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iJustine’s review is just what you’d expect.
…I’d really like to see a video of someone fully editing an FCP project for an hour or two wearing those goggles.

Yeah, I was hoping one of these reviewers would say that they had written or edited their review using the Vision Pro.
 
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I'm confused. In the Verge review, Niley says there's no way to capture what the headset is seeing — to the point where they have an art director mock up he's seeing. But every other review I've seen so far appears to show the reviewers POV from inside the headset. How are they doing that?
He means that there is no way to hold a camera up to the lenses to show you what the optics look like. The screens won't function if eyes aren't detected. You can, of course, do screen recordings, but that won't show the artifacts from the lenses.
 
Just watched the WSJ review by Joanna Stern.
It is actually a great review - as brutally honest and insightful as anything I've seen.
The brutal honesty includes saying that it gives you a "pretty great way to work and watch movies".
 
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Great product, but incredibly isolating experience. I don’t think humans are designed to use computers that isolate us from the rest if the world.

Remote collaborative work, yes. But how can I easily show my work to a colleague beside me? How am I supposed to watch a movie cuddling with my wife?

Great product, it virtually connects but physically separates. I don’t think we are designed for that.
Humans are designed to use computers at all? Lol. I gave my take on isolation vs collaboration before so I won’t go into it again. But as far as showing work to colleagues and movie cuddling with wife, you’d continue using 2D screens (unless they also use headsets). VP shouldn’t replace 2D screens, it serves other functions.
 
There would also be so much more value added to the "screen" part if you could add an input (no HDMI, no PC).
Of course Apple wouldn't allow it (at least on version 1.0).
It’s still virtually impossible to use an iPad as a screen for HDMI output. (It became recently possible in theory due to the new UVC support, but it requires some third-party app and, for HDCP, an expensive and maybe-not-quite-legal HDMI-to-USB converter box.) So I wouldn’t hold my breath.
 
You stated: "I'll take the tech as is today for all the benefits using this tech gives me."
I've been following the VP progress since well before Cook announced it. I come up empty on the "all the benefits" thing. Seems to me "all the benefits" are going to Apple and its shareholders.
 
He means that there is no way to hold a camera up to the lenses to show you what the optics look like. The screens won't function if eyes aren't detected. You can, of course, do screen recordings, but that won't show the artifacts from the lenses.

ah ok. that's a subtle difference. thanks for clarifying.
 
Here is what is surprising:

-Surprising that the reviews were more honest than I imagined
-The eye sight thing really sucks, like worse than I thought it would
-Digital Personas are weird but -slightly- better than I imagined
-The battery and how you charge it is stupid and I suspect there is some sort of tech in the battery that the headset needs to power on. That battery can be way bigger in that package
-It doesn't have as good of a field of view as I thought it would
-It doesn't do anything to make low light situations better for you

Not surprising:
-You are paying $4k to be a beta tester
-It has all the same caveats as all other headsets
-It's heavy and awkward
-You played yourself if you bought one
 
I think the vibe of iJustine, yes while absolutely fangirly, is that this is the 1st headset fashionable non-techy women wouldn’t mind be caught dead wearing. And ladies not minding it is crucial.

Which is very much what Apple does, they wash off the speedfins, the gunk of nerdy/sweaty goofyness that makes 99% of "tech-bro" tech so unpalpable for women and people with "taste"… And like it or not, that demographic does set the mood for a product.

IDK, the other day I was pulling my over-ear headphones off and they got caught up in my hair. I was thinking what a pain in the butt it'd be to use any vr headset (including apple's vision pro) if I had some cool hairdo.

And for the record, I'd say that iPhones (especially iPhones) definitely have a gunky/nerdy/sweaty crowd associated with them. Especially the cringey-ass people who make a big ass rant on the forum about disowning friends with android phones because they can't stand not using imessage to contact their friends. (Holy ****, how cringey is that?!)

And if we're really gonna go off the deep end, I'd say the cheetos and mountain dew come out when you get into people nerding out about high end video gear. Especially if a canon vs red vs nikon vs sony holy war breaks out lol.
 
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You stated: "I'll take the tech as is today for all the benefits using this tech gives me."
I've been following the VP progress since well before Cook announced it. I come up empty on the "all the benefits" thing. Seems to me "all the benefits" are going to Apple and its shareholders.
I have use cases that are absolutely critical for some of the work I do.
 
I actually didn’t understand this point he made. We’ve always had to look at the thing on screen we wanted to click on with mouse or touch with finger—even if only for a moment—so I don’t know how it’s different with VP eye tracking. If Nilay meant you have to look at the virtual keyboard, we have to do that with the virtual keyboards on our iPhones and iPads. And of course we could just use a physical keyboard.
Another reviewer said his eyes were tired moving around a lot in the UI, so maybe that’s what Nilay actually meant. But the other reviewer thought it might be just because it’s new and after he gets used to the UI he might move his eyes more calmly/naturally/efficiently.
Long term reviews are really going to be necessary for the VP.
Quite often, you'll look at a target and move your cursor or finger over it, but by the time you actually click it, your eyes have already moved on to a different target. Like I'll hover over the "Post reply" button while giving this post I'm writing one last check for errors before I press the button—without directly looking at it.
Or, you may hover over a "next" button that you know you'll be clicking multiple times. On other devices you don't have to look at the button each time you click it.
 
Opposite. He sounds like someone who has a lot of experience with these kinds of devices and isn’t especially enthusiastic about the Vision.


Been saying this would be an issue for months.


Of course. No matter what the blind faithful here imagine, a camera and screens are NOT your eyes and will never be.

I've been using my Oculus Quest 2 for years now (or whatever it's called now), mostly for Remote Desktop, and none of these things are "issues". Just something you get used to after you use the device for a few days. Which is why it sounds like he's not very familiar.
 
Why make the battery cord non-removable?
They don’t want the battery to disconnect by mistake, so that the user doesn’t suddenly only see all black while maybe they’re walking the stairs or are in some similarly dangerous situation. I guess they could have added a locking mechanism on both sides instead of just one side, but that would have added cost without a clear benefit.
 
They don’t want the battery to disconnect by mistake, so that the user doesn’t suddenly only see all black while maybe they’re walking the stairs or are in some similarly dangerous situation. I guess they could have added a locking mechanism on both sides instead of just one side, but that would have added cost without a clear benefit.
That's a good point actually, I didn't think of that
 
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Nilay Patel: "Listen to me, do you really want a computer that is always tracking your hands?"

😂🤣😂 If you know, you know.
At least it’s clear now why Apple didn’t promote it for porn. ;)
It would be funny if that single aspect is what will let the AVP fail in the market. But maybe there will be some third-party “privacy shield” accessories available to solve that problem…
 
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Having watched Marcus's video it all seemed fine,
But I will have to be honest and say I was pretty shocked at the alternate strap.

I'd not seen it before, and I think I was expecting something fancy and high end which connected to the behind the head one.
Instead, I have to be honest and say it's looks pretty much exactly like the cheap elastic strap you get with the quest 3, before you buy a nicer quality 3rd party strap.
All else looked nice quality other than this
 
Then why do you insist on comparing pricing like people will be cross-shopping an 100" OLED and an AVP? They won't be.

Apple is placing them in competition with their advertising for this product. One of the PRIMARY use cases they show is people watching big TV screens. So yeah, according to Apple and a lot of people right here on this board they will be.
 
Worse than stuff that's already out there from what I gathered.
Depends on which person is talking about it. Nilay Patel seemed to think it was smaller than 110. And also said Apple hadn't told him what it was. But here's an article that says it's 110 degrees.


"One of the defining factors of any VR or AR headset is its field of view (FOV). The Vision Pro boasts a 110-degree FOV, one of the widest in the market. This wide FOV ensures a more immersive experience, as it closely mirrors the human eye's natural field of view, making the transition between the real and digital worlds smoother."
 
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