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This is the kind of consumer-hostile nonsense that is making me think long and hard about what I intend to replace my XS Max with.
This is not “consumer-hostile”, however, if this app is important to you, you have a great alternative in Android. Switching is very easy and you can have all the freedom to do what you want.
I’d love to hear Apple explain how not letting me play 25 or 30-year-old games for a quick nostalgia fix is for my own good.
First, letting people execute random binaries is a security issue. Second, it is, almost certainly piracy and preventing piracy is how Apple manages to get developers to continue to produce apps for the platform, even when it had a much smaller minority share of the market.
 
No real loss. You can run DOS games in a web based simulator.



I'm sure there are others.
Agreed.

On a related note, the author of iDOS 2 is likely going to get a surge of people purchasing their app now. So, there’s that “angle” to consider with this story too … the “cashing out” factor. If the developer was truly “altruistic” they’d drop the price to free before it was officially pulled by Apple.

To put it another way … if Apple is “evil” here, that doesn’t automatically make the developer “good.” Yeah … I’m an equal opportunity pessimist.
 
What "executables" is it running other than the DOS programs its emulating? How the hell do you run those otherwise?

Apple truly loves to control everything. And yes, this is why you need the ability to sideaload.

Or acknowledge apple does this and buy your hardware accordingly. Same thing with right to repair, don't be surprised when apple does things to make extreme money
 
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An easy fix for this, that will make the developer more money, is to offer all the games through in-app-purchases. (If there are no licensing issues with the game)
You can’t offer someone else’s IP for sale without negotiating a contract. Unless its some 35 year old game that’s long been defunct, and even THEN you need to be careful because someone else might own the rights and come after you. Look into how much time and money GOG has done to track down old games right holders. This is not a viable alternative.
 
Apple's i- devices have always basically been closed environments. I don't understand the surprise at this.

Now - if / when Apple does the same to apps on Macs... then I'd be concerned. It's frustrating enough now that you have to approve opening anything "from the Internet"... but at least you CAN.
 
As a 20-year veteran of Apple products, Windows 11 is looking more alluring by the day.

Seriously. Microsoft is opening up just as Apple is closing in on itself. I used to be an unapologetic Mac aficionado. Now I'm almost ashamed on behalf of Apple's abhorrent business practices.
 
As a 20-year veteran of Apple products, Windows 11 is looking more alluring by the day.

Seriously. Microsoft is opening up just as Apple is closing in on itself. I used to be an unapologetic Mac aficionado. Now I'm almost ashamed on behalf of Apple's abhorrent business practices.

Windows 11 won’t support Intel Mac upon official release. They’re implementing more requirements to make Windows more “secure”, which apparently Apple didn’t have support for in their hardware at all, even a freaking TPM in their firmware!
 
Those of us who ask for sideloading, this is another big reason why.

We should be able to run software on hardware we own even if it goes against Apple's moral code.
No, you shouldn't. Such control over the system is not something iOS and Apple supports. If you need that feature you have to look elsewhere.

I also like that the iOS ecosystem seriously curtails the power of power users, making them mere users.
 
I’d love to hear Apple explain how not letting me play 25 or 30-year-old games for a quick nostalgia fix is for my own good.

Running arbitrary code can be a security nightmare. In stead of making a judgement call on it, it's just easier to stop all of it. You are not important to Apple so they sacrifice you for better security for those who don't know what they're doing.
 
Apple, stop trying to control what the consumer wants to do with our bought devices. Funny - you ban emulators for legacy software that in many cases is no longer available, yet I can stream EVERY major movie or TV Show illegally through apps like Plex or Infuse. I can fill a 512 GB iPhone with the latest movies without having any license to watch, yet I cannot play my legally paid GamePass subscription (except through a browser app that the developer had to prepare to go around this limiation). Why? Just because Apple says so. Jeez.

All this kind of arbitrary decisions make very difficult to keep supporting Apple. Some very cool products - but some of these policies make no sense at all!
 
While the rest of us would have to give up the privacy and security features, and the developers would give up the major defense on piracy. Not a great trade to me.
Then make it option. If you need to Apple to baby sit you because you cannot distinguish between a legit and a potential dangerous app, fine. Some of us can take care of ourselves, thank you!
 
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