Apple Updates Final Cut Pro, Motion, Compressor, and iMovie

FCP no 360 support. Very sad. Premiere supports 360 a long time. 360 is more hype then AR i think. You cant even browse 360 in Apple Photos. Hello Apple, wake up
360 is something that, with evolutions like VR and AR, seems a bit junky. How many YouTubers do you see making 3D videos after that big uproar a few years ago. Last 360 I saw was from Marques Brownlee and think that was almost a year ago. Apple sees that nobody uses, or needs, 360 and so does 87% of the rest of the world.
 
It’s been how long? Under the hood improvements and bug fixes?
Oh well, any update is good but hallelujah, can’t we get some serious updates?

Aren’t there any programmers full time responsible for delivering software updates for each program? To me it seems like they’re working in a carousel. This year Siri, next year Maps, next iWork, next .... so little, soooo ssssslllllooowww. I rather pay for some of the programs if it would give me the guarantee they took development serious :mad:
 
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to clarify, its not the media files AKA mov's, but the actual codec code itself which is 32bit based. That is part of QT 32bit libs going away in the next OS release. Apple said as of about 10.9 that this would happen and now that it finally is, panic over nothing :(

apple has a support page for this, google it.

short vers : codecs like Cinepak, mjpeg A & B, BitJazz and a few other old formats will go away since AVfoundation doesn't support them.

May be a stupid question but I didn't know media can be 32 or 64-bit? Like video and audio files? I thought only Applications or extensions mattered with dropping 32-bit support...
 
My main concern is Aperture and how long it will run in future versions of Mac OS. Why Apple has no professional photo software anymore is really beyond me.
I miss Aperture every day, but its codebase is as ancient as iTunes and would require a rewrite like Photos and FCP X got. I guess Apple decided it wasn't worth the effort. :/

If it's 32-bit, which I think it is, it's over in 10.15.
 
FCP no 360 support. Very sad. Premiere supports 360 a long time. 360 is more hype then AR i think. You cant even browse 360 in Apple Photos. Hello Apple, wake up
Sorry but you are wrong Final Cut Pro has had 360 and VR support for nearly a year now.
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what file formats are incompatible?
Basically, any that relied on the old Quicktime 7 architecture - althougt most of these files can but converted to newer containers so it should not be a problem - just time consuming.
 
Am I the only one not being able to download the iMovie update? It only shows me the Launch button in the App Store. However, It does show that it's the new version and contains the release notes.

Patience. Apple tends to roll the updates out... so far 1 Mac has got the update to FCPx, Motion, etc... the other 2 in my home have not.
 
Try adding a numerical value on a keyframe. Or mask a shot with extreme accuracy. Edit R3Ds. Preview on a Broadcast monitor while all your footage is stored on a RAID. Roundtrip to Resolve and back. Send your audio to Logic. iPad is very limited in terms of ports and connectivity. Besides, if your storage is on a desk, why work on the iPad and not on a computer. iPad would be a great extra control board with sliders and shortcuts, but I don't believe will be easier to edit a film than a computer.

All the things you mention are in fact supported in Final Cut X if you know where to look, so either you are not looking or are not familiar with the program. The masking tools are adequate for most tasks, you can create complex shapes with editable key points and curves, and more advanced masking work can be done in Motion - just like you would in Premiere / After Effects. Frame precise editing is easy with a key command. Roundtripping with Resolve and Logic (and many other external programs) works well though XML. There is support for external broadcast monitors as long as you have the correct hardware on your Mac and libraries can be stored on RAID arrays, even on a local network assuming your network is fast enough. Red R3D files works as though it was native via a plug in, and with a powerful enough Mac - specifically an iMac Pro, you can edit all the way up to 8K in real time.

The genius with Final Cut X, in my opinion, is the simplicity of the interface. Many advanced features are available with a keystroke or click of a menu and much of the interface is contextual - only functions relevant to the tool in use are shown on screen at any given time. The overall interface is clean and you can completely focus on your timeline and footage, any unneeded/unused features are neatly hidden away but easily accessible if needed.

Anything by Adobe, on the other hand, looks like a pile of menus puked all over the screen, by default you have dozens of open tool tabs, icons and menus all open with most unrelated to your current selected tools and tasks, and forget about easy multi-cam or compositing, you can easily have a seizure with your head spinning so much trying to keep track of what menus go to which viewer and what is selected where.
 
My main concern is Aperture and how long it will run in future versions of Mac OS. Why Apple has no professional photo software anymore is really beyond me.
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I believe it has to do with QuickTime but I am not sure.
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I second that. For editing movies the screen cannot be big enough. 27” iMac is perfect. Not an iPad... if you must work on the road that’s ok but if you have a choice.
If one has version 3.6 of Aperture, it is a 64 bit application.
 
I just updated compressor and the Avid codecs are gone.
I can still use my custom settings containing DNxHD, but I can't edit them anymore.
That's disappointing..

Edit: Just saw that it's the same thing with 4.4.3, so nothing new. It still sucks.
 
Compressor update was so good I decided to finally buy Final Cut and Motion today.
Runs nicely on 10.13.6 Razer Blade Pro Hackintosh with NVIDIA 1080 graphics support with CUDA.
Recommend external GPU or dedicated iMac Pro for intense work. Razer good enough for light editing.
 
May be a stupid question but I didn't know media can be 32 or 64-bit? Like video and audio files? I thought only Applications or extensions mattered with dropping 32-bit support...

nevermind i deleted my comment here because it was stupid
 
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I haven’t used iMovie since they updated it to the version they have now, over complicated compared to version 9.
 
All the things you mention are in fact supported in Final Cut X if you know where to look, so either you are not looking or are not familiar with the program. The masking tools are adequate for most tasks, you can create complex shapes with editable key points and curves, and more advanced masking work can be done in Motion - just like you would in Premiere / After Effects. Frame precise editing is easy with a key command. Roundtripping with Resolve and Logic (and many other external programs) works well though XML. There is support for external broadcast monitors as long as you have the correct hardware on your Mac and libraries can be stored on RAID arrays, even on a local network assuming your network is fast enough. Red R3D files works as though it was native via a plug in, and with a powerful enough Mac - specifically an iMac Pro, you can edit all the way up to 8K in real time.

The genius with Final Cut X, in my opinion, is the simplicity of the interface. Many advanced features are available with a keystroke or click of a menu and much of the interface is contextual - only functions relevant to the tool in use are shown on screen at any given time. The overall interface is clean and you can completely focus on your timeline and footage, any unneeded/unused features are neatly hidden away but easily accessible if needed.

Anything by Adobe, on the other hand, looks like a pile of menus puked all over the screen, by default you have dozens of open tool tabs, icons and menus all open with most unrelated to your current selected tools and tasks, and forget about easy multi-cam or compositing, you can easily have a seizure with your head spinning so much trying to keep track of what menus go to which viewer and what is selected where.

Yes I know these exist, I've been using FCPX for the last 6 years. My point was these complicated tasks can't be be done as easy on an iPad. You said it yourself, "Many advanced features are available with a keystroke or click of a menu". Imagine having a touchscreen and your finger as inputs only.
 

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Try adding a numerical value on a keyframe. Or mask a shot with extreme accuracy. Edit R3Ds. Preview on a Broadcast monitor while all your footage is stored on a RAID. Roundtrip to Resolve and back. Send your audio to Logic. iPad is very limited in terms of ports and connectivity. Besides, if your storage is on a desk, why work on the iPad and not on a computer. iPad would be a great extra control board with sliders and shortcuts, but I don't believe will be easier to edit a film than a computer.
Very good points but fewer and fewer editors are editing that way anymore.

  • RAID array? Get an NVMe or USB-C SSD or use the internal storage for all but uncompressed video it is fast enough.
  • Broadcast monitor? If you're publishing the video online, why? The iPad already supports the full P3 color gamut. Yes, personal calibration options would be nice but that's software.
  • Roundtripping? Doesn't work because those software packages also aren't in iOS. If they were, why couldn't you roundtrip and you've got to start somewhere.
  • R3Ds? Never tried it but maybe that wouldn't work. Not that every traditional computer has the oomph to edit R3Ds either—even ones in editing bays! Nor is RED the only or even most popular video camera on the market.

The iPad would not work for all types of video editing, just as it isn't the best job for all types of desktop publishing or other creative work. The same has (rightfully) been said about laptops and they now dominate the traditional computing world. The iPad *could* work for a lot more types of video editing with more software options. I believe that is the OP's point.
 
This release (FCPx) seems to have solved the horrible sluggishness on my 2018 Mini... and the Mini also runs cooler than previously, especially when rendering video...
 
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