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Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

iOS-App-Store-General-Feature-JoeBlue.jpg

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

The rule change comes following Apple's App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

Apple initially rejected UTM SE in June, even though it started allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the App Store guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the App Store, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the App Store in the European Union. App Store guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

Apps distributed outside of the App Store are not subject to all of Apple's rules, but to receive notarization from Apple, third-party apps do have to adhere to some guidelines. Apple created the notarization process for EU apps distributed outside of the App Store on the iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Article Link: Apple Updates App Store Guidelines for PC Emulator Apps
 
It's great that we can run emulators on iOS now, but it's very clear that Apple are pulling the whole "oh, so you regulators wanted us to open the gates to the garden? yeah sure, illegal ROMs? go for it! download ROMs straight from the app? may as well! you told us to do this after all... ;)"
 
It's great that we can run emulators on iOS now, but it's very clear that Apple are pulling the whole "oh, so you regulators wanted us to open the gates to the garden? yeah sure, illegal ROMs? go for it! download ROMs straight from the app? may as well! you told us to do this after all... ;)"
It puts the decision to run pirated content in the user's hands. Apple basically washes their hands of it.

It's the same as installing an emulator on your Mac or PC.
 
It's great that we can run emulators on iOS now, but it's very clear that Apple are pulling the whole "oh, so you regulators wanted us to open the gates to the garden? yeah sure, illegal ROMs? go for it! download ROMs straight from the app? may as well! you told us to do this after all... ;)"

Europe doesn't care about intellectual property rights so the EU is unlikely to complain.
 
It puts the decision to run pirated content in the user's hands. Apple basically washes their hands of it.

It's the same as installing an emulator on your Mac or PC.
Exactly. The only reason any of this is an issue in the first place is due to Apple deciding to limit software distribution and installation on their portable tablet computers (iPads). Let's not play word games with "sideloading" and call it what it is on your Mac or PC - "Installing"
 
Wait. So technically, we can run windows/MacOS VM on iPads?

Yes but it's beyond slow. It needs some more flex to make it functional. It works, and is sort of fun setting it up, but there's this thing JIT (Just in time compiling ) which would make it much faster. The SE in UTM SE, means 'slow edition', believe it or not. Apple I think sees it as a security risk, but then again, everything is a security risk to them.

But the really nasty thing about all this is the iPad uses the M4. It's insulting to have this type of power, pay for this, and then have to endure this.
 
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Europe doesn't care about intellectual property rights so the EU is unlikely to complain.
Hogwash. You haven‘t met European luxury goods manufacturers or music distributors and governments enforcing their intellectual property rights.

But yeah… leveraging intellectual property in anticompetitive ways when having a dominant position as a software/online intermediary is not welcomed.
 
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Ah, if only we had JIT now! I used Windows XP frequently for old software for my car. Having it on my iPad would be AMAZING!

I mean to be fair it does work, but the lag is... huge just to open a menu.
 
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