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You will have to invest into an x86-64 computer, so ... buy the Macs you have right now.

Interesting thing is, that they didn't visually refresh the iMac line. Maybe later on another event.


My guess it will be really squared off like an iPad Pro.
 
with the way ryzen cpus are going, there is a strong consideration here that maybe leaving apple could be a thing in the name of performance.

but who knows what the landscape will look like when we're around the time of release and seeing benchmarks.

and oh boy i wonder how devs are going to handle this when it comes to games. so far there has been pretty nice support directly through steam and gog, with bootcamp for the rest if you care enough.

here's to hoping that concernedape gets a hold of a devkit and make stardew valley compatible =X
 
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This puts people like me who are due for a new laptop in the next year or so in a tough spot.

Hard to decide if I should be a beta tester, or buy something that will get seemed obsolete.

I am a bit of a late adopter so I will probably buy whatever the final Intel MacBook is.

Exactly me on the same boat, my new custom 2020 MBP 10th gen i7 13 is set to arrive this week after I ordered it two weeks ago as the model is barely 1.5 months old. I didn't expect this, now I will return it and wait for the ARM processors because I don't want to be caught up in-app / incompatibility / unsupported issues just 3-5 years down the line, and who knows how long/well Rosetta 2 is going to work, so its a gamble during this transition phase but hope its for the better.

But if I am planning long term back in the day, Apple announced PPC to Intel transition in 2005, finished transition in 2006, and just in 2009, they stopped providing Mac OS X updates as Snow Leopard isn't compatible with PowerPC architecture. Therefore I imagine you could have bought a fully specced out PowerPC Laptop in 2006, just to have it be unable to run the latest version of Mac OS X barely 2-3 years later. I don't want to fall for that when I am making a longterm investment on a new MacBook Pro, especially when it's fully decked out. Just picture 3 years down the line all Macs will be Intel-Free, and all-new app developers (even MS Office, Mac apps, maybe even MacOS) will naturally shift away from intel support.

My sinciere condolences to people who have purchased fully decked out, expensive MBPs, Mac Pros, etc. this year and just hearing this announcement being unable to return their 'new' devices.
 
Yeah I'm also wondering about the GPU's in the Apple silicon macs. The CPU's they have rival intel already, but the GPU of A12Z is 10 times less powerful than the AMD Vega II they ship. Or 5 times less powerful than 5600M. These dGPU's are quite a bit above the Apple Silicon for now. So we have to wait and see if they incorporate some custom GPU we have not heard about, or simply go with dGPU from AMD.
I think it will be unlikely we will see many if any dGPU’s for the Silicon macs. With active cooling there is no reason why they can’t progress towards an all in one solution for CPU & GPU. They got 3 4K ProRes streams on an A12 as it stands. I’m sure we will see some great chip developments from them over the next couple of years. They wouldn’t be going down this route if they didn’t have a plan.
 
I am old enough to remember the PPC > Intel transition. They backed that up because PPC was garbage in terms of performance compared to Intel. They're going to have to give us all some serious benchmarks to prove the performance is there. Especially graphics.

Few of us here are "old enough" to remember 68k to PPC, lol.
 
Incorrect. It was 6 years from release of the Intel Mac Pro until Rosetta was removed with OSX Lion.
I'm not talking about PPC software on Intel (backward compatibility), but the amount of time the current MacOS releases worked on PPC hardware (forward compatibility). PPC forward compatibility was dropped with Snow Leopard, announced four years after the switch to Intel (2005-2009). Backward compatibility remained though.
 
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We do? To my knowledge Apple has not yet released any desktop ARM based Macs nor have they provided any benchmarks. Did I miss it?
The A12Z is what powers the iPad Pro. We can run benchmarks on native iPad software to get a general sense.
 
Same. Was about drop $2k on one for my daughter's graduation gift. Now idk. I wouldn’t expect it to be usable 6/7 years later like my current one.
Easy spend $1k on an entry level pro/air that should last two years easily and invest the other $1k into a conservative index fund or high yield savings account buy another entry level machine in 2-3 years and you still get 6+ years of life for the same cost.
 
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You might no better than me, but didn't he also mention all the software then currently available on Intel? I think that was a major selling point.
Yes because all apps on windows already run on X86, they can be easily ported to intel Macs. But even more about that is true today. All major software houses already write their software for intel and for ARM. We have an ARM photoshop for a year now. This time the transition will be even easier for developers I think.
 
I’m starting to be a bit of an old guy, been around sinds os 7 and made all of the transitions Craig mentioned: first to powerpc, then to os x (As a beta tester, but felt more like alfa back then), later to intel. I remember being quite excited when the announcement came that we were going Intel, towards a business standard that was. I don’t post a lot, but I do feel we’re back in exciting times.

First, have a look over at Anand what arm is up to lately. It is very impressive, promising and intriguing. If Apple can ride on this wave and put their special sauce over it, we actually might be up for quite a ride.
A couple of links (you can click through several more over on Anand).

Secondly, after reading some of the above articles, you’ll realize just like me (if you don’t already) that not all software “Likes” the same cpu’s the same. Some cpu’s have deeper pipelines, larger instruction sets, etc, than others. Software will have to be rewritten significantly and even then some software will continue to run (much) better on let’s say Intel cpu’s vs Arm cpu’s. It will depend (Among many other things) on the instruction sets they call upon whether they will port well enough to other platforms, or not. There will be choices, and we’ll all have to make them.

The way I see it now, there are 2 major ways this story can go :

1. Apple-arm hits the home run and makes a cpu that is 50% faster than anything Intel or AMD. Even with a limited instruction set it will then be fast enough to even run professional software that has not been ported adequately (As fast or faster than Intel/AMD). In this ideal world ALL developers will run on the opportunities to develop for Mac OS and software will be ported fast. Apple will soon be richer than ever before...

Unfortunately, history is not completely with Apple on story no 1, so here goes story no 2 :

2. Apple-arm is competitive, it might even be a bit faster than Intel/AMD. Unfortunately, because most apps have not been ported yet, they run (quite a bit) slower than on Intel/AMD. Developers hesitate; how will this play out ? Do I invest my time in porting, or will I just wait and see a bit longer ? Can I really spare the resources to develop on both platforms ? Is there money to be made ? Maybe better be safe than sorry And don’t take the risk ? In this world porting will be slow. Professional apps will continue to run better on Intel/AMD, and they will step up their game too. The professionals might jump ship completely, unless they depend on Logic or some other Apple software. Games will be developed for iOS and run on mac OS, but the really fancy ones that are compiled for PC/PS5/Xbox will not be ported (Btw: let’s not forget our graphics guys either : arm gpu’s are powerfull, but nvidia/amd still play in a different league here). In this scenario, Apple will continue to struggle in the PC market, and it will be a bit like the Power PC era all over.

Whatever the results, we’ll all get better computers in the end, because one thing is sure : Intel/AMD/nvidia will look for ways to react to ARM and up their game as well.

Exciting times for sure !
 
Perhaps in mobile devices but there are no public desktop Apple ARM chips upon which to make such a statement.

The same can be said for all the doom and gloom merchants speculating on what can and cannot be achieved on a product yet to be finalised and shipped.
 
It took Apple less than four years to obsolete the last G5s after the switch to Intel. So another full-on architecture change. For this of us with 2019 MBPs or Mac Pros this’ll be fun.

And it also means goodby Hackintosh users or unsupported Macs. Been fun having you.
Apple and third-party won't drop macOS Catalina support for at least a couple of years. And considering that I've seen a lot of Hackintoshers preferably using older OSes, e.g., currently High Sierra and Mojave, I assume the Hackintosh community will be significant for another 5-10 years -- also assuming they don't find a workaround for Apple's CPUs.
WOW, so my 3k+ MBP from Nov 2019 just became obsolete ? NICE !
Of course, not. I'm still using a nearly eight-year-old Mac with current versions of software and will probably continue until the consumer version A-chip Mac mini becomes available -- which, considering the dev kit is a Mac mini, it should be one of the first product lines released.
 
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It looked like they had a Parallels version running so I would think/hope it will run Windows. As a computer support person, this is super important to me as well.
Of course not. They were running Linux, not Windows. Windows implies Windows x86, not Windows ARM. The only reason Windows is important on a Mac is for business applications and development. None of which is Windows ARM. When someone says Windows, they mean x86-64. And that cannot run on ARM, period. It's a different CPU, it's physically impossible.
 
Yea, I'm also left scratching my head about what's in it for end-users? During the Intel transition keynote, the sell was clear: faster performance and opening the door to thousands of more apps.

Based on independent knowledge I can surmise the benefits of an ARM transition here, but they certainly didn't explain any benefits to end-users during the keynote.

I think they did a good job of explaining:

Faster performance, and I can run every single iOS app on my Mac. YES PLEASE. That’s like millions of apps, not thousands.
 
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Yes because all apps on windows already run on X86, they can be easily ported to intel Macs. But even more about that is true today. All major software houses already write their software for intel and for ARM. We have an ARM photoshop for a year now. This time the transition will be even easier for developers I think.
Or just natively run under Windows.
 
You Probably did ... learn to read between the lines, the life and value of intel macs is done ... making this machine eventually useless and unsellable ... especially with inability to run new apps ... ah how fun to be young and naive...

So what you're saying is that Apple is going to ignore their massive installed base of Intel Mac users right after the ARM transition, and those poor forlorn Intel Mac users are going to throw away their Intel Macs and go out and buy new ARM machines, overnight?

Wake up, you're dreaming.
 
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I am wondering what ports that developer kit has. It seemed to be running Pro Display XDR. So it means that mac mini has thunderbolt ports?

Probably graphic protocol are done under Type-C ports via custom Apple graphic controller, or Apple adopting some DisplayPort protocol on their ports. Well not sure what if Thunderbolt 3 behind that, albeit Thunderbolt 3 are possible to be deployed on non Intel chipset (like some of AMD Ryzen boards have TB3 built-in)
 
with the way ryzen cpus are going, there is a strong consideration here that maybe leaving apple could be a thing in the name of performance.

but who knows what the landscape will look like when we're around the time of release and seeing benchmarks.

and oh boy i wonder how devs are going to handle this when it comes to games. so far there has been pretty nice support directly through steam and gog, with bootcamp for the rest if you care enough.

here's to hoping that concernedape gets a hold of a devkit and make stardew valley compatible =X

I heard the ARM version of Windows 10 is a nightmare, even MS Office and certain Microsoft Apps are sh***y ports running 32-bit x86, from what I heard (don't know if its accurate): https://www.theverge.com/2019/11/5/...view-arm-windows-10-apps-features-specs-price

So I figure RIP Bootcamp, it was such a convenient platform to switch between Windows and Mac easily (be it gaming or Windows-specific apps) but maybe we will see much better thermal and power performance.
 
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I am going to buy the last Intel mac they sell and see where things stand in 5 years. Intel is the king of chips for a reason.
 
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Try running any PPC app today. Not going to happen. Now go to Windows 10 and try running a Win95 app made to run on a 486, chances are it will work.
Every app on the market today and the last 15 years will be completely inoperable in the next 2-4 years. Productivity, professional, games, everything.
Soooo, you run 15+ year old software? You’re not operating the backend of a bank or a power plant or something are you?
 
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