No. First time I got 900+, later I got 1630 and today again in the 900's. Pretty simple and I've got no reason to lie about it.
Was a question, not an accusation.
No. First time I got 900+, later I got 1630 and today again in the 900's. Pretty simple and I've got no reason to lie about it.
Wii: 729MHz IBM PowerPC CPU (1 core), 243MHz "Hollywood" GPU
PS3: 3.2GHz CPU (1 core I think), 550MHz NVIDIA GPU
XBOX 360: 3.2GHz Tri-Core PowerPC CPU, 500MHz ATI GPU
I think the GPU in the iPhone 5 might be better than these, but I hardly know anything about GPUs. The PowerPC processor in the 360 is interesting since you might be able to run Mac OS on it
ok.... just like anything then ... why not do it coz its possible.
no reason at all ? I would have thought their must be something.. otherwise why wouldn't Apple just have used quad core instead.... because they can.. Theres more power there too ... battery reasons possibly ?
I see your point. I was off topic. I was referring to the CPU which contains the GPU Cores.
No. First time I got 900+, later I got 1630 and today again in the 900's. Pretty simple and I've got no reason to lie about it.
The iPad 3 has a PowerVR SGX 543 MP4, while according to the article the iPhone 5 has a PowerVR SGX 543 MP3, so no, it doesn't.
Looks like I was on to something when I said that the MP4 in the A5X is CPU limited... There is no reason why the MP3 should be faster than the MP4 in the off screen 1080p/720p test of GLBenchmark.
I didn't think TBDR's were as sensitive to that compared to IMR's.Peak memory bandwidth will limit the GPU fill rate in unified memory system architectures. The iPhone 5 appears to have significantly more peak memory bandwidth.
I didn't think TBDR's were as sensitive to that compared to IMR's.
Well, Apple was one of the partners that developed the PowerPC architecture. But it's a long way from being able to compete with Intel on laptop or desktop class processors. Which is probably why Apple made the massive switch from PowerPC to Intel.Honestly would never have thought Apple would end up developing top of the line processors.
4 years ago if someone were to tell me this I'd think they're crazy.
Now we need to get Apple to create processors for desktop/laptop computers.
TBDR's may require a certain amount of scene depth complexity to gain any significant advantages under constrained memory bandwidth limits.