Awesome!
Initially, I'm just going to use it for developement and work. Of course, I imagine every single VR game on the market will be available for it, some of those are quite good now, and while they are neat and fun for short stints, I can't wait till next gen games are running on the new silicon. Apple is going to take over the gaming industry with this thing, Epic knows it, Unity knows it, all the big publishers know it and everyone from AAA studios to open source tool developers are gearing up right now. Heck, Epic has been running interference in the courts; however, that is by large a strategic distraction. It's only a matter of time before Epic and Apple are working in concert on next gen content.
I'd be surprised if they don't introduce VR-immersive, live sport-attendance on day one, at least a preview into it to stoke the broader markets. However, I'm not as excited about that as I am a new form of movies and shows that will arise soon after, where viewers are completely immersed in the content, a participant or passive character within movies. I suppose a first person view as the quarterback or referee would be just as amazing as racing through an action movie or flying through space. It's all coming, and that will forever change entertainment, not just a niche for the technical-fanatics, but for everyone.
After that, virtual teleportation anywhere as your high-fidelity realistic avatar (
https://www.unrealengine.com/en-US/digital-humans). Businesses and families alike will begin scooping up Apple VR, and that will be the beginning of the end of our old boxy, flat phones. The mere phone will of course not fade away overnight, just like the landline is still favored by some, but for the larger market, there will be a rapid transition. Not over decades, but years. Of course we won't wear them all the time, we have watches for those distraction free communications, but on our commutes, sitting at home or in the office, a complete immersive and infinite landscape and workspace where we can meet anyone anytime, well, that isn't just game-changing tech, that is world-changing... I'd wager for many, it'll even be life changing.
I remember several decades ago, eagerly trying out headsets, and it was just meh. Then came the Oculus and Vive, and it was neat, cumbersome, but it started to become a reality. And then everything that Apple started developing, hardware, software, and services started to look like strategic, very strategic, incremental steps towards next gen VR and AR. Quest 2 showed us we could go wireless and relatively light-weight, but still a bit too bulky. But if you breakdown all of the parts, the hardware stacks, the software stacks, the acquisitions and patents, side-investments and collaborations, it becomes so clear that next gen VR is going to be absolutely amazing, game-changing, world-changing... enabling all sorts of new types of entertainment, new types of jobs, new ways to work and play.
In short, it's going to be awesome, and we don't have much longer to wait!