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Because now those of us who got our parents and technology illiterate family and customers to get an iPhone, because it is safe and works, will have another point of failure and troubleshooting that we shouldn’t have to deal with.
Have it be an advanced option you have to enable like on Android. Give warning messages when installing a sideloaded app
 
Because now those of us who got our parents and technology illiterate family and customers to get an iPhone, because it is safe and works, will have another point of failure and troubleshooting that we shouldn’t have to deal with.
I have little doubt that you will be able to prevent installation from third-party sources by way of configuration profiles.
 
That's the thing. There are a number of clauses in the DMA which appear to apply to different standalone scenarios, which are getting conflated here. The following points in particular, I still find confusing, and I am wondering if the writers themselves are equally unsure of the exact ramifications still.

So are developers allowed to use third party payment options or not?

Yes, that is clear.

"allow their business users to promote their offer and conclude contracts with their customers outside the gatekeeper’s platform"


A literal reading suggests that Apple only need allow either side loading or third party app stores, but not both, and it seems that Apple will likely opt for the former. Which means that users can download and install individual apps from another website, but companies like Epic can't offer their own App Store on iOS.

So at the end of the day, the only thing which appears to have changed is that users can now download apps from outside the App Store, but Apple will presumably still find a way to tax said developers and extract revenue from them.

Well this would just be the current App Store model by any other name which you have basically accepted here ..

The difference seems to be that Apple will basically have to invest in a lot more manpower and resources just to enforce the status quo (ie: possibly vet third party apps,

I am also not finding any legislation which would prevent sideloaded apps from being unable to access system-level features like say, iCloud or Apple Pay in the name of security. Apple could also in theory bombard users of such apps with warning pop-ups like what we see with ATT or third party keyboards in a further bid to discourage their usage.

That would be covered by ..

"allow third parties to inter-operate with the gatekeeper’s own services in certain specific situations"

If they put in place egregious measures to discourage people from using non App Store software they would almost certainly be in breach of

"treat services and products offered by the gatekeeper itself more favourably in ranking than similar services or products offered by third parties on the gatekeeper's platform"
 
Yes, that is clear.

"allow their business users to promote their offer and conclude contracts with their customers outside the gatekeeper’s platform"




Well this would just be the current App Store model by any other name which you have basically accepted here ..





That would be covered by ..

"allow third parties to inter-operate with the gatekeeper’s own services in certain specific situations"

If they put in place egregious measures to discourage people from using non App Store software they would almost certainly be in breach of

"treat services and products offered by the gatekeeper itself more favourably in ranking than similar services or products offered by third parties on the gatekeeper's platform"

Thank you for the replies. I appreciate your taking the time here because I really just don’t have eye for reading legalese.

Will slowly take the time to digest them.

Another random thought (theory crafting is fun) - could Apple require users to use a Mac or PC in order to install third party apps this way? That could be a way to goose sales of Macs if users can’t just download an app directly from a website on their iPhones?

Ie: the more inconvenient it is to sideload an app, the more unlikely people are to do it?
 
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That’s a best case scenario.

Now think of a country like Russia. It says ‘**** your security requirements Apple. We want complete sideload and we want our government apps on every citizen’s phone’

Then another country copies the Russian example, and another, and another. Then we end up with half the world’s iPhones under surveillance.

So your hopium about secure freedom of sideloading fails. An autocrat regime will simply take all phone data and organised crime will feed on it too.
Good point. Very possible. China, India and Russia for sure.

Can't wait to see the annual developer license fees that go along with this... Expect $5k per year to start then based on size of company the fee goes up. People will be wishing they kept the current setup...

Before anyone cries foul, this is what many software companies already do...
Yup. My company pays a ton to develop software on various platforms. The companies can just charge you for the SDK based on how many units you sell. Not sure why this would be any different.
 
Another random thought (theory crafting is fun) - could Apple require users to use a Mac or PC in order to install third party apps this way?
The gatekeeper shall allow and technically enable the installation and effective use of third-party software applications or software application stores using, or interoperating with, its operating system and allow those software applications or software application stores to be accessed by means other than the relevant core platform services of that gatekeeper

There‘s no (justified) reason to require a Mac. And most users don’t have one. If Apple won‘t be found to directly violate the above, they will definitely run afoul of the anti-circumvention rules set out in article 13 of the DMA:

The gatekeeper shall ensure that the obligations of Articles 5, 6 and 7 are fully and effectively complied with.“

„The gatekeeper shall not engage in any behaviour that undermines effective compliance with the obligations of Articles 5, 6 and 7 regardless of whether that behaviour is of a contractual, commercial or technical nature, or of any other nature, or consists in the use of behavioural techniques or interface design.“

👉
Apple can try and require a Mac for installation of third-party apps - and they will eventually be found guilty of noncompliance and fined to the moon.

👉 Whatever creative ways you (or Apple) concoct to hinder installation of third-party apps, the EU and its courts can find them „guilty“ of undermining effective compliance with the regulation. Your suggestion of requiring a Mac will be a slam dunk for regulators.
 
Apple (as a seller) can't legally deny statutory claims.

As for malfunctions in and due to software itself, they aren't covered by Apple's warranties today either.
Apple certainly will honour hardware warranty if Apple is satisfied that the hardware has not been tempered with.

If the user screwed up the OS by installing third party software via "side-loading" Apple can most certainly refuse to support the user, compared to say if a user has issues with iOS now, Apple will support their users. Makes a world of different for the average users.

Apple will definitely account for the expected increase in support from users who "side-load" and this cost will definitely be transferred to the customer buying EU iOS devices.
 
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If the user screwed up the OS by installing third party software via "side-loading" Apple can most certainly refuse to support the user, compared to say if a user has issues with iOS now, Apple will support their users. Makes a world of different for the average users.
Sure. If you mess something up by using third-party products, why should, the first-party supplier/manufacturer support that mess?

They‘ll tell you to reset and restore and that‘s it.

I was explicitly referring to denial of (hardware) warranty in my previous post.
 
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The gatekeeper shall allow and technically enable the installation and effective use of third-party software applications or software application stores using, or interoperating with, its operating system and allow those software applications or software application stores to be accessed by means other than the relevant core platform services of that gatekeeper

The part you quoted simply says that apps should be accessible outside of the App Store. It doesn’t explicitly say they must be available directly through the device itself. Unless I am missing something?

That’s the issue I find with this DMA. It seems to say a lot, for very little. Perhaps that’s the very nature of legal contracts, and the more I dig into it, the less of a deal it seems to be for Apple (relatively to all the fanfare it seems to be getting here about how the walled garden is presumably getting knocked down).

You also seem fairly confident that the DMA is ironclad and there is no way of Apple weaselling its way out of this. I guess time will tell.

Regardless, thank you again for taking the time to respond.
 
The part you quoted simply says that apps should be accessible outside of the App Store. It doesn’t explicitly say they must be available directly through the device itself. Unless I am missing something?

That’s the issue I find with this DMA. It seems to say a lot, for very little. Perhaps that’s the very nature of legal contracts, and the more I dig into it, the less of a deal it seems to be for Apple (relatively to all the fanfare it seems to be getting here about how the walled garden is presumably getting knocked down).

You also seem fairly confident that the DMA is ironclad and there is no way of Apple weaselling its way out of this. I guess time will tell.

Regardless, thank you again for taking the time to respond.
Well, the risk is the the EU will then just insert additional clauses if they don't like what they see.
 
As a developer this completely sucks. There will very likely be users who purchase apps that never shop the App Store, which means there will be users who will never find my apps. I could upload to all the other stores, but what will they charge? If there are nine other stores and they each charge $100 annually (the same as Apple) to be a member, that means it will not cost $100, but rather $1000 annually just to maximize the opportunity for downloads on iOS. And there will be no guarantee my apps will get more downloads. Not to mention... that's nine more accounts I have to manage. Nine more sites where the developer has to input their bank information for direct deposits. Nine more opportunities to have bank information stolen because of some hacker. EU legislators are a bunch of ******s. Jeers to Apple for caving on this.
The vast majority of people will buy your app off the default store because of security and convenience. There’s no reason to make a product for other app stores if it’s already available.

The benefit to you is if your app is something apple refuses to approve. Now you have an alternative App Store to sell your warez.
 
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You know, this brings about a different question.

Apple Family Sharing.

So, my wife, kids and myself are one family. We buy one app, we all have access.

I think you see where this is going.
Simple, apple will have to provide the same benefit otherwise I guarantee there will be complaints of uncompetitive behavior.
 
The vast majority of people will buy your app off the default store because of security and convenience. There’s no reason to make a product for other app stores if it’s already available.

The benefit to you is if your app is something apple refuses to approve. Now you have an alternative App Store to sell your warez.

or as a developer you now have the option of multiple selling points.
See that on Android a good bit.
 
Yes but if sideloading non-Apple developed APIs can be used.
There’s certainly no requirement for that in the DMA. Apple has no obligation to allow the use of additional APIs for sideloaded apps.

Heck, as far as I can tell, Apple can still review the apps, have security requirements, and charge a platform fee.
 
There’s certainly no requirement for that in the DMA. Apple has no obligation to allow the use of additional APIs for sideloaded apps.

Heck, as far as I can tell, Apple can still review the apps, have security requirements, and charge a platform fee.

As of this moment, there is nothing showing that Apple will intentionally limit APIs used.
That could be construed as a method to restrict sideloading and/or 3rd party app stores.
 
Yes but if sideloading non-Apple developed APIs can be used.
You probably have to be more specific, since API is a generic terms.

Sure, if Apple allows third party App Stores, the third party App Store providers can build their own store SDKs and publishes the APIs of their SDKs for developers to use to publish their apps to these stores.

These SDKs are still sitting on top of what system APIs and frameworks that iOS/iPad OS provides, and therefore are constrainted by these APIs.
 
As of this moment, there is nothing showing that Apple will intentionally limit APIs used.
That could be construed as a method to restrict sideloading and/or 3rd party app stores.
That’s certainly something that sounds made up. I prefer to go by what the law says rather than what “could be construed”.
 
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European government messing with stuff they shouldn't mess with, and it's all about jealousy. We don't have a tech giant here, and that's probably because of the crazy taxes businesses have to pay so it doesn't make sense to be a big business in the EU. Which is very contradictory to them claiming Apple is charging too much (and I'm saying this even though I sincerely believe Apple is charging at least twice as much as it should - 30% is just too much and it's definitely monopolistic behavior, they're right on that). I'll stick to the App Store since everything I need is on there and I have basic social media apps and some utilities.

I don't think sideloading would be a security risk since you'll still manage the data the app has access to as that's built into iOS the same way it is on Android. I think it's OS-level functionality and although Unix-like systems can technically get viruses, they can't get infected to the core like Windows can and on iOS that's even less likely because of other inbuilt protections and privacy considerations.

The real risk is piracy. I want developers whose apps didn't make it in the App Store because of guidelines to have their apps appreciated, but I don't want developers' work stolen. And that's exactly what's going to be happening mostly.

I bet it's going to be implemented as a toggle somewhere deep in the settings and it's going to disable a bunch of stuff Apple users rely on. I expect it to disable all iCloud-related features like Continuity and general sync, iMessage, etc.
 
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THen why did anti monopoly courts fine microsoft into holly hell about this?

It was found to be anti competitive and monopolistic by pretty much every court world wide.......

And one of those cases was simply for including their own browser with no way to install another.
Google forces every Android OEMs to pre-install Google Chrome for their devices to be certified. Yet that has not been deemed anti-competitive at all by any court of laws nor the EU.

Conclusion, none of this is actually for anti-competitive/consumer protection. It's all just a racket to get whoever company with big money that is/was easy to prey on. Microsoft was it back then. Now it's Apple's turn.
 
I hope Apple also only rolls out USB C for countries that mandate it! So good for consumers!
 

Quite well reasoned take on this matter.

While I’ll entertain the idea that Apple will be forced to allow alternative app stores into its own App Store, I kind of doubt it will do so unless it’s literally required in the law. It will make it as inconvenient as possible for users to get to the point where they can leave the App Store—but they won’t stand in their way if they want to do it.

Opening iOS up to apps beyond the App Store will likely expose some security flaws in iOS that Apple will have to address. The simple fact that apps will be running that were never a part of Apple’s approval process will mean that Apple may need to lock down its security in ways that it never did when it was rejecting any app that misbehaved in certain ways. (Yes, it turns out that the App Store approval process does have a reason to exist beyond just being a way for Apple to exert control over developers and users.)

With all of this, it’s still inevitable that there will be stories about rogue apps on the platform. Apple will probably need to use its kill switch. There might be debates about Apple using that switch irresponsibly—though on the Mac, Apple has been extremely light-handed with the kill switch, as it should.

There are plenty of ways this could go, so long as the new laws don’t make it illegal. For example, perhaps Apple revamps its developer membership system to change the annual fee to use its tools based on total app revenue (less the official channels) so that a small developer might only pay $1000, but Epic Games might pay $1,000,000. (Bloomberg suggests Apple might charge companies a cut of revenue in return for notarization.)

John Gruber has this to say as well.


Maybe you think Tim Cook and Apple’s leadership care mostly or even only about the money generated by App Store commissions. I won’t argue with you about that here. But Apple’s engineers and system designers do not care about those commission rates. They just want to spend their time building great features people will actually use, that will make Apple’s platforms better. I think Apple is spending an inordinate amount of time and effort to comply with the E.U.’s DMA to build features and OS subsystems that will provide little to no practical benefits to actual users, and if anything, will likely be setbacks on the privacy front.
 
Simple, apple will have to provide the same benefit otherwise I guarantee there will be complaints of uncompetitive behavior.

It's a bit unclear to me what exact position the person you were replying to holds, and what specific "benefit" you're referring to, but it seems to be along the lines of:

"Apps purchased from third-party app stores by one person should also become available to their family members through Apple's Family Sharing"

Do clarify if that's not what you're talking about. If that is the case you two are making, I'd disagree. From Apple's Family Sharing page:

"Family Sharing lets you and up to five other family members share access to amazing Apple services like Apple Music, Apple TV+, Apple News+, Apple Arcade, and Apple Card. Your group can also share iTunes, Apple Books, and App Store purchases, an iCloud storage plan, and a family photo album."

These are services offered by Apple, some of which give developers the option to allow Family Sharing in their products made available through those services. It's a value-add for doing business with Apple. See Darkroom, for example - available on the App Store on iOS, iPadOS and macOS, with Family Sharing. If you take your business to other parties I don't see how Apple would be required to add value to their services, too, outside of an actual business deal between Apple and that third party.

Even now if you purchase something through Steam on macOS, Apple's Family Sharing does not apply to it because Steam is not an Apple service and no business deal exists between them. You do have access to Steam Family Sharing, however, and that feature might extend to an iOS / iPadOS Steam Store if such would become available in the future. Steam does not, however, make purchases on their store available to family members using the Epic Store for example.
 
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Not really. I chose to buy my iPhone 7+ explicitly because it's a walled garden. For everything else, I have my S21. I never wanted my iPhone to be as open as my S21. Knowing what you need first will serve you better than forcing your preference as the default for everyone.
Fine so continue in the walled garden, no-one will force you to use a 3rd party store. Easy.
 
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