Wow reading the comments, how much pessimism. It feels like 2007, 2010, 2014, 2016 again. I think it’s hard NOT to see the potential of VR/AR.
That would be fine except I have yet to see one usage case or quality experience of any AR app on iOS or elsewhere. Its a dead end Apple keep chasing.
Doing AR glasses that are the same size as normal eyeglasses makes a ton of sense. It’s something you can use daily, it’s space where productivity can be increased, and it doesn’t need to rely on other people for success.
Oh sure, same as mobile phones in that respect. But smart phones were niche (and sucked) before the iPhone, same as tablets, same as smart watches, same as existing AR/VR headsets.I was referring to traditional watches btw ...
Let's have this conversation again 2-3 years after Apple's release of AR/VR ...
It's not a mass consumer device. Tim Cook has made it clear this device is for developers, high end producers and early adopters. Apple is not going to enter the low end sub $800 market. Those thReady Player One (seriously only one player will be able to afford this)
"Anti-Modernity" is common on MacRumors.Wow reading the comments, how much pessimism. It feels like 2007, 2010, 2014, 2016 again. I think it’s hard NOT to see the potential of VR/AR.
Except I’m sure Steve Jobs gave the iPhone group priority.Same “problems” plagued the iPhone. If these “problems” didn’t happen then that would be a worry. Can’t wait for Apple AR!
That’s typically how it goes on sites like this.Wow reading the comments, how much pessimism. It feels like 2007, 2010, 2014, 2016 again. I think it’s hard NOT to see the potential of VR/AR.
That’s typically how it goes on sites like this.
Others refuse to see the potential in future technology they don’t understand, therefore; they shame or dismiss it. Just because an unreleased product doesn’t meet their narrative, means the mentality of “No one would want this……”.
I don’t allow the Internet to make judgements for me, staying open minded to the potential of AR/VR likely will benefit my chosen industry.
Maybe in the iPod and iPhone, but it was very easy to switch out the battery in a few minutes on the Mac Book Pro.That started with Jobs. Were you advocating his replacement back then?
Yet…no one (Including yourself) here knows what Apple is doing in this sector, plan of execution and how they plan on demoing this new architecture.it's just not the game changer people thought it would be.
Until the technology gets to the point where it is no different than wearing a regular pair of glasses it is going to be very intrusive.Even inside Apple there seem to be skepticism about this. What problem is this trying to resolve?
Apple II/Macintosh - desktop computing itself didn’t seem to have a defined purpose, but solution for desktop publishing/graphic design/illustration. Certainly as a communication and information resource with the rise of the Internet and to do so in real time; it proved it’s worth. Now we rarely send mail, we shop online a lot etc.
iPod - Having 8,000 CDs and not being able to make a custom playlist was just not a feasible direction. Immediate sense.
iPhone - Easy to carry communication tool, maps, email and other forms of real time communication and access to information on the go. Made sense.
iPad - Prove that for the vast majority of users, a big hulking Mac or PC was not needed. This is the computer I in fact spend most of my time using.
Watch - Not obvious at first, but notifications and not having to always reach for your phone is convenient. Fitness benefits and at least helps you to be a little bit cognizant of your health.
Airpods - Convenient, wireless and nice companion to existing devices like the iPhone and the Mac.
AR device - Just not seeing how wearing a visor all day is gonna help me enjoy my world and be more productive.
Define a very long time? VR consumer products have selling for the past 6-7 years, or for a couple of years in the 90s. Inbetween the 90s and now, we had a large gap of nothing, so we don't count that.we've had vr/ar for a very long time now and it doesn't suck, it's just not the game changer people thought it would be.
Yet…no one (Including yourself) here knows what Apple is doing in this sector, plan of execution and how they plan on demoing this new architecture.
That makes very, to little no sense.there won't be anything new. maybe enhanced experiences of what we already have, but not new ones.
Wow reading the comments, how much pessimism. It feels like 2007, 2010, 2014, 2016 again. I think it’s hard NOT to see the potential of VR/AR.
future technology they don’t understand
If AR/VR was supposed to go the way of 3D TVs, it would already be dead with no work going on in the space.Wow this is quite the leak! It really seems like AR/VR is going the way of 3D TVs. AR/VR has very good niche use cases but I don't think it will take off with the general public.
Which is why those execs didn’t approve the camera upgrade in 2018. They themselves couldn’t see the vision. Meta is bleeding cash because of it. All it’s allowing devs there to do is order expensive MacBook Pro’s at the company’s expense. I know because I follow one Facebook or at least stalk their account. ?This is the thing I’ve been asking for years. Outside of maybe gaming, it just seems like tech companies trying to make something big because it benefits them rather than benefiting the user. It’s like 3D tvs all over again.
That's exactly how people thought of early PCs. There are plenty of applications for the tech.I don't really see a reason for VR headsets other than gaming and porn. Since Apple likes to pretend porn doesn't exist, and gamers use PC's, the VR headset seems like a big waste of time and money.