying to do. Sell directly to consumers. Apple won’t allow that, because, reasons. How do you guys not see the problem? Also that’s not how retail works anyway. Stores buy from manufacturers at a fixed price and then mark it up to make a profit. Profit isn’t guaranteed to the store.
How so?Another case of a behemoth failing to notice the world changing around it.
So where are the dollars being thrown?PUBG meanwhile
![]()
And it's sad for the industry to sort of tacitely colluding on that 30% magic number, the highest they could find without developers outright revolting... until now. And think what you want of Epic, but their Epic Game Store was the first to disrupt that 30% magic number, down to 12% and with advantageous terms for games using the Unreal Engine. That was only possible because the PC is not a walled garden.
This argument is short-sided, even if the complete picture has plenty of holes and maybe imbalanced a bit. The revenue sharing isn't just about directly related things, such as payment processing, or even storage space, etc. It's those fees -- which I'm not saying couldn't use a percentage adjustment are about trying to compensate for the entire picture, e.g., recognition. Let's say someone wanted to have a kiosk in the Apple Store in the Mall of America. Think of the foot traffic, i.e. attention your kiosk would have (whether you sell anything or not). What's that worth? Do you think you could do well enough in a stand-alone store, in a different mall?That's the issue here.
Epic, and others, can manage the transaction completely without any involvement from Apple... no "Apple portal" as you call it. The funds never have to pass through Apple's systems at all.
Apple makes you use their service.
It's literally the job of a business to make money. The developers aren't revolting, the competition is revolting.
I also think selling 1.43 copies to make up the difference in not having a smaller storefront would be worth it. As a consumer, I'm not likely going to go to someone else's storefront on my phone to pay 81 cents for a game vs. 99 cents and now the developer has made 0 cents from me....
Epic has had a Mac store for over two years now, they still haven't figured out how to have the banners focus on Mac apps (generally the banners focus on Windows-only apps).
Also, in the Epic Store, the browse by MacOS games does NOT work properly, while it shows 19 programs for Mac, they definitely have more than that, but how am I supposed to find them???
Whoever is curating that front page should be fired and showing a different version on the Mac, and some intern should spend 5 hours checking all the games and tagging the MacOS games to be Mac OS games.
This is Epic's opportunity to show that another choice is a great option, but they're not doing it. They're literally not trying. Literally an EPIC FAIL!
If Epic's biggest games are it's own, it doesn't matter in their own store if they charge 50% or 12% as they're keeping it all. As Fortnight is kind of HUGE, getting Apple to charge less directly benefits Epic quite a bit.
To be clear, this is NOT hypothetical. I have the Epic Game Launcher/store installed on my Mac, it's the only alternative store I've tried to the Mac App Store, I've gotten some great deals during a sale but it's really not worth recommending it.
should have the same options if not at least non-restrictive app side loading so consumers aren't harmed and continue to play Fortnite or, in my case, run open source Retroarch which Apple has blocked to promote paid apps and services. Those are the issues FTC antitrust laws need to address.
They don’t have to get it out. They just have to demonstrate willingness.Not going to happen! Apple will catch it before epic games even submit it
This is very similar when Microsoft had Explorer installed by default on Windows and used their "Windows Power" to drive their users away from Netscape.
Facebook's sign does not say that you can go to them to save, though. So, yes, DELL absolutely should be allowed to put up a sign that says "30% of your money goes to Best Buy".
The reason Microsoft lost was because it was using its web browser to block other web browsers. Not similar to this at all. To be equal Apple would have to come out with an OS that works on Android phones and use it to force phone companies to use their operating system instead.There's a key difference between a Playstation and an iPhone. A Playstation is sold as specialist gaming hardware, whereas a phone has become essential to everyday modern life. Those are taken into consideration when antitrust proceedings take place. It's the reason Microsoft lost 20 years ago as the web became more critical