Let’s talk again about the ergonomics of the AVP in a year or two. I agree about Apple monitors by the way.And I won’t have to fight with reflections or displays with poor ergonomics *cough*iMacAndAppleMonitors*cough*
Let’s talk again about the ergonomics of the AVP in a year or two. I agree about Apple monitors by the way.And I won’t have to fight with reflections or displays with poor ergonomics *cough*iMacAndAppleMonitors*cough*
I mean it's Apple doing PR......so history would show us they think through their statements pretty thoroughly. Of course they say stuff occasionally that I am sure they regret, just like everyone.Yeah, not sure they thought that through.
The way it works is that the lenses make the displays appear farther away than they are. This is called the focal distance. For VR this is usually chosen around 1.5–2 meters (different distances require different lenses), and around 6 feet was reported (estimated?) for the AVP. So this is as if you were looking at a display 6 feet in front of you, except that your left eye sees a slightly different picture on that display than your right eye, creating the 3D illusion.I mean it's Apple doing PR......so history would show us they think through their statements pretty thoroughly. Of course they say stuff occasionally that I am sure they regret, just like everyone.
I am not going to pretend to be even moderately knowledgeable in this area. But from a couple comments you made it seems to me you are talking about how things work with optics. To me that would imply that whatever is being displayed to the user is being looked at through, presumably, glass and therefore has some sort of focal length?
I am not aware that this is how the technology works. From what I have seen they are just very small displays very close to our eyeballs. The resolution is so fine that, from what all the reviewers have said, it is nearly imperceivable to just looking straight through the googles. If then that is the case, then having the screens show a large movie theater type screen a hundred feet wide out in front of you would look just like it would if you were truly sitting in a movie theater looking at that same screen.
Am I missing something about this technology that makes that not true?
They’ve said you have to get prescription magnetic lenses made.I would assume you simply wear your glasses “inside” the goggles.
Thanks for such a great description!! The VAC thing reminded me that I thought I had read about that before. Turns out I had about a month ago...The way it works is that the lenses make the displays appear farther away than they are. This is called the focal distance. For VR this is usually chosen around 1.5–2 meters (different distances require different lenses), and around 6 feet was reported (estimated?) for the AVP. So this is as if you were looking at a display 6 feet in front of you, except that your left eye sees a slightly different picture on that display than your right eye, creating the 3D illusion.
However, for virtual objects at a shorter or farther distance than the focal distance, this causes the so-called vergence-accommodation conflict (VAC). This Reddit comment also describes it well. The effect is actually stronger for closer objects than for farther objects, but still preferably you’d like to keep things close to the focal distance. So I don’t think that a virtual cinema screen at IMAX distance makes a lot of sense, apart from the initial wow factor.
No one before has put as much graphic performance in the headset as Apple. And with the motion tracking there as well, it has a much greater chance of dealing with the motion sickness than any of the tethered system.Looks like maybe this is something Apple already addressed with a patented process? Would be super cool if they did, and from what many reviewers have said, they have nailed the issue of motion sickness while using the headset for most users. Maybe low latency and this are primary contributors...
The low latency will certainly help prevent issues with motion thickness, but I don’t think they can solve VAC and the associated eye strain. Regarding patents, those are public and hence this would be known.Looks like maybe this is something Apple already addressed with a patented process? Would be super cool if they did, and from what many reviewers have said, they have nailed the issue of motion sickness while using the headset for most users. Maybe low latency and this are primary contributors...
vodafone spain is now selling the quest 3, i dont have idea if they have subsidies or something like that, i think in cupertino will need more re sellers than meta to sell devices 'cause that insane price, no way only the "Apple" name will be enoughCarrier subsidies? What carriers? LOL this isn’t a device with cellular and is meant only for indoor use. You are BRAINWASHED.
I doubt very many will sell them. I’d say look at how many places that stock and sell the Mac Pro, and those are the places that would most likely sell this. And, in similar numbers. Actually, this will outsell the Mac Pro in year one (but that’s not saying muchvodafone spain is now selling the quest 3, i dont have idea if they have subsidies or something like that, i think in cupertino will need more re sellers than meta to sell devices 'cause that insane price, no way only the "Apple" name will be enough