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I'd like to see a logo a bit like this. It's called a record player but it's a nice one, it's an LP12.

majik-lp12_krane-tonearm_3q.jpg
 
If this means Apple will finally retire the most ugly icon in all of history, the iOS camera app icon, I’m happy!
 
Jony Ive has left the building; they're now gradually reverting his designs/decisions: removing the touch bar, bringing back several ports on macbook pros, sending the gradients in icons the way of the dodo.
I'm hoping the next move will be to make the memory and storage in laptops upgradeable again.
 
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Skeuomorphism really bugs me. I was looking on the iOS App Store the other day for a clean 2D good-looking chess game, and I basically gave up. Too many apps with ugly controls/decorations more suitable to a casino table, uninspired pieces, or pointless 3D graphics.

Really Bad Chess looked like it would fit the bill. Nicely designed pieces with a clean uncluttered UI. Ironically, the UI looks Really Good, but I want to play a proper game of chess, not a tongue-in-cheek version with random pieces.

Maybe I’m too fussy. That’s why I have a really small number of installed apps.
Chess.com is nice and clean in terms of design and you can play it on a computer too
 
Honestly, the UI looked better in the "Aqua" years. But I agree, the saturation can be lowered a bit.
Maybe even close to greyscale when elements / icons are not in focus. And remove all the flat look. Same for iOS.

Back in the day I adjusted iTunes 10.7 UI elements to low coloured version, just because I didn't like the all grey and flat UI.
Yes I agree to the look.
All I am asking is to give users a way to reduce the color intensity or a less aggressive to my eyes.
I find it very Disturbing... I don’t mind if they keep the original approach, just give me a possibility to drop it - maybe in Accessibility :)
 
It seems their main icon designers are freshmen from college, who just discover one function of Photoshop after the other, and use them all with the default settings. It's so amateurish, I'm really wondering what is going on with Apple in regards to UI design in general. A lot of their latest changes have UX designers pull their hair, because they get even the basics wrong, apparently lacking any knowledge or experience in iconography, usability, legibility, etc.
 
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It seems their main icon designers are freshmen from college, who just discover one function of Photoshop after the other, and use them all with the default settings. It's so amateurish, I'm really wondering what is going on with Apple in regards to UI design in general. A lot of their latest changes have UX designers pull their hair, because they get even the basics wrong, apparently lacking any knowledge or experience in iconography, usability, legibility, etc.
So many experts in macrumors threads.
No one uses Photoshop anymore btw so doubt it is grads.
 
Did anyone ever figure out what the App Store icon is actually supposed to be? Three sticks arranged to look like an ‘A’… is that literally it?
 
Did anyone ever figure out what the App Store icon is actually supposed to be? Three sticks arranged to look like an ‘A’… is that literally it?
Yes. It’s origins is the Mac Applications icon which was an A made from tools (paint brush, ruler and something else). These tools are now sticks.
 
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