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I actually love the design, what's wrong with it???...Dont understand why people are so oppose of it!

Neither do I. :confused: A 20 pages thread about nothing. :eek: There are some tips over at OSXdaily how to change Calendar, and other apps to brushed metal. After those easy modifications everything looks like iTunes. Awesome :rolleyes:
 
Always cracks me up when so-called intellectuals misuse "masturbation" without understanding the true definition of the word. To keep this forum family friendly, I'll just link to it below:

http://en.wiktionary.org/wiki/masturbation

There is NO alternate definition, and many people, attempting to sound educated, frequently get this wrong. They end up sounding like Damon Wayans prison character from "In Living Color" using random sexual words completely out of context.

Ever heard of a metaphor?
 
But others such as hardware guru Jonathan Ive find the inclusion of such features distasteful

Well, that is the problem right. You are interviewing a hardware guy about graphic design. It's like asking a contractor about interior design.
 
If you want an example of form over function, look at the ipad music app. AWFUL! I completely agree. I'd reather a bland interface that is simple and clean than this cluttered ****.
 
I like the idea, at least partially. It's a heck of a lot better than the cold gray/blue wash that OS X presents. I really dislike designs that make the whole system look the same. Each app should look unique and separate from the underlying system UI. The whole "lets wear matching UI's" phase lost it's appeal around the same time that the second Matrix movie was released.

Now I think that making an app look like a real life physical object that is only loosely related to the basic theme or concept of the app, well thats cheesy, at least when it's taken as far as apple takes it. In the app I am making for iOS, it's a midi controller app, I take elements from real music related hardware. I've styled the ui's buttons after the kind you would find on an old electric organ with many different pastel colours set on a textured black plastic with white screen printed labels. Many of the buttons light up when activated and reflect off the black plastic backing. The borders are a thin raised metal strip. It all looks quite nice, but it also looks nothing like an electric organ, that would be silly, it's a midi controller.
 
So maybe I'm just old, but the elements work well for me. I can't figure out how to do anything in Windows 8 so I'm not terribly interested in what the designers responsible for that have to say.

Making things on the screen work like they do in the "real world" has always been an Apple trademark. Why all the fuss about something that helps people connect more naturally and intutively?

Well then, since nobody under 30 has even seen a leather bound contact book and certainly wouldn't know how to use one, maybe the app should look like a computer? Oh, wait, it is a computer. That's what people use for contacts.

And a real calendar? Who uses a paper calendar?

And, truth be told, I don't mind the skeufommoropoixsms, but your argument doesn't hold water.
 
At least someone within Apple has some sense. This Mac OX "morphism" whatnot mess is hideous and ridiculous and needs to go.
 
Well, that is the problem right. You are interviewing a hardware guy about graphic design. It's like asking a contractor about interior design.


I don't think that's a very good metaphor ... contractors want something to get done for you, that's about it. Ive is not a laborer. He's a designer too, but his focus is on the DESIGN of the hardware. So it should be natural that he'd have an idea how the design of the software should go too.


The issue is exactly what the article states -- you've got two different schools of thought fighting over details. Eventually you'll get somewhere better than choosing just one or the other.. but in the mean time, some weird people (like me) really dislike the feeling of the game center because it really does look kinda "tacky" or as if someone just took their first lesson in photoshop regarding how to make a fake game table...

just two cents from an Ive supporter :rolleyes:
 
only if it's useful

A minimal visual hint might help people to quickly remember what something is and have new users figure out what it's meant to do. But anything beyond that seems to me to be misleading, unless it's a fairly comprehensive _functional_ simulation of a physical object.

And when an overdone cosmetic on the front of something without all the rest of the function as a visual simulation goes to the point of interfering with the utility of the UI, it's IMO gone way too far.

There's also the inconsistency of style: the basic GUI toolkit seems to be moving more toward being muted and unobtrusive (the grayish scrollbars instead of the electric blue ones, for example). But the useless eye candy seems to be going in the exact opposite direction.

If one has a sound-effects panel that looks AND WORKS just like the hardware, that's not tacky (although I doubt it's optimally efficient, except maybe on an iPad, where the whole surface is a control). But something that's about as useful as the props in a grade-B sci-fi movie is rather annoying.
 
I like the idea, at least partially. It's a heck of a lot better than the cold gray/blue wash that OS X presents. I really dislike designs that make the whole system look the same. Each app should look unique and separate from the underlying system UI. The whole "lets wear matching UI's" phase lost it's appeal around the same time that the second Matrix movie was released.

Now I think that making an app look like a real life physical object that is only loosely related to the basic theme or concept of the app, well thats cheesy, at least when it's taken as far as apple takes it. In the app I am making for iOS, it's a midi controller app, I take elements from real music related hardware. I've styled the ui's buttons after the kind you would find on an old electric organ with many different pastel colours set on a textured black plastic with white screen printed labels. Many of the buttons light up when activated and reflect off the black plastic backing. The borders are a thin raised metal strip. It all looks quite nice, but it also looks nothing like an electric organ, that would be silly, it's a midi controller.

Why should it look like knobs or buttons at all? Perhaps I've never used a midi controller or an old organ. Do your personal sensibilities about the app and the buttons lighting up off the black plastic, etc. possibly skew your design sensibilities in EXACTLY the same way the Apple designers are doing? Yup.

Think about the 14 year old just learning this stuff and picking up your app. Does the design and function mean anything to him? Would it be better in some other way that was universal? Could you possibly design your app to function MORE like the OS interface being used to lessen the learning curve and add to the comprehension of similar functions wherever possible?

That is good design. Not just, "I think the knobs look nice because the remind me of the knobs on an old Hammond organ." It's not about pesonal aesthetics. It's about right and wrong.

At least that's what I think. :)
 
I like the new wood, leather, etc. GRAY EVERYTHING IS SO BORING AND UGLY. these people need to be fired.

Also the shredder is amazing! I have downloaded a ton of test pass's just to shred them. I have shown people how awesome it is. It needs to stay.
 
Look like designed by Microsoft's designer team....

I though it was designed by Microsoft's designer team....
 
So maybe I'm just old, but the elements work well for me. I can't figure out how to do anything in Windows 8 so I'm not terribly interested in what the designers responsible for that have to say.

Making things on the screen work like they do in the "real world" has always been an Apple trademark. Why all the fuss about something that helps people connect more naturally and intutively?

Oh good, I thought it was just me. Windows 8 is anything but intuitive.
 
I didn't upgrade to lion for this reason
10.jpg
 
A product working well is one thing, but when its visually stunning as well that is what makes it stand out from the rest. I for one like Apple's 'lipstick on a pig'.

If it works, and works well, I don't mind the little touches

I suspect for the majority if folks that is true.

And until I hear Sir J say it himself I'm not buying all this sources stuff
 
Hate me all u want but I love how Apple implement the eye candy on the gui. I love it. Start making apps that looks as Android without all that beauty and I will stop buying apps.
 
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