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I don't really see a reason for VR headsets other than gaming and porn. Since Apple likes to pretend porn doesn't exist, and gamers use PC's, the VR headset seems like a big waste of time and money.
VR has always been a stepping stone to AR. From watching this space for well over 5 years now it’s pretty clear Apple has a massive project afoot in the AR space and really doesn’t care that much about the dead end that VR is.
 
Wow reading the comments, how much pessimism. It feels like 2007, 2010, 2014, 2016 again. I think it’s hard NOT to see the potential of VR/AR.
I don't see any use for it, and it's not hard at all. Maybe gamers (not me), and maybe some robot control (not me), and that's about it.
 
The inventor of the iPod knows the technology behind the iPod, but he doesn't know the technology behind VR/AR. Why would anyone listen to him?

Because he is smart and didn’t screw people over like Zuckerberg And isn’t making racist death machines like Palmer Lucky.
 
VR has always been a stepping stone to AR. From watching this space for well over 5 years now it’s pretty clear Apple has a massive project afoot in the AR space and really doesn’t care that much about the dead end that VR is.
PCs are a much of a dead-end stepping stone to smartphones as VR is to AR.

Which is to say that VR is not a dead-end and will always play a significant part in AR's future.
 
I don't see any use for it, and it's not hard at all. Maybe gamers (not me), and maybe some robot control (not me), and that's about it.
It is hard, because people are not good at imagining new concepts. The idea of a PC that allowed you to type commands to move pixels on a screen was once alien to the masses.

Think about the applications it has for communication, for exercise, for education, for travel/telepresence, for daily assistance and navigation. Those would scale well to consumers, and then there's the more specialized or enterprise stuff on top of that.
 
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PCs are a much of a dead-end stepping stone to smartphones as VR is to AR.

Which is to say that VR is not a dead-end and will always play a significant part in AR's future.
I guess I phrased it wrong. I see VR as subset of AR more than the two being exclusive. An AR device seems to be much more of a real world use platform to me than VR. Even Meta has just demonstrated passing real world imaging into their upcoming VR device…which makes it an AR device.

Does that make sense?
 
I burst out laughing at the “imagination” remark. That’s exactly why mixed reality headsets are needed. The vast majority of people have little imagination. Empirical evidence abounds. I am often amused by how “anti-modernity” many Mac posters are. Apple among the richest and most innovative companies in the world with followers who want Tim Cook out, who claim “VR is dead”, and where lower socio-economic class price resentment is pervasive. Apple has smartly ignored the pretentious and often ignorant views spewed here.
Everyone has imagination, I didn’t say everyone uses it. For the techies, it’s like a Star Trek holodeck in your head.
 
It is hard, because people are not good at imagining new concepts. The idea of a PC that allowed you to type commands to move pixels on a screen was once alien to the masses.

Think about the applications it has for communication, for exercise, for education, for travel/telepresence, for daily assistance and navigation. Those would scale well to consumers, and then there's the more specialized or enterprise stuff on top of that.
This, a new platform is always hard to imagine what can be done with it. Especially one that is based on entirely new (to the masses) interaction paradigms with the tech.

I see a TON of potential for AR….provided it has nothing to do with the Metaverse.
 
Funny, Jobs was never a tech leader either, but he certainly played his part to get Apple where it is today.
Jobs was very much a tech leader. Inventor? Not so much, but leader? Yes. Jobs was innovative and in touch with the reality of the tech 90% of the time. Cook is a bloody bean counter with a finance background.
 
The idea of a PC that allowed you to type commands to move pixels on a screen was once alien to the masses.
Not me, I got in at the ground floor on computers and knew that's what I would do, even though I was still in Jr High. (1973 or so) I saw the math and speed that it could allow. That's way different than just a visual medium.

Think about the applications it has for communication,
Don't see any applications for communications that isn't already covered by a flat screen. (phone or computer)

for exercise,
??? Seems that's more manual than ANYTHING else.

for education,
Maybe, but what can it add over what we already have?

for travel/telepresence,
Nah. Flat screen would work just as well.

>For daily assistance and navigation.

I just don't see how that would be better -- to me it would distract too much.
enterprise stuff on top of that.
That's the only area I see it working, but it wont be cheap or mass market. (And I'm including medicine in this category)

Nothing there excites me, but than again, I'm not a very visually oriented person, so whatever. And the goggle look isn't appealing either!

Give me an addon memory device, a direct computer I/O link into my brain, a wearable computer I don't notice I have on. Those things excite me. :)
 
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I don't see any use for it,
So what you’re really saying is, you’re not the appropriate demographic. Ok, got it.
I don’t think anyone here would expect Apple to target AR/VR for every consumer. We already know the price point will probably be out of reach for the average consumer, just because you dismiss this product, because it doesn’t appeal to you, means nothing, considering you have no idea yourself the potential behind this and its overall capabilities.
 
Not me, I got in at the ground floor on computers and knew that's what I would do, even though I was still in Jr High. (1973 or so) I saw the math and speed that it could allow. That's way different than just a visual medium.


Don't see any applications for communications that isn't already covered by a flat screen. (phone or computer)


??? Seems that's more manual than ANYTHING else.


Maybe, but what can it add over what we already have?


Nah. Flat screen would work just as well.

>For daily assistance and navigation.

I just don't see how that would be better -- to me it would distract too much.

That's the only area I see it working, but it wont be cheap or mass market. (And I'm including medicine in this category)

Nothing there excites me, but than again, I'm not a very visually oriented person, so whatever. And the goggle look isn't appealing either!

Give me an addon memory device, a direct computer I/O link into my brain, a wearable computer I don't notice I have on. Those things excite me. :)
You are literally the person Henry Ford spoke about when saying, "If you asked people what they wanted, they'd ask for a faster horse" when he was working on the first motor vehicle engine.

Why take a new medication that cures caner when we already have chemo and radiation? That is what you sound like.
 
The metaverse and its surrounding technologies are gonna fail hard, it's all hype and no substance, there is no use case for the average person, it appeals to a small demographic that has no budget for this ****. It might take off 2030s onward but I wouldn't hold my breath for then either.
 
AR is the future but it sounds like it’s not ready yet. Apple might need to wait on this project another few years/decades.
 
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Who’s with me thinking that AR/VR is still a gimmick? I don’t think I could be less excited about any other technology
Still a gimmick yes, but we’re less than 10 years away from having the ability to project images and info onto the real world from what looks like a regular pair of glasses. *That* is going to open up whole new avenues of “ambient” computing.

Personally, I work on cars a lot. The first company that makes a Haynes manual-level AR assistant for working under the hood is going to have customer from me.

Can’t see where a hose snakes to? Okay, just overlay the schematics so I can see where it *should* go.

Don’t know what size wrenches I’m supposed to use before crawling under the car? No problem, the sizes, lengths, and torque specs will just be there when I look at them.

That kind of thing is easily 10+ years away as a platform needs time to build content, but there is massive potential in just industry alone. They’re doing this today with HoloLens, but the tech to cramming it into regular glasses grows tantalizingly closer every year….

I’m not exited about AR for any of the Social crap (I don’t use social media), it’s all the OTHER use cases that excite me. I hope the Metaverse crashes and burns spectacularly.
 
So what you’re really saying is, you’re not the appropriate demographic. Ok, got it.
Yep. But then all I stated was opinion just like everyone else here.
I don’t think anyone here would expect Apple to target AR/VR for every consumer.
They shouldn't if they do.
We already know the price point will probably be out of reach for the average consumer, just because you dismiss this product, because it doesn’t appeal to you, means nothing, considering you have no idea yourself the potential behind this and its overall capabilities.
Just like what you say is just as meaningless. You don't know how the masses will react to it any more than I do. You like it, cool, use it, but that's about it.
 
You are literally the person Henry Ford spoke about when saying, "If you asked people what they wanted, they'd ask for a faster horse" when he was working on the first motor vehicle engine.
You don't get me at all! I want something MUCH MORE than VR/AR goggles can give me. I don't want a faster horse. Think of a real holodeck, or direct brain input for AR. (always on)

With AR/VR goggles, all I see are the drawbacks, heavy, uncomfortable, sweaty, short battery life -- it's just not good enough.

Personally, I work on cars a lot. The first company that makes a Haynes manual-level AR assistant for working under the hood is going to have customer from me. Can’t see where a hose snakes to? Okay, just overlay the schematics so I can see where it *should* go.
That would be cool, I agree, bit not mass market.
 
You don't know how the masses will react to it any more than I do.
Except, the difference between my post and yours, you totally dismissed AR/VR as an all-around statement. You have zero experience with an unreleased product that you have no idea what its capabilities are, let alone something that you have no interest in, and then you go on some side tangent about ‘gaming’, which you have no idea again, if that’s Apples intention or not for the main propose. So why are you here then?

I Strongly suspect that you just don’t have an idea of what this product is and where it leads into other sectors (I.e-entertainment/professional), but you’re focused on the ‘gaming aspect’.

You’re right, you are entitled to your opinion, but don’t dismiss something that you have no idea yourself of the capabilities, it just makes you look uneducated.
 
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I guess I phrased it wrong. I see VR as subset of AR more than the two being exclusive. An AR device seems to be much more of a real world use platform to me than VR. Even Meta has just demonstrated passing real world imaging into their upcoming VR device…which makes it an AR device.

Does that make sense?
I get where you're coming from, though the terminology would be an MR (mixed reality) device where you can do both AR and VR or be in a blended state of both. The mixed reality spectrum describes the full spectrum from AR to VR and the inbetween.

That is ultimately the true potential of the technology. To be capable of not just AR, not just VR, but to do both either in the same device or allow users of the two sides to interact with each other through applications.
 
Except, the difference between my post and yours, you totally dismissed AR/VR as an all-around statement. You have zero experience with an unreleased product that you have no idea what its capabilities are, let alone something that you have no interest in, and then you go on some side tangent about ‘gaming’, which you have no idea again, if that’s Apples intention or not for the main propose. So why are you here then?

I Strongly suspect that you just don’t have an idea of what this product is and where it leads into other sectors (I.e-entertainment/professional), but you’re focused on the ‘gaming aspect’.

You’re right, you are entitled to your opinion, but don’t dismiss something that you have no idea yourself of the capabilities, it just makes you look uneducated.
Ah, the typical macrumors personal attack, I knew it would come.

Why am I here, I like future tech, probably just like you, and discussing it is interesting. Even if I don't like every product.
 
AR is the future but it sounds like it’s not ready yet. Apple might need to wait on this project another few years/decades.
Definitely decades? Seems to be the biggest issue around AR is battery life for the devices, like AR glasses. We haven't seen any significant advance in battery technology for decades and seems this is the exact kind of device that will need a serious battery bump to work.
 
Even if I don't like every product.
<Snipped the semantics>

We got that part Bob, you don’t like AR/VR, it’s not for you, etc, ect. But that’s not what your post was indicating, so I questioned you and called you dismissing something entirely that you were indicating it was about ‘gaming’, when you yourself have no idea what Apples intentions are or other leading avenues. All you need to do is just back up your statement, that’s all.
 
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