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This is so true! I also learned to edit on the FCP 7 and Premiere
"paradigm", it's capable but janky and out of date.

I've been using FCPX now for several years and I could never go back, it's better, faster, and more forward thinking in so many ways.

We go 2x as fast at least, and no loss in quality or flexibility.

The hate is from lazy editors, or people who don't get paid to make decisions like that anyway (chained monkeys).


Final Cut 7 is OLD software.





I second this notion. I am glad to see people approaching FCPX with a clear and level mindset. I use FCPX every day (and have been since the day it came out) and I absolutely love it. I realize that it works great for my workflow, and that maybe that isn't the case with every "professional" but, I certainly consider myself a pro and FCPX is feature-rich and very capable imo.

I have a project fully edited in FCPX that nationally aired during this past Super Bowl, and another project for a major label artist that is on the front page of iTunes today, and plenty more professional level projects, all done in X. I constantly have to liaise with other post facilities for my work and using FCPX hasn't been an issue for me once.

The main reason people haven't switched away from FCP7 is because they're lazy or unwilling to learn something new. Period. Many people don't like slowing down their workflow to learn something new, and understandably so, but it's really a sign of stubbornness on behalf of the editor versus the software being incomplete imo. I have two roommates who also work in post and all but swear by Premiere, and will bash FCPX anytime they get the chance. But I can tell you that they have never taken the time to put FCPX through the paces long enough to learn what it does and how it works. Premiere is close enough to FCP7 in how it works, so they just went that route. They never read a manual or used an tutorial, or even looked over my shoulder while I'm working with FCPX and are clueless to probably 90% of what its capable of doing. This I have found to be common among anyone who truly bashes FCPX now days (it was a different story back when it first launched in 2011). They have simply mentally written it off because of what they've heard about it.

Let me be clear that I am not bashing Premiere, I do like it... just not better than FCPX. I could go on and on about what I like about it (including the magnetic timeline which I simply fill with a slug for my editing and edit solely from secondary timeline, which gives you much more freedom and alieviates most of people's main gripe with it) ... but I'll just leave it at that.

I'm very eager to see how well this new Library system simplifies my workflow. I just wish apple would add one tiny feature i really want... color labeling of clips on the timeline :/
 
FCPX 4K Export

Today our team took a bit of a leap of faith and updated both Compressor and Final Cut Pro X, which we’ve been using exclusively as our go-to NLE for the last year or so. One feature we really wanted to test was 4K export to YouTube which seemed to work flawlessly.

We put together a really short piece showing off some beautiful footage from a shoot we had in Banff, Alberta this past fall and it’s viewable in all it’s 4K glory here: http://www.youtube.com/watch?v=N2ko_mdPHe0
 
I second this notion. I am glad to see people approaching FCPX with a clear and level mindset. I use FCPX every day (and have been since the day it came out) and I absolutely love it. I realize that it works great for my workflow, and that maybe that isn't the case with every "professional" but, I certainly consider myself a pro and FCPX is feature-rich and very capable imo.

I have a project fully edited in FCPX that nationally aired during this past Super Bowl, and another project for a major label artist that is on the front page of iTunes today, and plenty more professional level projects, all done in X. I constantly have to liaise with other post facilities for my work and using FCPX hasn't been an issue for me once.

The main reason people haven't switched away from FCP7 is because they're lazy or unwilling to learn something new. Period. Many people don't like slowing down their workflow to learn something new, and understandably so, but it's really a sign of stubbornness on behalf of the editor versus the software being incomplete imo. I have two roommates who also work in post and all but swear by Premiere, and will bash FCPX anytime they get the chance. But I can tell you that they have never taken the time to put FCPX through the paces long enough to learn what it does and how it works. Premiere is close enough to FCP7 in how it works, so they just went that route. They never read a manual or used an tutorial, or even looked over my shoulder while I'm working with FCPX and are clueless to probably 90% of what its capable of doing. This I have found to be common among anyone who truly bashes FCPX now days (it was a different story back when it first launched in 2011). They have simply mentally written it off because of what they've heard about it.

Let me be clear that I am not bashing Premiere, I do like it... just not better than FCPX. I could go on and on about what I like about it (including the magnetic timeline which I simply fill with a slug for my editing and edit solely from secondary timeline, which gives you much more freedom and alieviates most of people's main gripe with it) ... but I'll just leave it at that.

I'm very eager to see how well this new Library system simplifies my workflow. I just wish apple would add one tiny feature i really want... color labeling of clips on the timeline :/

It's great that it works for you and your workflow but to characterize everyone who hasn't adopted FCPX as "lazy" or "unwilling to learn something new" puts you in the same category as all the FCP bashers out there. Don't paint with such a broad brush.
 
Only Apple knows about free updates forever, but I kinda have the same question. I love messing with music and I record professional voiceovers so I purchased Logic Pro X when it first came out. I will never use all that it is capable of, but I wanted to have the best so I got it.

I mess around with iMovie a lot making simple videos. Would purchasing FCPX be way overkill for me or will I find a lot of new cool features that would be useful to me for the simple things I do? Is there a lot more efx / transitions / intro options and stuff like that included compared to iMovie? I like how when I choose to create a movie or a trailer that I get a bunch of options in iMovie. Do I lose that in FCPX or do I get more? Thats the one thing I loved about updating to Logic Pro X from Garage Band. The amount of extra loops, sounds, and effects made it a worth while buy. I have no problem spending $300 if there will be some good things in there for this amateur video guy who does it fun. Maybe someone can list some of the differences between iMovie and FCPX or provide a link to somewhere that I can compare them? Not all the differences but the ones that would matter to a consumer like me who will never be doing pro work with it.

Thanks!

If you are comfortable with the price and you like iMovie, you will be fine with FCPX. It's a huge step up in performance and features, but I found it very easy to learn. My background was FCP7 and a little bit of iMovie and it was my experience with the latter that made the move easy. After multicam support was added, there wasn't anything to miss as far as I was concerned, especially the very dated FCP7 UI.
 
Not sure how it would scare away Hollywood film makers. They never really used FCP 7 much to begin with, let alone Premiere Pro.
While not as dominant as Avid Media Composer, FCP 7 was not an uncommon tool for big, Hollywood movies (and pretty much the preferred tool of 'low budget' pictures that fell into the 4-10 million dollar range). And FCP, up until the release of X, was still on an upward trajectory.


The main reason people haven't switched away from FCP7 is because they're lazy or unwilling to learn something new. Period.

I've always found that POV interesting because I know very few editors that have adopted FCPX yet I know a lot of editors that, over the years, have cut on everything from actual film, to linear tape-to-tape to various NLE's like FCP, Avid MC, Media100, etc.,. I just don't buy the old dogs can't learn new tricks meme that gets cavalierly tossed around because compared to going from linear to non-linear picking up FCPX is a breeze.

If anything, and again this is just from my observations (both on line and in the real world), the editors that seemed to take the FCP news the hardest were the younger editors that grew up with (and only knew) FCP. It seemed pretty deviating to them but to guys that knew multiple NLE's it wasn't the end of the world. Sure, it really sucked if FCP was your weapon of choice but them's the breaks.

I think the main reasons FCPX hasn't taken the editing community by storm is because it doesn't always fit into existing workflows, it might not be enough of an overall improvement to warrant an editor switching from their existing NLE, and/or there's very few gigs out there looking for FCPX editors. Being a hired gun in LA, reason #3 is my biggest reason for not spending time with FCPX. Knowing FCP 7 will get me work. Knowing AVID MC will get me work. Knowing Resolve will get me work. Hell, even decent jobs on Premiere Pro have started popping up. FCPX? Not so much. When that changes (and I'm assuming it will one day) I'll learn X. Until then I only have so much time to devote to professional development and I'm going to spend it learning things that will help pay the bills.
 
It's great that it works for you and your workflow but to characterize everyone who hasn't adopted FCPX as "lazy" or "unwilling to learn something new" puts you in the same category as all the FCP bashers out there. Don't paint with such a broad brush.

You are correct. In re-reading my comment it does come off a bit broad and haphazard. What I should have said, and what I meant, is that in my experience, most people I've talked to who don't have a clear reason for why they don't like/use FCPX, haven't taken the time to actually put it to test in a meaningful way. I've found people who admit to liking it and seeing why it works better than FCP7 for many functions, but for reason X, Y, or Z, can't adopt it into a regular workflow... and these people HAVE actually given it consideration and for whatever the reason, it doesn't jive with their workflow. However, the overwhelming majority of people I've talked to who simply bash it or scoff at it have never actually taken the time to really learn it or are simply unwilling to accept any new paradigm or thought process toward Non-linear editing.
 
While not as dominant as Avid Media Composer, FCP 7 was not an uncommon tool for big, Hollywood movies (and pretty much the preferred tool of 'low budget' pictures that fell into the 4-10 million dollar range). And FCP, up until the release of X, was still on an upward trajectory.




I've always found that POV interesting because I know very few editors that have adopted FCPX yet I know a lot of editors that, over the years, have cut on everything from actual film, to linear tape-to-tape to various NLE's like FCP, Avid MC, Media100, etc.,. I just don't buy the old dogs can't learn new tricks meme that gets cavalierly tossed around because compared to going from linear to non-linear picking up FCPX is a breeze.

If anything, and again this is just from my observations (both on line and in the real world), the editors that seemed to take the FCP news the hardest were the younger editors that grew up with (and only knew) FCP. It seemed pretty deviating to them but to guys that knew multiple NLE's it wasn't the end of the world. Sure, it really sucked if FCP was your weapon of choice but them's the breaks.

I think the main reasons FCPX hasn't taken the editing community by storm is because it doesn't always fit into existing workflows, it might not be enough of an overall improvement to warrant an editor switching from their existing NLE, and/or there's very few gigs out there looking for FCPX editors. Being a hired gun in LA, reason #3 is my biggest reason for not spending time with FCPX. Knowing FCP 7 will get me work. Knowing AVID MC will get me work. Knowing Resolve will get me work. Hell, even decent jobs on Premiere Pro have started popping up. FCPX? Not so much. When that changes (and I'm assuming it will one day) I'll learn X. Until then I only have so much time to devote to professional development and I'm going to spend it learning things that will help pay the bills.


I don't buy the "old dog's can't learn new tricks" meme either... my assertion was that "old dogs don't seem to be willing to try to learn new tricks"

In my experience, doing great work will get me work... no matter what NLE I use. I agree it certainly helps to know AVID/Resolve/FCP etc, to get jobs... but again, in my experience the jobs i've done haven't cared so much what app i'm using so long as I get the job done, quickly, and to a high quality. Does this mean, I've have to employ workarounds like Xto7 or using Davinci Resolve as an intermediary between my NLE of choice and whatever app the project was originally started/finished in... absolutely. But to think that I should be required to use ancient (and let's be honest, FCP7 is ancient) software to do work in (now) 2014 is nuts.

That being said, you don't have to use FCPX, there is Premiere, avid and others... and each one of them is capable of getting the job done... my opinions simply come from the idea that each editor should want to use the tools that allow him to work the fastest and best, getting the most out of his machine and investment. In order to know what tools allow you to work the fastest and best requires, IMO, a careful examination of each software available... and in my experience more often than less often, non FCPX users simply haven't tried to really learn what it does and how it works. This is by no means a blanket statement that it should work for everyone... but that, again, IMO, it can work for most people... better than FCP7... if they just actually learned how to use it.

I agree to most of the points you made in your post, and i by no means meant to make my initial post seem so flippant and condescending... I devote my time to learning what pays my bills too... and it's learning to use that which allows me to work most efficiently. I just have a hard time finding many people who can validly justify using solely FCP7 in their workflow and claiming it to be the most efficient tool for their work.
 
If you are comfortable with the price and you like iMovie, you will be fine with FCPX. It's a huge step up in performance and features, but I found it very easy to learn. My background was FCP7 and a little bit of iMovie and it was my experience with the latter that made the move easy. After multicam support was added, there wasn't anything to miss as far as I was concerned, especially the very dated FCP7 UI.

Thanks for taking the time to answer my question.
 
I don't buy the "old dog's can't learn new tricks" meme either... my assertion was that "old dogs don't seem to be willing to try to learn new tricks"

The implication is the same though and it's one that I find false (or at the very least drastically overstated). Like I said before, I find it laughable that people described editors that have transitioned from cutting film, to cutting linear, to cutting nonlinear (using various NLEs) as unwilling/unable to learn new practices. In my experience even many people that do switch away from FCP7 to Avid or Premiere get labeled as 'fearing change' because they didn't pick FCPX.

It's very presumptuous, and irritating, for someone that doesn't know me, doesn't know my workflow needs, doesn't know what my personal preferences are and doesn't know what my usual job requirements to insult me for not using a particular piece of software when they have absolutely no idea what my professional needs are.

It's nothing personal to you YoGramMamma, but I've seen the same careless assumption so often that it's becoming a pet peeve of mine.

In my experience, doing great work will get me work... no matter what NLE I use.
We all aren't in the same environment. In the vast majority of the gigs I work (and the gigs my peers work) I'm part of a post team (editors, assistant editors, producers, etc.,), working at a facility with an already established workflow (usually Avid or FCP7). Every bit of the process, from ingesting the first piece of footage to outputting the final masters, has already been laid out and Walter Murch himself wouldn't get the job if he refused to use whatever NLE was already in play.

For editors that just need to deliver a finished product to a client or editors that are brought in during pre-production to help create the post workflow there is certainly more flexibility in how things get done.

But to think that I should be required to use ancient (and let's be honest, FCP7 is ancient) software to do work in (now) 2014 is nuts.
I know a number of post facilities that have a dozen or two bays and have spent years (and probably millions dollars) developing FCP-centric workflows so if you want to work on the TV shows those facilities produce then you'll have to know FCP 7. These places have developed bullet proof works, they keep meeting the demands of their clients, and they have a large pool of seasoned editors to rely on. What's the incentive to uproot all of that by switching to a new NLE that's still very much in flux and has a much smaller talent pool to draw from.

Not too long after FCPX first dropped I was talking with post supervisors of a couple FCP facilities and they were pretty keen on X and how it might improve their workflow. Two years later and one place is still on FCP 7 and the other is transitioning to Premiere. Even though they wanted to like X it just didn't meet their needs. Hell, @radical.media switched to X pretty early on (they appear in the FCPX testimonial section) and then switched back to 7.


This is by no means a blanket statement that it should work for everyone... but that, again, IMO, it can work for most people... better than FCP7... if they just actually learned how to use it.
Some things don't require an in depth examination though. For example, can I get the jobs I want using FCPX? Currently the answer is "no". Until that answer is "yes" there's very little reason for me to invest a lot of time learning FCPX.
 
However, the overwhelming majority of people I've talked to who simply bash it or scoff at it have never actually taken the time to really learn it or are simply unwilling to accept any new paradigm or thought process toward Non-linear editing.

Thanks for a thoughtful reply.

One further point of discussion is the idea that FCPX is a "new paradigm" in non-linear editing. How so? It still has a timeline. You still move video and audio clips around. You still mark ins and outs. They've renamed a few things and updated the interface but that's not a new paradigm. Changing from editing on tape or film to editing in a computer was a huge paradigm shift. FCPX is simply another NLE.

This is not directed at you specifically (although I am referencing your post) but more at the FCPX users who proclaim it to be a complete rethinking when, if you look at it objectively, it really isn't.
 
May be of interest?

Guys

I'm in no way a video buff....have a big interest in nMP though. I was casting around looking for nMP real world use videos.....found this and I'm sure the video will be of interest. It astounded me and I'm not easily impressed!

Some heavy use here, lots of real time effects on 4k video (red raw) with no dropped frames and it didn't get any louder. Earlier they had tested playing back 16 simultaneous streams of 4k without any issues.

http://www.fcp.co/final-cut-pro/art...th-apple-s-new-mac-pro-and-final-cut-pro-10-1
 
Now might be a nice time to buy FCPX. I just got an email from paypal offering 20% off iTunes gift cards. That would save me a good $60. Its the same way I purchased the new Logic. I am not a pro and would only be buying this to have more options than what iMovie offers. Do I want to spend $240 for a hobby or should I stick with iMovie? Oh decisions... lol
 
FCP X gets upgrade with features AND enhancements to maximize the processing power of the nMP.

Logic X gets upgrade with features. No word about maximizing use of nMP processing power.

Apple has a favorite among "Pros", and it is not we audio engineers.

It's nothing to do with favorites. GPU supposedly isn't a good fit for audio processing, it's not designed for that and the computations don't translate well. Maybe someday they'll get some of it to work on GPU but it's an entirely different situation than video procesing.
 
Now might be a nice time to buy FCPX. I just got an email from paypal offering 20% off iTunes gift cards. That would save me a good $60. Its the same way I purchased the new Logic. I am not a pro and would only be buying this to have more options than what iMovie offers. Do I want to spend $240 for a hobby or should I stick with iMovie? Oh decisions... lol

I wouldn't go back... was in the same quandary. FCPX is a whole different ballgame.

Does depend on if you will invest the time to push yourself, and come up with some projects which will use the features. I just used Multi-Angle on a project for the first time, simply blew me away in terms of functionality and usability.
 
Thanks for a thoughtful reply.

One further point of discussion is the idea that FCPX is a "new paradigm" in non-linear editing. How so? It still has a timeline. You still move video and audio clips around. You still mark ins and outs. They've renamed a few things and updated the interface but that's not a new paradigm. Changing from editing on tape or film to editing in a computer was a huge paradigm shift. FCPX is simply another NLE.

This is not directed at you specifically (although I am referencing your post) but more at the FCPX users who proclaim it to be a complete rethinking when, if you look at it objectively, it really isn't.

I agree. I don't think it's a true paradigm shift either, that term just most easily explains the underlying thoughts behind the methods of working in fcpx vs fcp7,premiere, avid etc. This notion of metadata tagging, "magnetic" timelines that don't have tracks, etc... is a significant difference in the way an NLE works, (albeit not as significant a difference as going from tape to linear to non-linear ) but explaining it as a paradigm shift seems to be the best way to categorize the different-ness that X is. It is, though, just a new form of an NLE so not really a true shift in paradigm
 
The implication is the same though and it's one that I find false (or at the very least drastically overstated). Like I said before, I find it laughable that people described editors that have transitioned from cutting film, to cutting linear, to cutting nonlinear (using various NLEs) as unwilling/unable to learn new practices. In my experience even many people that do switch away from FCP7 to Avid or Premiere get labeled as 'fearing change' because they didn't pick FCPX.

It's very presumptuous, and irritating, for someone that doesn't know me, doesn't know my workflow needs, doesn't know what my personal preferences are and doesn't know what my usual job requirements to insult me for not using a particular piece of software when they have absolutely no idea what my professional needs are.

It's nothing personal to you YoGramMamma, but I've seen the same careless assumption so often that it's becoming a pet peeve of mine.


We all aren't in the same environment. In the vast majority of the gigs I work (and the gigs my peers work) I'm part of a post team (editors, assistant editors, producers, etc.,), working at a facility with an already established workflow (usually Avid or FCP7). Every bit of the process, from ingesting the first piece of footage to outputting the final masters, has already been laid out and Walter Murch himself wouldn't get the job if he refused to use whatever NLE was already in play.

For editors that just need to deliver a finished product to a client or editors that are brought in during pre-production to help create the post workflow there is certainly more flexibility in how things get done.


I know a number of post facilities that have a dozen or two bays and have spent years (and probably millions dollars) developing FCP-centric workflows so if you want to work on the TV shows those facilities produce then you'll have to know FCP 7. These places have developed bullet proof works, they keep meeting the demands of their clients, and they have a large pool of seasoned editors to rely on. What's the incentive to uproot all of that by switching to a new NLE that's still very much in flux and has a much smaller talent pool to draw from.

Not too long after FCPX first dropped I was talking with post supervisors of a couple FCP facilities and they were pretty keen on X and how it might improve their workflow. Two years later and one place is still on FCP 7 and the other is transitioning to Premiere. Even though they wanted to like X it just didn't meet their needs. Hell, @radical.media switched to X pretty early on (they appear in the FCPX testimonial section) and then switched back to 7.



Some things don't require an in depth examination though. For example, can I get the jobs I want using FCPX? Currently the answer is "no". Until that answer is "yes" there's very little reason for me to invest a lot of time learning FCPX.


We might just have to agree to disagree. For every one of your points I could refute that my experience/opinion has not been or is not the same. It doesn't make me any more right or you any more wrong, we just have different experiences and that's fine.

I was never implying that any editor only become savvy in fcpx. I started on fcp7 and still remember how to use it. I do from time to time if I have to. I know how to use premiere and I do I casually if I need to. In my experience fcpx allows me to work the fastest and is usable for the vast majority of my projects. Alls I'm saying is that learning it doesn't put you at any kind of disadvantage. And from everyone who I've talked to who has taken the time to learn it (even if they don't use it regularly in their post facility workflow) they all have admitted that it works better and faster than any previous version of FCP. And when that time comes where a production specifically calls for knowing fcpx, anyone who knows it well will already be ahead of the curve.
 
We might just have to agree to disagree. For every one of your points I could refute that my experience/opinion has not been or is not the same.
I agree that we all have different experiences which is why I find your premise of "The main reason people haven't switched away from FCP7 is because they're lazy or unwilling to learn something new. Period." fundamentally flawed and inaccurate.

And when that time comes where a production specifically calls for knowing fcpx, anyone who knows it well will already be ahead of the curve.
I agree but it took FCP a good 7-8 years to really be seen as an equal competitor to Avid MC in my neck of the woods so I'm not worried about waking up one day to find the town had switched over to X in the middle of the night. ;)
 
My experience as a broadcast drama editor was that when FCP 7 was killed off the industry lost trust in Apple and moved away in droves. I have little control over which NLE a company such as the BBC or ITV decide to use and Avid is seen rightly or wrongly as the safe option. My work before the FCP X introduction was approx 70% Avid / 30% FCP 7. It is now 100% Avid! It was rumoured that the BBC had acquired 2000 Premiere Pro licences which I was quite excited about but... I have not seen a single working licence in operation at any of the BBC sites I work at. It's all Avid!

I hated FCP X with a passion when it was first introduced. How could a company that I had championed get it wrong on so many levels for pro editors! I'm pleased things have changed and are definitely moving in the right direction. I will download the latest FCP X update and have a play at home, but unfortunately I doubt I will use it in my professional career, well for the foreseeable future anyway, unless the clients I work for regain their trust in Apple. I also think they are too heavily invested in Avid work flow for them to seriously think of changing....again!
 
I hated FCP X with a passion when it was first introduced. How could a company that I had championed get it wrong on so many levels for pro editors! I'm pleased things have changed and are definitely moving in the right direction. I will download the latest FCP X update and have a play at home, but unfortunately I doubt I will use it in my professional career, well for the foreseeable future anyway, unless the clients I work for regain their trust in Apple. I also think they are too heavily invested in Avid work flow for them to seriously think of changing....again!

It'll take years (just like it did for the old FCP) but I think X will become more accepted. Avid is struggling financially and Adobe pissed a lot of people off with the subscription model so the door is still open for X. I think a lot of people are still using FCP 7 because it still works for them and they are waiting to see how the landscape shakes out between MC, X and PPro.
 
I bounce between FCPX and Premiere. Premiere is what I chose to use for my current feature film for various reasons, but FCPX is getting better and better all the time. Now with Libraries available (my fav new feature), I can finally manage and store the stuff I work on the way I want to. That's a huge plus for me. Sounds dumb, but out of all the stuff FCPX was getting bashed for missing, a self-contained project-like file that could be stored anywhere was always the thing keeping me from firing it up now/then.

I'm moving towards an edit polish in Premiere on this next movie and I can tell you now that I'm at this point, there are a number of features in FCPX that would've made the process much smoother. However, there are some things on the front end that made it smoother in Premiere. No NLE is perfect.
 
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