Will be fixed in Gen 2And you will not be able to move very fast because of the crippled processor for the small battery.
MoveGate, anyone?
I don't know about overpriced, but I suspect it'll be an even nichier niche product than AirPods Max. I bet Apple is/will be selling AirPods Max in the millions. After all, most Apple customers listen to music -if only 1% of a billion iPhone users buys them, that's already 10 million units. But VR headsets? Of the 1 billion iPhone users, how many are serious enough game players to have a use for a VR headset? Most iPhone users I know, just play casual games (solitaire, chess, WWF, etc.) or no games at all! Let's just grab 1% out of the air again - so that's 10m units iff every game player is willing to plunk down more money for their VR headset than their iOS device cost them. Not very likely IMHO. Maybe 1-10% would. So that brings down total sales to below a million.Is this going to be an overpriced niche product like AirPods Max?
VR has great potential in professional fields as well. Gaming is just one aspect of its use.I don't know about overpriced, but I suspect it'll be an even nichier niche product than AirPods Max. I bet Apple is/will be selling AirPods Max in the millions. After all, most Apple customers listen to music -if only 1% of a billion iPhone users buys them, that's already 10 million units. But VR headsets? Of the 1 billion iPhone users, how many are serious enough game players to have a use for a VR headset? Most iPhone users I know, just play casual games (solitaire, chess, WWF, etc.) or no games at all! Let's just grab 1% out of the air again - so that's 10m units iff every game player is willing to plunk down more money for their VR headset than their iOS device cost them. Not very likely IMHO. Maybe 1-10% would. So that brings down total sales to below a million.
I know I just pulled these numbers out of my ar$e, they're just to illustrate my opinion on relative market sizes.
Uh, you do know he's not at Apple any more?The headset will be molded specifically to fit Jony Ive’s head. The display will be calibrated specifically for Ive’s eyes. If anyone has problems with this product, it’s their fault for not having the proper anatomy.
Quest 2 is sold at cost or below cost to walz thru the market. Facebook wants it and by the looks of it, getting it. Quest 3 will be out before the Apple attempt and will be lighter, higher res, larger fov and will bring facebooks marketshare from today 90% to 99%. I do not know what Apple can do there, what they can put into those goggles to warrant such a high price. The quest is good, for $300 its excellent.Why not just release a VR-headset that' slightly better than Oculus Quest 2 and compete in that market?
Is this going to be an overpriced niche product like AirPods Max?
Uh, you do know he's not at Apple any more?
So if it's got "six lenses and an optical LiDAR scanner to map the wearer's environment", doesn't that make it an AR headset rather than VR?
Or do I not understand the differences between the two?
Right. I mean maybe they'll surprise us and it'll (optionally) work with SteamVR on Windows machines too somehowIf it's cheaper than an Index with knuckles and lighthouses, then I can see it as a winner.
Trouble is they start with a library of zero and will have to convince devs to build for yet another platform.
I'm already annoyed enough about the HTC / Oculus / WMR mess - let alone adding another player to fight it out in this very niche marketplace.
I believe that the LiDAR is used to detect your movement in your environment, in order to translate that accurately into the VR environment?So if it's got "six lenses and an optical LiDAR scanner to map the wearer's environment", doesn't that make it an AR headset rather than VR?
Or do I not understand the differences between the two?
Yes I means, those AirPods Max’s. They are over priced for what they offer and they are a niche product, they appeal to only a small percentage of the population.You means the AirPods Max that are backordered for at least a month because they're so "overpriced" and "niche" ?
Exactly, X-Plane and iRacing are my primary areas of interest as well? iOS/stand-alone operation could be interesting, but if it doesn't offer Mac/PC connectivity I can't see myself spending $200, never-mind $500+?I'd buy it just for running X-Plane.
Who is this for? Seems like VR headsets would appeal more to PC gamers than any Apple customer.
Apple's rumored virtual reality (VR) headset may be released as soon as the first quarter of 2022, according to JP Morgan analysis seen by China Times.
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The report, spotted by iMore, explains that the "industrial design of Apple's headset will be close to that of other brands of VR headsets." The headset is said to feature six lenses and an optical LiDAR scanner to map the wearer's environment.
Most of the components for the headset will reportedly be manufactured starting in the fourth quarter of 2021. JP Morgan revealed some of Apple's suppliers for the device, such as TSMC for the device's processor, Largan and Genius Electronic Optical for the camera lenses, and Pegatron for assembly. The report also notes that the headset's supply chain is heavily concentrated in Taiwan.
JP Morgan believes that Apple's VR headset will be targeted at the top end of the consumer market, with pricing being "more expensive than VR headsets currently on the market." This is apparently explained by the cost of the device's materials, which "alone may exceed $500." This mirrors Mark Gurman's recent report that stated Apple's VR headset "will be far more expensive than those from rivals" and "on par with other pricey Apple products, such as the $5,999 Mac Pro desktop computer."
Gurman also said that "Apple has planned to launch the product as soon as 2022," which aligns with JP Morgan's first quarter of 2022 prediction.
Separately, JP Morgan also provided some information about Apple's rumored augmented reality (AR) glasses project. Due to the "extremely difficult supply chain management and industrial design specifications," JP Morgan predicts that Apple's glasses are unlikely to launch within the next 12 to 18 months, and that Apple is conscious to make the device "light, beautiful, easy to wear, and able to withstand long-term use." The need for prescription lenses and customization may also be hampering the move toward mass production.
Rumors surrounding Apple's VR headset and AR glasses have been increasing in recent months, with one of the devices said to be moving into the "second phase of development." Bloomberg recently clarified that Apple is planning to launch a virtual reality headset as a "pricey, niche precursor" to a more ambitious AR glasses product that is set to follow at a later date. Reliable analyst Ming-Chi Kuo said earlier this month that Apple will unveil an unspecified augmented reality device at some point in 2021.
Update: Citing industry sources, DigiTimes is now reporting that Pegatron and Quanta Computer are vying for final assembly orders from Apple for its AR glasses product. Foxconn has reportedly obtained orders for component assembly.
Most recent rumors have centered on Apple's VR headset, which is thought to be much closer to production than its AR glasses, so it is possible that DigiTimes has conflated the two products. Regardless, in view of recent reports, it seems that Apple is focusing on establishing suppliers for its unreleased VR and AR hardware, which suggests that development on the products is continuing at pace.
Article Link: Apple VR Headset May Launch in Q1 2022 With LiDAR and $500+ Price Tag [Updated]
& not linked to Facebook, sold!😜🤣👍I have the Oculus Quest 2 and for the price ($300-$400) it's really hard to beat. The lens quality could be better but it's a solid little unit.
However, if Apple were to release a superior unit (I'm guessing yes) for around $500-$700 I'd consider buying. Plus, I feel they would have a better VR game store as well.
As far as I know, VR is all PC (windows), Android, or Stand Alone, and Android VR just got more or less dropped. I'm not saying you couldn't wedge something in there, but right now mac VR doesn't exist.Are there even any good VR games for Mac?