Is anyone asking or a gamer headset from Apple?That’s what I’ve been saying. There hasn’t been a single rumor about the controller setup. If there are no controllers, there’s no way this thing is even partially geared towards gaming. A lot of games would work with hand tracking alone, but not most of them. That’s the biggest portion of VR/AR currently. It’s more niche to use it for work.
I will say that the rumored specs sound nice, but unless it can be used with SteamVR and has controllers, I don’t want it.
The inventor of the iPod knows the technology behind the iPod, but he doesn't know the technology behind VR/AR. Why would anyone listen to him?The inventor of the iPod says it best
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iPod Inventor Tony Fadell: 'F*ck The Metaverse' - ExtremeTech
Tony Fadell, inventor of the original iPod doesn't think much of the Metaverse or current social media.www.extremetech.com
That would be fine except I have yet to see one usage case or quality experience of any AR app on iOS or elsewhere. Its a dead end Apple keep chasing.The best AR camera is the one you have in your pocket. Maybe just my conservative thought.
You could say exactly the same thing about the iPhone and the Macintosh/Apple II.
Solutions in search of problems. At least that's what people thought. They were proven wrong, and Apple will prove people wrong again here.
The watch was a solution in search of a problem until they found one: health and fitness. Now the watch is indispensable to millions and continues to grow its customer base each year.a "solution" in search of a problem ...
yes, there are use cases: gaming, learning, remote trouble shooting and such, but nothing for your average consumer, and the thought of a "meta verse" is creepy
Yes, it was iterative, but the touch-screen keyboard functionality threw people for a loop. The iPhone as a product seemed weird to people, but yes, cellphones were certainly accepted at that point. If we go back to the brick phone stage, then there was equal skeptism for the whole idea of a cellphone.I'm guessing you weren't there.
The iPhone was the culmination of decades of variations on the pocket computer -- https://en.wikipedia.org/wiki/Pocket_computer -- versions of which kept popping up and failing until the iPhone got it right. It was hardly a "solution in search of a problem."
And the home computer a "solution in search of a problem"? In the 1970s everyone and their brother offered a home computer -- Commodore, Atari, Sinclair, Radio Shack.
I definitely agree that this is a niche market currently. Certainly some people are interested though, otherwise I don't think Apple/Microsoft/Google/Facebook would be working on it like they have. I think there are some significant challenges to solve before the average consumer has much interest in it. Mainly like, how can I use this to get immersed in some other world but also not run into one of my walls 🤣Way too many issues with this product.
I honestly don't think anyone in the AR/VR is interested anymore. Niche Market!
Being able to understand others when you speak a different language is dumb?AR/VR is dumb anyway, so whatever. ?♂️
The same was said by iPad critics.Niche Market!
Today, but in 20 years?AR/VR is dumb anyway, so whatever. ?♂️
I wasn't around when the Apple II came out, but I was when the iPhone launched and that definitely wasn't what people thought. There was a clear evolution from increasingly capable feature phones to early smartphones and the iPhone was just the next step in that evolution.You could say exactly the same thing about the iPhone and the Macintosh/Apple II.
Solutions in search of problems. At least that's what people thought. They were proven wrong, and Apple will prove people wrong again here.
I burst out laughing at the “imagination” remark. That’s exactly why mixed reality headsets are needed. The vast majority of people have little imagination. Empirical evidence abounds. I am often amused by how “anti-modernity” many Mac posters are. Apple among the richest and most innovative companies in the world with followers who want Tim Cook out, who claim “VR is dead”, and where lower socio-economic class price resentment is pervasive. Apple has smartly ignored the pretentious and often ignorant views spewed here.We already have a built in, high tech AR/VR capability. It’s called our imagination. It’s free, no installation required.
It wasn't exactly clear that the touch screen functionality replacing the physical keyboard was an evolution. Plenty considered it a devolution.I wasn't around when the Apple II came out, but I was when the iPhone launched and that definitely wasn't what people thought. There was a clear evolution from increasingly capable feature phones to early smartphones and the iPhone was just the next step in that evolution.
Which is exactly why Apple isn’t making one.The inventor of the iPod says it best
![]()
iPod Inventor Tony Fadell: 'F*ck The Metaverse' - ExtremeTech
Tony Fadell, inventor of the original iPod doesn't think much of the Metaverse or current social media.www.extremetech.com
Apple seems to be rotting from the inside out, as happened under another bean counter that was similar to Tim Cook in both demeanor and approach to business… John Sculley.
I actually do see use cases as I pointed them out, and there are more.The watch was a solution in search of a problem until they found one: health and fitness. Now the watch is indispensable to millions and continues to grow its customer base each year.
Just because you and I can’t imagine how this product would actually be useful doesn’t mean apple can’t or won’t.
You’re joking right?Apple’s troubles with new products is concerning to say the least. It shows a lack of leadership and bureaucracy running amok at Apple. Apple Car and AR/VR glasses… products even relatively low tech companies like GM and Facebook have been able to produce with a modicum of success is out of reach for the once innovative Apple.
Apple seems to be rotting from the inside out, as happened under another bean counter that was similar to Tim Cook in both demeanor and approach to business… John Sculley.
Smart watches were in no way an established product category before apple released their watch. It was just as niche as headsets are today. And now the Apple Watch is huge and only getting huger.I actually do see use cases as I pointed them out, and there are more.
But you can't compare this to AW, ho many non-smart watches have been in use before AW? more than a billion and a lot of folks do not use their AW for what you're describing, just look in the AW subforum ...
and comparing it to the iPhone is lame too, how many folks had cell phones prior to the iPhone?
how many folks today have AR/VR headsets? not a lot, very very niche. And AR/VR has been around for a long time, and have not taken off in any way shape or form. I was in charge of evaluation the xybernaut wearable computer almost 20 years ago, cool technology for that time period, we saw lots of opportunities but it was simply cost prohibitive at the time, and nothing really has come out of it ...
I am sure Apple will come up with a solid product, for a niche market and continue to search for problems to solve. I simply don't see it as a mass consumer device.
Is your point that because you haven't seen something it can't exist?That would be fine except I have yet to see one usage case or quality experience of any AR app on iOS or elsewhere. Its a dead end Apple keep chasing.
There was more than enough to keep the Apple II going even *before* the killer app, VisiCalc -- the first spreadsheet -- appeared two years later.I wasn't around when the Apple II came out, but I was when the iPhone launched and that definitely wasn't what people thought. There was a clear evolution from increasingly capable feature phones to early smartphones and the iPhone was just the next step in that evolution.
But health trackers were, including the ones that had clock readouts. Not as general a device as the Apple Watch, but clearly an established product category.Smart watches were in no way an established product category before apple released their watch.
I was referring to traditional watches btw ...Smart watches were in no way an established product category before apple released their watch. It was just as niche as headsets are today. And now the Apple Watch is huge and only getting huger.
You said the headset is a solution in search of a problem. I’m saying apple will do a better job of pointing it in the direction of the right problem than you or I could.