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The AR/VR headset that Apple has been working on for years now is set to launch in 2023, which means rumors about the device are picking up. Bloomberg today shared some information on the headset's interface, the apps it will feature, and how it will work.

apple-ar-headset-concept-1.jpeg
Concept render based on purported leaked information by Ian Zelbo

Apple's mixed reality headset will have an "iOS-like" interface that will include "many functions" available on the iPhone and iPad, with the headset also able to serve as an external display for a connected Mac. Users will be able to see their Mac's display in VR, controlling the Mac with a physical keyboard and trackpad/mouse.

Using the headset will "feel familiar to Apple users," with an interface that is close to identical to the look of an iPhone or an iPad. There will be a Home screen with app icons that can be rearranged, as well as customizable widgets.

Eye and hand-tracking will be a "major selling point" for the headset, with Apple using external cameras that can analyze a user's hands and eyes. According to Bloomberg, the wearer will be able to control the headset by looking at an on-screen item to select it, then using gestures to activate the on-screen item. Unlike other headset options, Apple will not rely on a physical controller.

Likely to be named "Reality Pro," the headset will be able to switch between augmented reality and virtual reality. Augmented reality will overlay virtual objects on the real world, while virtual reality is an entirely virtual environment that shuts out the wearer's surroundings. Augmented reality functions will work through a pass-through mode that will use the exterior cameras on the headset, and swapping between AR and VR will be done with a Digital Crown-like control knob.

Video conferencing will be a focus, with Apple adding FaceTime-based video chatting capabilities and meeting rooms. A user's actual face and full body will be rendered in virtual reality for interactive meetings, with the realistic avatars available for one-to-one chats. FaceTime with multiple participants will use less detailed icons like Memoji.

Apple is working on VR content with media partners like Disney and Dolby, as well as updating Apple TV+ shows and movies to work with the headset. Apple's aim is to provide viewers with the experience of looking at a giant screen in an environment like a desert or outer space.

Apps will include Safari, Photos, Mail, Messages, Apple TV+, Apple Music, Podcasts, and Calendar, and the headset will have a dedicated App Store for third-party content. Siri will be able to be used for text input, as will an iPhone, iPad, or Mac keyboard. Apple is working on an air typing feature, but it is not expected to be ready for launch.

For those who wear glasses, Apple will provide custom lenses that are able to sit within the enclosure, and Apple is expecting users to wear AirPods to get an audio experience on par with the visual experience that the headset provides, though it will have built-in speakers.

As previously rumored, the headset will have an external battery pack to prevent it from overheating on a user's face due to the high-end Mac chips used for the device. The battery is approximately the size of two iPhone 14 Pro Max models stacked on top of one another, and it will power the headset for around two hours. An external battery will allow users to swap one battery and charge another to use the device for a longer period of time.

Other AR/VR rumored headset features include 4K microOLED displays, more than a dozen cameras, iris tracking, facial expression detection, and more, with details available in our roundup. The headset is expected later in 2023, perhaps as soon as the spring, and it will sell for somewhere around $3,000.

To get people interested in the headset, Apple Store locations will have a dedicated area where it can be demonstrated and tested after launch.

Article Link: Apple's Mixed Reality Headset to Feature iOS-Like Interface, Advanced Hand Tracking, and Will Work as Second Display for Mac
 
These rumors can’t decide if they are talking about AR or VR. Even within a paragraph they jump from one thing to another. Use physical keyboard and drink your tea/coffee while using VR desktop. Sure. Visor up, visor down, visor up, visor down. Totally user friendly.
 
I rather use a normal 2nd display than some AR googles as a 2nd display.
I rather wait for a 32" iMac honestly. That sounds more appealing to me and I'm not even a desktop user type person. But I guess it's cool Apple is working on some cool technology weather it will be ground breaking or not time will tell.
 
Looking forward to how they demo and see this used. It sounds impressive from a tech standpoint. At $3k its not going to sell alot, but they obviously aren't aiming for that. This is v1 of something new for them.

Being able to go AR through it is a good feature, be interesting to see how they think it should be used. (trying not to be pessimistic and be open to the concept - for the AR world, assuming it takes off at some point when the tech gets there, we want a vendor that just isn't totally about exploiting their users - Meta / Facebook)
 
As previously rumored, the headset will have an external battery pack to prevent it from overheating on a user's face due to the high-end Mac chips used for the device.
But… if the high end Apple Silicon chips are being used in the headset… how does having the batter off board prevent the chip from getting hot on the face? OR are they saying that they’re just removing the batteries from the face-heat equation? :)
 
These rumors can’t decide if they are talking about AR or VR. Even within a paragraph they jump from one thing to another. Use physical keyboard and drink your tea/coffee while using VR desktop. Sure. Visor up, visor down, visor up, visor down. Totally user friendly.
AR is always a part of the equation. From what I understand, Apple would be focused on experiences that depend on one being able to see their surroundings. So, using a physical keyboard (no big deal for touch typists) or grabbing a coffee/tea mug would be no problem because you’d just see it. No visor up visor down.
 
I rather wait for a 32" iMac honestly. That sounds more appealing to me and I'm not even a desktop user type person. But I guess it's cool Apple is working on some cool technology weather it will be ground breaking or not time will tell.
I prefer that also, I recognize the cool technology of AR/VR but its like the comparison to 8K the content isn't there yet and as you say time will tell how fast it does appear.
 
Definitely ticks all the boxes; it's basically an iPhone, it's more expensive then what you would think would be reasonable, Pro name thrown in for no good reason, partnered with Disney and even a risk of overheating.

Seriously though, the last cliche is that it will only make sense when you try it yourself. In other words, we'll have to wait and see.
 
What (who) is this product for? I just don’t get it.
Customers of the more expensive microsoft holo lens. Would be developers for a cheaper apple headset. And rich people who don't know what to do with their money.
 
I have to say that having a big virtual display available to me wherever I go with my laptop is really interesting as a graphic designer. Imagine going to a coffee shop or a coworking space where you don't have your external monitor. The dream is a holographic display of course 😂, but I'm interested to see how Apple will have tackled this headset.
 
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