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At $3500, it doesn’t match many other much cheaper VR headsets that can go up to 120hz.

I don't think that it is that it couldn't go higher if they wanted to, but by design and perhaps consistency in the experience, they say 100hz is only there to avoid the flickering with 50hz lights while they aim for a consistent 90hz experience.

Apple doesn't compete on specs but on the user experience as a whole.
 
This really is an early adopter / dev kit device only. $3500 for some really cool hardware but: M2 when the M3 is about to be released, displays with slightly too low refresh rate, two hour battery life.

This isn't quite the amazing flagship XR experience that Apple wants to ship. There are so many reasons to wait for the second gen, *even if* the price doesn't come down.
It seems clear Apple knows it’s not gonna sell like iPhones, and they never expected it to. Only people who don’t get it are surprised by that. It won’t be a failure because it was never intended to sell tens of millions of units. It’s a cutting-edge introductory offering.

So, I don’t think you’re wrong but I think your comment misses the point. Saying that it’s a self-aware early adopter product (yes), and then declaring there are so many reasons not to get it (sure) is just kind of redundant.

Also, for all the complaining these days about the non-revolutionary improvement from the M1 to the M2 (after the massive leap from Intel to M-series), I’m not sure M3 will be THAT different. So, if you think this won’t be the flagship experience Apple wants to ship, I’m not sure they’ll win you over with v2, but who knows.

I’m sure the headset will advance beyond the first generation like any other device, but I’m genuinely considering buying one to experience a very special moment in Apple’s product history, to enjoy content in a very new and impressive way (for me, at least), and to keep it in my collection as a very special piece of Apple history.

For me, I can get one now, enjoy it, and keep it…or wait until years later when it may appreciate (or depreciate, but I doubt it) in value as a collectors item when I could’ve gotten it up front and really used it….in either case, one day it will go next to my Apple ][, my original Macintosh, my original iMac, iPod, iPhone, iPad, etc. (Yeah, it is obviously an enthusiast device lol).
 
some people will find this product category to be useful but I’m having a hard time seeing it have mass market appeal like the iPhone.
Apple has no delusions this will be iPhone-level for several generations. They’re putting this impressive tech out there now to get developers using it, to get it into the social conscious in a way only Apple can, and they will amaze even skeptics like you in the near-to-mid future with something more like a simple pair of glasses. That’s the endgame.
 
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This really is an early adopter / dev kit device only. $3500 for some really cool hardware but: M2 when the M3 is about to be released, displays with slightly too low refresh rate, two hour battery life.

This isn't quite the amazing flagship XR experience that Apple wants to ship. There are so many reasons to wait for the second gen, *even if* the price doesn't come down.
think I’m going to order it and test it out for a couple of weeks and decide if I want to keep it or not.

also think there’s more to see/hear before it finally goes on sale.
 
While I get your point, it’s still a bit jarring at this price point to not be the best in all the numbers. It’s not even about being the best, it’s about matching what’s already the standard across the board in the industry.
?? Whatever do you mean "...matching what’s already the standard across the board in the industry." There is no standard in the world of AR yet. The field is wide open.
 
It certainly is if all it will be used for is to have a "large screen" computer viewing experience wearing goggles, instead of looking at a traditional computer display.

But... that's not what AR is really about. And that's why it costs so much money.

This is so much spin. It’s unproven.

I want to be wrong but this isn’t going to do well. It’s going to be a niche product worse than the airpod max.

Can you imagine seeing this in public?

They’ll be a laughing stock
 
It certainly is if all it will be used for is to have a "large screen" computer viewing experience wearing goggles, instead of looking at a traditional computer display.

But... that's not what AR is really about. And that's why it costs so much money.

well compare that to the viewing experience of the apple studio display with the original 1000 dollar stand and it is a steal.
 
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This is so much spin. It’s unproven.

I want to be wrong but this isn’t going to do well. It’s going to be a niche product worse than the airpod max.

Can you imagine seeing this in public?

They’ll be a laughing stock

AR is so much spin? And unproven? Really?

And why would it necessarily be destined exclusively for being used in public?
 
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well compare that to the viewing experience of the apple studio display with the original 1000 dollar stand and it is a steal.

Well yes... its use can certainly be used as a mere display for a computer for a user to do computing. But that's an incredibly narrow use for the device and money not well spent.

AR is much more than being just another computer display.
 
Good to know. Looking forward to hearing more about Vision Pro closer to launch.
 
yeah well, I wear glasses. And i'm not ever gonna get contacts. Apparently I have to pay an extra 400 bucks because of this. **** you Apple.
 
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Serious post alert.

This has to be the first Apple device that isn't intended to be universally accessible.

I'm a regular middle-aged guy, but I doubt I'll be able to use this. I have eye divergence issues that aren't a problem day-to-day, but get worse as I get tired. This is a relatively common and often undiagnosed medical complaint.

I doubt using this will be feasible for me or, if it is, it won't be pleasant.

And that's before we get to people who have actual eye complaints that make focussing on a screen an inch from their eye impossible.

It really feels like I've missed something with this device. It's just not very Apple in its philosophy.

My hope with this device its that Apple knows this, and there's a direction of travel that takes care of these issues in later generations of this device – that the Vision Pro is really just a kind of purchasable prototype.
 
some people will find this product category to be useful but I’m having a hard time seeing it have mass market appeal like the iPhone.
This was repeated so often for the iPads and AppleWatch when they came out. If we asked users what they want, we would get ...
 
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And that's before we get to people who have actual eye complaints that make focussing on a screen an inch from their eye impossible.
Nobody can focus on anything an inch from their eye. It may seem counterintuitive, but that's not even slightly how VR works. It uses lenses so the focal distance is generally fixed at around 1.5 - 2 meters. So if you're nearsighted and don't wear contacts, you're screwed unless you get the Zeiss corrective lens inserts, the price of which is unknown (but probably won't be cheap).

Anyway, it's called the Vision Pro. All of Apple's Pro stuff costs more...the Mac Pro starts at $7500, the iPhone Pro is more expensive than the iPhone. Presumably at some point they'll make the Apple Vision, which will cost less.
 
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