I don't understand why so many people are protesting against the price. The same price would be right if Apple wouldn't be pushing iOS at the cost of watering down the Mac. The price is not the problem (the Mac has never been cheap, although it has tended to be more affordable than other options in the long term because of its quality and lifetime --and that's one aspect the modern Apple doesn't like: they want frequent purchases as opposed to the long time support that used to be standard in the Mac ecosystem).
Seriously,
it's not the price. It's dropping the MagSafe. It's the annoying autoboot in new MBPs that make you feel you are using a cheapo iPad instead of a MBP. It's the negative to bring official NVIDIA support back. It's dropping standards (OpenGL/OpenCL/Vulkan) in favor of proprietary APIs. It's bloating and bloating MacOS so much that updates take more than half an hour to download and install. It's dropping support in the kernel for 32bit Intel code, which is something you want when doing any serious QC in your source code. It's the "update, update, update!!" (as boring as annoying) nagging dialogs. It's introducing the Touch Bar and then not supporting pro-like customisation for it. It's promising a new modular Mac Pro while in the mean time offering their much loved AiOs in the form of the iMac Pro hoping pros will buy a new Mac every year like if they were teens having their parents buy a new iPhone for them every September.
It's such a long list of things, that really puts the price out of the question. It's not about the price. It's about Apple wanting you to work in an iOS-like, frequent-purchase, cloud-based, service-based, ecosystem. And that ecosystem has nothing to do with the true spirit of the Mac.
I'm about half-way of having all my source code freed from Apple dependencies. If everything goes as planned, I'll have all my tools moved to a partially tuned ElementaryOS build a year from now. It's very sad to see the Mac die to iOS, but I cannot afford to see my code and work infected by "the new Apple virus" (their golden dream of getting rich in their much desired and pushed "data-driven world"), so removing all Apple dependencies from my work is a top priority for me these years.
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[...] a few days ago Adobe updated Premiere Pro on Windows to natively export Apple ProRes. Supposedly they had to negotiate with Apple to make this happen.
Why is that relevant? Because it may have honestly been the last reason to edit video on a Mac over a PC and now that’s gone.
Not surprising Apple didn't fight for it. This move by Adobe hurts the Mac, which is what the new Apple management is after (they didn't drop the Mac yet not because they don't want to, but because they still didn't find the way to do it).