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I’m talking about people who are vocal on the subject of sideloading — not the majority of users who also have no idea what sideloading even is. The average user doesn’t care about sideloading.
All 12 of them are not motivating anything.
 
I don’t understand the naysayers. Are you telling me that every app on your MacBook or iMac came from the App Store? ‘Side loading’ as it’s called now is simply how software has been installed on every computer since the beginning.

As someone who’s been using computers since the beginning and has never gotten a virus or been hacked, I HIGHLY appreciate the change.
 
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Apple is already doing that.


And why wouldn't you have similar concerns for personal computers and laptops?

Is it time for Microsoft and Apple to lock down personal computing? Should every software developer need Microsoft's permission (and to pay a 30% Microsoft tax) to make PC software?
and MS will see steam push big time for Linux gameing. Maybe even see adobe CC for linux as well.
 
The original came out the year I was born, and I fell asleep watching it many years ago. Zero interest in rewatching the original or seeing the sequels.
LOL, I graduated High School that year. Now I feel old (the first is actually one of the best movies ever made)
 
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Odd choice to reference...scammers benefit today from the App Store, because of the exposure..it puts them in front of millions of a eyes.

A scammer that chooses to distribute some other way can do so, but people have to see it first. And buy into it. Scams are more effective in the App Store because they are supposed to be trustworthy.

and don't forget Apple actively promotes scam apps thru their creepy ad services..
 
Emulators are usually the first thing I see mentioned from average users when it comes to sideloading. I’d imagine it’s one of the top use cases (if not THE top use case) for most average users who want sideloading available.

I do have a crazy conspiracy though: I think Nintendo and Apple are in cahoots in some fashion in regard to their opposition to sideloading and emulators. The Delta emulator essentially decimates Nintendo’s $20 and $50 tiers for their online service — as far as retro game accessibility goes.

Perhaps by bringing easy emulation to all platforms, it may force Nintendo’s hand to re-release games that aren’t literally 20+ years-old to their online service. Instead, they squeeze out like one or two decades-old games per month, like a broken peepee, as subscribers anxiously wait underneath to get just a drop of legally-offered Nintendo nostalgia. I’m pretty sure the Wii had a bigger retro catalog than Switch. It’s pathetic, and I think Apple enables them to do it.
It's pretty straightforward. Emulators, despite being cool are a legal gray area. Apple not allowing them isn't because of a conspiracy, they're not doing it because of legal reasons. If they allowed emulators they would be hit with lawsuits from Sony, Nintendo, Sega, whoever. It's not worth the hassle of getting sued by everybody and fighting it out in court so nerds can pirate old games. I'm sure Apple would be happy to sell you an emulator for $5 and take 30% otherwise.
 
Lmao now you’re being a silly-silly. If there wasn’t a vocal group of users who wanted sideloading, there wouldn’t be this legislative push to force Apple to allow for it.
Now you're the one being silly. This is being pushed by corporate lobbyists. The self important people who read the articles written about it and comment on it are not the ones influencing anything.
 
This sounds pretty awesome for some open source apps that won't ever make it to the app store. Obviously it's not smart to download random stuff off the internet, like on any other computer.

For people saying developers will *only* offer their app to be sideloaded, just for perspective: How many big companies have done this on Android and succeeded?
 
It's pretty straightforward. Emulators, despite being cool are a legal gray area. Apple not allowing them isn't because of a conspiracy, they're not doing it because of legal reasons. If they allowed emulators they would be hit with lawsuits from Sony, Nintendo, Sega, whoever. It's not worth the hassle of getting sued by everybody and fighting it out in court so nerds can pirate old games. I'm sure Apple would be happy to sell you an emulator for $5 and take 30% otherwise.
The Google Play store, which has been around nearly as long as the App Store, would like a word with you.

I googled “google play emulator lawsuit” and found virtually nothing, other than a few edge cases where emulators contained piracy tools or malware — and no lawsuits against Google, whatsoever, that I could find.

It’s a legal grey area for users — not developers and software providers which have been creating and distributing emulators for literal decades.

I’m sure Apple has tried to push Nintendo to release emulators and classic games for iOS, but that would likely have a negative impact on Nintendo’s hardware and software sales. The amount of money that Nintendo is raking in for decades-old games is insane.
 
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I am 100% against side loading but this is the first actual argument I find at all compelling. Apple can prevent apps for "political" reasons not policy reasons and side loading could prevent that. I guess now 98% against side loading but that is one problem worth thinking about.
well it's to late for apple to just add
  1. an open political part of the store
  2. an adults only part of the store
  3. let web browsers use any engine
  4. steaming game apps where you don't need 1 app per remote game
Other stuff like

emulators may have some issues but they are in the google play store.​

 
As a developer this completely sucks. There will very likely be users who purchase apps that never shop the App Store, which means there will be users who will never find my apps. I could upload to all the other stores, but what will they charge? If there are nine other stores and they each charge $100 annually (the same as Apple) to be a member, that means it will not cost $100, but rather $1000 annually just to maximize the opportunity for downloads on iOS. And there will be no guarantee my apps will get more downloads. Not to mention... that's nine more accounts I have to manage. Nine more sites where the developer has to input their bank information for direct deposits. Nine more opportunities to have bank information stolen because of some hacker. EU legislators are a bunch of ******s. Jeers to Apple for caving on this.
 
This is great. It's always great to have a choice of what to do with the software on the device you supposedly own.

If you want to stick with the App Store's curation, you can do so too. But in my case, I am happy about being able to sideload. I want emulators and FOSS app-alternatives.
 
Can't wait for stories of users who downloaded app x from store y, and it borked their iphone, and apple support's only solution was to do a wipe and restore, and how pissed they got, etc.

Because that's exactly what will happen. If you get an app from outside of the app store, and it causes issues with your iOS device, Apple's support options are going to get pretty limited.

No different than on a Mac.
 
This will ensure Apple abandons the App Store and leave it for dead. They will focus on bundles for a single subscription by partnering with developers who see the value in what Apple brings to the table.
 
I would love it to be easier to install emulators like the fantastic Provenance app easier. I also would like to see the verification thing so I can be at least somewhat confident it isn't going to have malware or spy stuff in it. You can't even trust official App Store apps to not needlessly track you, so a side loading free for all would be a security and privacy disaster. I want the best of both worlds, to be able to run whatever app I want, but also to be confident my mom's phone won't get jacked if she does it too. Heck, I just wish Apple would allow emulators like Provenance in the App Store actually. That's basically the only thing I want that isn't already in the App Store.
 
Everyone is quick to be excited here but let's be honest, chances are if you want to run an App Store on iOS you will need Apple's approval or a license to do so. This ensures that only legitimate App stores can exist and flourish so that Apple can maintain the advantages of its eco-system.

I doubt this will materialize to a fully open system that is open to ANYTHING.
 
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