Between 1984 and 1989, Apple had sold one million Macs. It sold 10 million over the following five years. If this sells more than 1 million between 2024 and 2029, it will have had a more successful launch than the Mac. 
At $3500, it doesn’t match many other much cheaper VR headsets that can go up to 120hz.
It seems clear Apple knows it’s not gonna sell like iPhones, and they never expected it to. Only people who don’t get it are surprised by that. It won’t be a failure because it was never intended to sell tens of millions of units. It’s a cutting-edge introductory offering.This really is an early adopter / dev kit device only. $3500 for some really cool hardware but: M2 when the M3 is about to be released, displays with slightly too low refresh rate, two hour battery life.
This isn't quite the amazing flagship XR experience that Apple wants to ship. There are so many reasons to wait for the second gen, *even if* the price doesn't come down.
Apple has no delusions this will be iPhone-level for several generations. They’re putting this impressive tech out there now to get developers using it, to get it into the social conscious in a way only Apple can, and they will amaze even skeptics like you in the near-to-mid future with something more like a simple pair of glasses. That’s the endgame.some people will find this product category to be useful but I’m having a hard time seeing it have mass market appeal like the iPhone.
And where did you understanding come from? Rumors from who? MacRumors commenters?It's my understanding this version of AVP is more a development platform to quickly get into developer hands so interesting AR apps can be created, ready for the AVP II, which will likely be more refined (and possibly glasses) and cost less money.
Hah, not commenters!And where did you understanding come from? Rumors from who? MacRumors commenters?
think I’m going to order it and test it out for a couple of weeks and decide if I want to keep it or not.This really is an early adopter / dev kit device only. $3500 for some really cool hardware but: M2 when the M3 is about to be released, displays with slightly too low refresh rate, two hour battery life.
This isn't quite the amazing flagship XR experience that Apple wants to ship. There are so many reasons to wait for the second gen, *even if* the price doesn't come down.
At a lower resolutionPsvr2 supports up to 120 hz
Yeah, who ever hear of spending so much money on a computing device! /sApple Vision Pro is priced starting at $3,499 ….. Keep it!
?? Whatever do you mean "...matching what’s already the standard across the board in the industry." There is no standard in the world of AR yet. The field is wide open.While I get your point, it’s still a bit jarring at this price point to not be the best in all the numbers. It’s not even about being the best, it’s about matching what’s already the standard across the board in the industry.
It certainly is if all it will be used for is to have a "large screen" computer viewing experience wearing goggles, instead of looking at a traditional computer display.
But... that's not what AR is really about. And that's why it costs so much money.
It certainly is if all it will be used for is to have a "large screen" computer viewing experience wearing goggles, instead of looking at a traditional computer display.
But... that's not what AR is really about. And that's why it costs so much money.
I think it will transform the industry. Might take half a decade though.some people will find this product category to be useful but I’m having a hard time seeing it have mass market appeal like the iPhone.
This is so much spin. It’s unproven.
I want to be wrong but this isn’t going to do well. It’s going to be a niche product worse than the airpod max.
Can you imagine seeing this in public?
They’ll be a laughing stock
well compare that to the viewing experience of the apple studio display with the original 1000 dollar stand and it is a steal.
This was repeated so often for the iPads and AppleWatch when they came out. If we asked users what they want, we would get ...some people will find this product category to be useful but I’m having a hard time seeing it have mass market appeal like the iPhone.
Nobody can focus on anything an inch from their eye. It may seem counterintuitive, but that's not even slightly how VR works. It uses lenses so the focal distance is generally fixed at around 1.5 - 2 meters. So if you're nearsighted and don't wear contacts, you're screwed unless you get the Zeiss corrective lens inserts, the price of which is unknown (but probably won't be cheap).And that's before we get to people who have actual eye complaints that make focussing on a screen an inch from their eye impossible.