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MacRumors didn't link to Brian Tong's full review, just his boxing. Here it is:


I think this is the most in-depth review so far for use & use cases of Apple Vision Pro, yet only scratching the surface. He gets it, he has use for it, he is excited about it, he sees and admits the painpoints that need improvement. All said, it is an incredible piece of tech and leads the way to a whole new immersive dimension in computing & entertainment.

Can't wait to get one once they become available in Europe!
 
I actually didn’t understand this point he made. We’ve always had to look at the thing on screen we wanted to click on with mouse or touch with finger—even if only for a moment—so I don’t know how it’s different with VP eye tracking. If Nilay meant you have to look at the virtual keyboard, we have to do that with the virtual keyboards on our iPhones and iPads. And of course we could just use a physical keyboard.
Another reviewer said his eyes were tired moving around a lot in the UI, so maybe that’s what Nilay actually meant. But the other reviewer thought it might be just because it’s new and after he gets used to the UI he might move his eyes more calmly/naturally/efficiently.
Long term reviews are really going to be necessary for the VP.
It’s much more in lock-step with the AVP than with keyboard and mouse. Yes, you look at where you want to move the mouse. But much of the actual movement of the mouse happens asynchronously, and you also don’t have to look at the spot that you click at the exact moment that you click. (And I suspect that one often doesn’t.)

More generally, most actions we take with our hands, like when putting clothes on or tying one’s shoes or fixing a meal, are only very loosely connected to where we look at. Or think of using the volume controls on an iPhone or similar device. You don’t look at the buttons when you do that. Likewise when hitting Escape to dismiss a dialog, or similar generic keyboard actions or shortcuts.

I can very well imagine that it becomes somewhat exhausting if every single action you take on the AVP requires you to look at a relatively precise spot at exactly the time where you pinch your fingers.
 
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I've been using my Oculus Quest 2 for years now (or whatever it's called now), mostly for Remote Desktop, and none of these things are "issues". Just something you get used to after you use the device for a few days. Which is why it sounds like he's not very familiar.
do you wwar glasses? and/or have prescription inserts?
I ordered mine from Zenni optical but am still waiting. I think they're produced on Mars.
 
Phone screens don’t encompass your entire field of vision.
True that phones don’t physically block our eyes from others, but when it comes to why there is isolation in this world, I don’t think blocking eyes is nearly as significant of a reason of why we’re isolated as where we each actively choose to place our attention. So many of us choose to look at the content in our devices instead of the people around us—no matter what the device. And I would say that the fact that phones are with us at all times, giving us 24/7 easy access to content and ability to ignore people, has already enabled us to be isolated much more than a device that covers up our eyes but would only use in certain situations in the privacy of home or work would. Because though phones only take up a small percentage of our FOV, they take up a huge percentage of our attention and time.
But as I’ve said before, I don’t blame devices because they are just tools for specific purposes. I blame people for abusing them. I also blame content companies that purposely prey on addiction.
 
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I think Joanna said it best here:

"Apple's headset has all the characteristics of a first-generation product: It's big and heavy, it's battery life sucks, there are few great apps and it can be buggy. And come on, have you seen what this thing thinks I look like?"

I am definitely getting one of these, but it will be like 3 or 4 generations from now for sure.
 
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Apple is placing them in competition with their advertising for this product. One of the PRIMARY use cases they show is people watching big TV screens. So yeah, according to Apple and a lot of people right here on this board they will be.
But the fact remains that nobody will be choosing between one or the other. Aside from the ability to play videos that appear (or are) large, the uses of a 100" TV and AVP are very different. I haven't seen one person here say they're buying an AVP instead of that 100" OLED they've had their eye on. Not to mention if you can afford a 100" OLED, you can probably easily afford an AVP in addition to that as well if you want one. A 100" OLED is for watching the game or binging a series with friends and family. An AVP is for shutting the world out and isolating yourself to watch content. That's not to say this isn't a valid use case, it's just not the same as what a gigantic TV is for. Not all that disimilar from going to the game versus watching it on TV. Yes in both cases you're watching the game, but they're very different experiences. Watching the game on TV doesn't replace going to the game and seeing it in person.
 
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Of course. No matter what the blind faithful here imagine, a camera and screens are NOT your eyes and will never be.
You haven't told us why that matters. If I'm a mechanic or a cook, and my primary focus is on the real world, sure, see-through AR is better. But I am quite functional doing basic chores even when my contact lenses aren't in and I can't focus more than 25cm in front of my face, and that's much lower "resolution" than the Vision Pro passthrough. If my primary focus is on virtual screens/content, why does it matter that the passthrough doesn't have perfect clarity?
 
Not wishing to be negative, and I know this is early days.
But watching this, from the point I have set the video to start playing.

Marcus in the middle looks very weird, and his mouth tracking it very poor.
I was not expecting perfection, but honestly this is much worse than I was expecting given Apples normal quality for this type of thing.

Timestamp 10:14

 
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You haven't told us why that matters. If I'm a mechanic or a cook, and my primary focus is on the real world, sure, see-through AR is better. But I am quite functional doing basic chores even when my contact lenses aren't in and I can't focus more than 25cm in front of my face, and that's much lower "resolution" than the Vision Pro passthrough. If my primary focus is on virtual screens/content, why does it matter that the passthrough doesn't have perfect clarity?
Not only that, but it’s clear from the reviews the pass through capability (while not perfect) is a major step up compared to other player’s.
 
Then why do you insist on comparing pricing like people will be cross-shopping a 100" OLED and an AVP? They won't be.
Why not? You could already own something like a 55" 4K OLED and want the increased audio/visual entertainment capability of the AVP along with the M2 spatial computing aspect.

Big screen TV = device that is more likely to be used by multiple people at a time.
Computer = device that is less likely to be used by multiple people at a time.
Apple Vision Pro = big screen TV and computer.
 
Lots of motion blur and anyones hand can interfere with what you're doing 😵‍💫

Going to be a good few years until this is anywhere near worth $3500
 
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Not wishing to be negative, and I know this is early days.
But watching this, from the point I have set the video to start playing.

Marcus in the middle looks very weird, and his mouth tracking it very poor.
I was not expecting perfection, but honestly this is much worse than I was expecting given Apples normal quality for this type of thing.

Timestamp 10:14

Sure...but Brian said it's a 9 out of 10. Justine said it's pretty good. Marcus said that after the initial shock of the difference, you just get used to it. And, this is a software beta. Nothing about this is static. Later this year, Apple will be releasing AI products, and I image eventually an AI will get this almost all the way there to the point of hyper realism.

Imagine when the device asks "Can I have access to your photos and videos to be able to analyze you and make a more realistic persona."

I grant to all of you that it's not perfect. But it's rapidly evolving tech. Compare this to what Zuckerberg was touting when he showed off his avatar.
 
Why not? You could already own something like a 55" 4K OLED and want the increased audio/visual entertainment capability of the AVP along with the M2 spatial computing aspect.

Big screen TV = device that is more likely to be used by multiple people at a time.
Computer = device that is less likely to be used by multiple people at a time.
Apple Vision Pro = big screen TV and computer.
If you're already satisfied with your 55" TV and aren't in the market, then you're not cross-shopping the AVP with anything, you're simply buying an AVP.
 
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These are not reviews. It’s basically adverts, these YouTubers get basically bribed as they know they won’t get the opportunity to ‘review’ future products before their launch should they be less than enthusiastic in their ‘reviews’.
You just described almost all YouTube "content creators".
 
Since apparently you can't watch VR videos on YouTube on the AVP, I really hope Insta360 puts a viewing app in the app store.
 
Not wishing to be negative, and I know this is early days.
But watching this, from the point I have set the video to start playing.

Marcus in the middle looks very weird, and his mouth tracking it very poor.
I was not expecting perfection, but honestly this is much worse than I was expecting given Apples normal quality for this type of thing.

Timestamp 10:14

I think the Brian Tong persona looks pretty good and animated well.
 
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I agree
For a few years now I've been wishing he would retire and let Apple go in a more creative direction
CEOs are not the fountain of ideas for a giant electronics company.

That people around here so often pretend that Tim Cook is the one inventing these things is telling... that the forum posters don't know how a big corporation, or any engineering R&D, works.

Cook makes decisions at the highest level of the company. He goes around to world leaders, rub shoulders with them at exclusive enclaves, etc.

So many people get fooled by the performances at the events. Tim Cook gets a script, he may edit it himself, and he goes in front of the camera because he is the boss.

But he neither originates, or designs, or builds, the products.
 
Saying that something is "too expensive" requires cross-shopping.
You're the one comparing pricing of a 100" OLED to an AVP, not me. If I have an iPhone and decide to buy a Mac, that doesn't mean I cross-shopped an iPhone with a MacBook, just because they both play video. They largely cover different use cases, even though they can both play video. Someone can have both a car and a motorcycle, and while they can both be used as transportation, I don't imagine they'll use the motorcycle to take their family out to dinner.
 
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I think the vibe of iJustine, yes while absolutely fangirly, is that this is the 1st headset fashionable non-techy women wouldn’t mind be caught dead wearing. And ladies not minding it is crucial.

Which is very much what Apple does, they wash off the speedfins, the gunk of nerdy/sweaty goofyness that makes 99% of "tech-bro" tech so unpalpable for women and people with "taste"… And like it or not, that demographic does set the mood for a product.
I totally agree, if women don’t like the product, you’ve excluded half the potential market right off the bat. With tech, men are generally much easier. Like you said, Apple goes for tech that women like, so as to include the widest audience, which is very smart.
That said, I only talked about VP with one girl and her response was she didn’t want it because it looked weird. I don’t remember if I explained that wasn’t meant for wearing in public, but either way I have a feeling that wouldn’t have mattered to her.
 
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