Ah the entitlement to strip away apples legit profits never ends.Ah, the greed never ends. Apple looked at what unity wanted to do then said “hold my beer”
Ah the entitlement to strip away apples legit profits never ends.Ah, the greed never ends. Apple looked at what unity wanted to do then said “hold my beer”
Apple can easily implement a background process to track and send back app install list of your device on a regular basis. With each app having its own identifier, it’s not hard to put all the puzzles together and reflect how many of any given app is installed. With almost all users ultimate trust on Apple collecting their user data, Apple can easily send bills to affected developers demanding payment or seeking legal action.Apps that don't follow apples TOS these users better get ready for a monthly fee to have the free app installed.
My question is how will they know how many active installs are there per month are they going to use the secret hidden quiet notification test every month?
A lot of free apps I download and then delete, are these apps going to be allowed to download it into the computer via iTunes type store?![]()
There already is a fee. Every developer has to pay $100 to be able to sign any app. That's enoughWell you clearly don’t know. What were devs expecting? To pay nothing? It was obvious from the start there will be some kind of fee, like for Xcode or something else.
Apple can easily implement a background process to track and send back app install list of your device on a regular basis. With each app having its own identifier, it’s not hard to put all the puzzles together and reflect how many of any given app is installed.
Well that's just false. Entire companies like TENGEN and Wisdom Tree were created to work around Nintendo and in the end, it's also the reason developers jumped ship to other platforms like Sega Genesis and Sony PlaystationI still recall when game consoles would take like 60% in licensing fees for every cartridge sold. Nobody cried about Nintendo or Sony or Microsoft doing that
You know you don’t need to take my word for it. I’m just spelling out a possible way for it to happen. Also, Apple protects privacy when they see fit, not when user data matters. But that’s not a topic I want to argue anymore here.just spitballing …
Be even simpler for Xcode to associate the developer with the app identifier with Apple, and embed an api call when first run after being installed that’s effectively a phone-home with the app identifier. Put it into Xcode TOS and there’s no hullabaloo of Apple “scanning” people’s device.
Oh boy. You are NOT a software developer and it shows. Pretty much ALL modern software is based on or uses software developed by others for free. All websites, for example, including this one and apple’s, are based on software developed by others for nothing. So the precedent was set... like 40 years ago. Have you heard of open source? We would not be having this conversation if macrumors couldn’t use software that was developed by thousands of developers for free. Matter of fact, iOS would not exist if it didn’t use software developed by others for free.That would be laying the precedent that people can just use software developed by others for nothing.
You’ve misunderstood the entirety of my comment.You know you don’t need to take my word for it. I’m just spelling out a possible way for it to happen. Also, Apple protects privacy when they see fit, not when user data matters. But that’s not a topic I want to argue anymore here.
The EU regulation is clear cut about software application stores being "free of charge for the business user."
Counterfactual: Apple announces that every macOS app install is subject to the same fee structure. You all support that just like you do for iOS? Closed, locked-down platforms are good? That's what you tech people think?
If you’re app is free, why the hell would you list it in a side loaded store knowing the fees.
This is a non issue.
Theyll just charge the users. There is no such thing as a free lunch.🤷🏾♂️It's basically the same greedy BS that Unity tried last year with the fee for every install. They will be backpedaling for sure ... I can't see the EU accepting this.
I dont think Apple is being greedy here.Ah, the greed never ends. Apple looked at what unity wanted to do then said “hold my beer”
You known certain apps are allowed in Apple's app store.If you’re app is free, why the hell would you list it in a side loaded store knowing the fees.
This is a non issue.
I know what open source is. I’m a SysAdmin, not an idiot. We’re discussing business models being effected by EU laws, not the (worthwhile) aims of Open Source and the FOSS ideals.Oh boy. You are NOT a software developer and it shows. Pretty much ALL modern software is based on or uses software developed by others for free. All websites, for example, including this one and apple’s, are based on software developed by others for nothing. So the precedent was set... like 40 years ago. Have you heard of open source? We would not be having this conversation if macrumors couldn’t use software that was developed by thousands of developers for free. Matter of fact, iOS would not exist if it didn’t use software developed by others for free.
lol. Did you forget, Google provides Apple like 10-20 billion a year to be the default search engine. That 20 million a month would be chump change or a rounding error.Now that I’m thinking about it, what would Apple think if google suddenly starts to charge Apple the same rate as apple’s CTF to Apple Music app? Would Apple happily pay $20 million per month or fight google to the bitter end to not pay it?
A quick google search shows Apple Music hit 40m total downloads in Q1 2019, so I just use that number as a hypothetical.
Shelf space is not unlimited in either the grocery store or the App Store — it is constrained by costs and available capital. That’s why shelf space has a price (is not free) in both the grocery store and the App Store.If they had unlimited shelf space, your local grocery store wouldn't care. The more options they have, the more they can sell.
Because it’s free to install but it has in app purchases so you would want the lower fee…The only thing I can think of is that your app violates some App Store rule that would not allow it to exist on the Apple App Store. But otherwise, I thought the exact same thing you did.
Let’s part ways.You’ve misunderstood the entirety of my comment.
I also frankly don’t care to clarify.
Yeah but I don’t see Apple just paying up masimo patents. Instead they fight tooth and nail for that. Same for 30% commission fee. Apple clearly don’t see those 20 million dollars the same way we see it.lol. Did you forget, Google provides Apple like 10-20 billion a year to be the default search engine. That 20 million a month would be chump change or a rounding error.