Apple software has been getting buggier. The thought of another OS isn’t exciting me.
It could replace the iPhone, iPad, flat panel TVs, game consoles.In theory, it could replace tv's and gaming consoles one day. In theory.
They sell iPhones and iPads every year. Maybe if they come out with a new one for everybody every year. With a massive subscription too don’t forgetIt could replace the iPhone, iPad, flat panel TVs, game consoles.
Yes, dozens of people bought the wheels. 🤪A $3000 price point would be welcome. I won't buy it, but some people will, and the tech will make its way into competing products very quickly and much more acceptable prices. Some people did buy the $10k Lisa. And the $9k IIfx. And the $700 Apple Wheels. (Someone did buy the wheels, right?)
We’ll played.I got you, LOL! $14.95 + Free Shipping
![]()
Official Google Cardboard
Bring virtual reality to life with Google cardboard. Using your smartphone and very apps, this quality viewer puts the world of very right in your hands, affordably. Immersive experience: step into stunning environments that stretch all around you. No matter where you look, it's as if you're real...www.amazon.com
This!Everyone is acting like the $3k price doesn't imply this isn't going to be positioned as a laptop alternative. The price isn't bad if you consider it's like a $1500 Macbook with a holographic display. It will absolutely support the wireless Apple keyboards, anything that runs in a web browser, and probably a virtual desktop for anything that can run on an iPad.
A headtop. lol.Everyone is acting like the $3k price doesn't imply this isn't going to be positioned as a laptop alternative. The price isn't bad if you consider it's like a $1500 Macbook with a holographic display. It will absolutely support the wireless Apple keyboards, anything that runs in a web browser, and probably a virtual desktop for anything that can run on an iPad.
I doubt gaming consoles at first. Maybe gaming accessories with AR/VR, but have you seen the potential behind the Series X/PS5? You couldn’t build a PC for under $500 with the capabilities these consoles offer with the CPU/graphic processing.It could replace the iPhone, iPad, flat panel TVs, game consoles.
did you know that if you don't like it, you don't have to buy it? shocker. i know.No one wants this AR/VR. It's too gimmicky. It's also too expensive.
I think this is just about the only way Apple could justify a high price point—the ability to float application windows for existing apps anywhere in 3D space so you can have a large virtual workspace wherever you are.For (another) example, what if the iMac "Bigger" is inside of this thing... and that iMac has whatever size of screen you need at any given point in time? How much would iMac fans have paid for- say- 32" iMac? $3K doesn't look so high in that context. How much would they pay for 50" iMac? What if 24", 27", 32", 38", 50" and any other sized iMac is IN there?
I suspect the OS and built-in apps of any Apple VR/AR device will work with only visual hand tracking, just as the iPhone works with only test.Now, I'm not crazy. Can they really get virtual "whole" Macs working through this kind of device? Can our fingers type on a keyboard that is not actually there, use a mouse, track pad (or direct hand gestures?) that is really just any given surface (table, desk, tray table, floor, coffee table, etc)?
I haven't really got eye fatigue from using VR. Face comfort is has been much more of an issue for me than eye fatigue.Can it look "about as real" as the real thing? Will eyes fatigue from using virtual iMac much faster than real iMac?
The headset could potentially replace a MacBook Air connected to (multiple) big monitors.Personally, I just spent >$6K on a new Mac and >$2K on a new monitor to pair to it.
Not possible. Not even an option. It’s from Apple. Must buy it. Take it away from Apple Polishing Cloth 😂did you know that if you don't like it, you don't have to buy it? shocker. i know.
Why would apple want to consolidate their products? The headset may be able to replace those devices you mentioned, but I do not ever see apple doing that. Less products to sell means less opportunity to make money.It could replace the iPhone, iPad, flat panel TVs, game consoles.
The rendered product is already quite a bit thinner than anything else on the market. Sunglasses form factor just isn't currently possible. You may be able to display a simple HUD on a device that could pass for sunglasses, but that's about it.First, it better not look like that render. (I’m sorry, but y’all need some better imagination. Just because other AR / VR sets look like that doesn’t mean they have to.) I’m not a fan of thinness for thinness sake in Apple’s phones and laptops, but if Apple doesn’t come out with a form factor closer to a pair of sunglasses, this is going to be an extremely niche product.
The Mac Pro runs the same OS and software as much cheaper Macs. It's different when you also have to develop an OS and apps for a niche product. (which is why I suspect that if Apple is coming out with a several thousand dollar device, it will have some sort of capacity to run existing apps)The Mac Pro is also an extra-expensive niche product that appeals to a small audience, but as a professional tool, it's a viable product line.
I think what we're seeing here is the AR/VR Pro -- intended as a professional tool, with use cases in design and CGI.
I don't think this is intended as a consumer product yet. And the price and the specs reflect that.
You have absolutely no idea what it’s going to support or if it’s even really going to be released.Everyone is acting like the $3k price doesn't imply this isn't going to be positioned as a laptop alternative. The price isn't bad if you consider it's like a $1500 Macbook with a holographic display. It will absolutely support the wireless Apple keyboards, anything that runs in a web browser, and probably a virtual desktop for anything that can run on an iPad.
That’s a good point I hadn’t considered. The analogy between Mac and iPhone makes a lot of sense too. This headset can then continue to serve as the heavy workhorse device and also better serve industries where the smaller form factor doesn’t matter but power/image quality do. I think you are spot on. ??I agree with most of what you're saying, however I believe the AR/VR headset is not simply a precursor to a portable headset, but also it's own product line that will exist in parallel with the eventual AR glasses. And the relationship between them would be similar to that of Mac and iPhone.
I haven't really got eye fatigue from using VR. Face comfort is has been much more of an issue for me than eye fatigue.
The headset could potentially replace a MacBook Air connected to (multiple) big monitors.
But no amount of Apple magic is going to put $6000 worth of Mac computing power in a small and comfortable form factor. I mean, the performance will get better in the future, but it will always be behind a contemporaneous desktop computer.
No one wants this AR/VR. It's too gimmicky. It's also too expensive.
I’m on the same boat, I find this all too gimmicky.Eh, looking at a screen has to be more comfortable than wearing a headset. I’m not convinced. I also don’t really need more screen time in my life.
How do you have a wide FoV 6K per eye headset? I cannot think of any headset in existence outside those in labs that would achieve this.There are a lot of people who haven't tried VR enough to really understand it (or even to get used to it). My VR rig includes FFB racing-sim equipment as well and runs over 6000 pixels per eye in Wide FOV (4K per eye native resolution). That's with an FOV so wide you can barely tell you have an HMD on your face (no horse-blinder syndrome.) I can, for example, climb into a 1960s Ferrari 330 P4 race car and drive the ring, at night, in a thunderstorm, with frickin' fireworks that reflect in the paintwork of the car (AC + SOL + Rain effects.) If I want I can pull over, carefully climb out of the sim seat, walk around the damn car, and then stand there watching the other cars race by. Like many high-end VR users, I find the experience is so realistic it causes phantom senses: In this example I get colder as night comes on and I can smell the wet pavement. I recently had a friend give it a go and he said (and I quote): "That was one of the most intense experiences of my life."
Saying no one wants it, or that it's a gimmick is just utterly inaccurate. Go have some great VR experiences and you'll see what it can do. It might take you a while to get used to it though; it's no lie that some people experience disorientation, even at very high refresh rates. It's worth the time investment though: VR is to normal gaming as IMAX theaters are to a flip-book-animation.
I also have big doubts about usefulness, but here are two I think I'd like. 1) VR sports events where you can attend live NFL/yada games and see things from any angle, and 2) education where you can do live classes in other countries/languages/locations. I just think it will be at least another decade before any of this AR/VR stuff is meaningful. But I'm getting old.Still have no idea what this device could do for me.