Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
You are 100% correct. My opinion is the only reason these people want the AVP to fail is because they were unable to afford one.
Trying to insult critics' assumed (by you) disposable income isn't the flex you think it is.

No, I don't want a populace - already nose-down in a screen, isolating themselves from real-world connections - taking an even bigger leap in closing themselves off. Not to mention how creepy it is, to have people blindfolding themselves into a world where Apple and Tim Cook get to choose *everything* you experience. It is the definition of dystopia.

Occasional special uses, like video games or professional visualization tools, fine. I own multiple VR headsets for these purposes.
 
Last edited:
Newton actually was a flop. The concept of handwriting recognition was ahead of its time. Unfortunately, it was also ahead of the hardware's time as well. Concept means nothing without execution.
Yep, I bought one of the later-model Newtons at the time (still have it), but its handwriting recognition never got to the point where I thought it was really adequate. Some people were able to get used to the stilted ways you had to write text to get it to be reliably interpreted, but not me, and I'm guessing this was true for a lot of other people.
 
Have you ever even put an AVP on? I'm going to bet NO. I have one and it is in NO way uncomfortable. 90% (research proven) of negative AVP posts are from people who have never even tried it, but are jumping on the "hate AVP" train because...
You have to be kidding me. It may be the most comfortable headset yet (I don’t know, because I have not tried other headsets) but it was in no way comfortable to me. I tried both straps, fiddled with it for nearly half the demo, and never got it feeling to the point of what I would call “comfortable”.

The demo was awful, they could not even fix the technical problems the two of us had during the demo, and I could not see a use-case for the cost.

You can? Great! Understanding opinions should be your next goal in life.
 
You can buy a Meta Quest for a lot less but they’re still not selling.
Actually they're selling quite a few of them, despite their currently questionable resolution, weight, passthrough camera distortion, etc.
 
Last edited:
You have to be kidding me. It may be the most comfortable headset yet (I don’t know, because I have not tried other headsets) but it was in no way comfortable to me. I tried both straps, fiddled with it for nearly half the demo, and never got it feeling to the point of what I would call “comfortable”.

The demo was awful, they could not even fix the technical problems the two of us had during the demo, and I could not see a use-case for the cost.

You can? Great! Understanding opinions should be your next goal in life.
You must be kidding. Are you really lecturing me about understanding "opinions"?? How insulting. And what you clearly don't understand is that in today's milieu, most "opinions" aren't based on any kind of understanding, facts, etc. They are simply utterings that are given out of hate and meanness and a follow-the-leader mentality.

Case in point. Right here on MacRumors. We see innumerable people give their "opinions" on the AVP without having even tried one on. Great, you did and you found it uncomfortable. But that doesn't mean everyone else does.
 
You have to be kidding me. It may be the most comfortable headset yet (I don’t know, because I have not tried other headsets) but it was in no way comfortable to me. I tried both straps, fiddled with it for nearly half the demo, and never got it feeling to the point of what I would call “comfortable”.
I do think Apple was poorly served by not doing better training of their staff for the demos - it took wearing the device for a few hours before I figured out the "right" way to wear it, which is definitely different from how I was instructed to wear it at my demo (which while not uncomfortable, wasn't exactly "forget you're wearing it" (which is much, much closer to where I am now with the solo loop). I also suspect there are some face shapes/angles that make the device more or less comfortable - maybe I lucked out genetically for AVP usage.
 
  • Like
Reactions: johnsawyercjs
AVP is very successful.

By number of units sold? No.

By saving meta (eugh..) and the entire VR/AR tech sector? Yes...



At the time that AVP was about to come out. The entire AR/VR field was about to go the same route as 3d-tvs. Meta was dredging the bottom of the sea... Both stockwise and techwise... In short, Meta was killing the technology.

AVP comes out and presto-fixo... Facebook stock is back to pre-meta debacle etc levels. Entire AR/VR field is filled with investment and progress again.


Apple is the 800 pound gorilla of tech... When Apple makes moves, no other tech company dare to NOT invest where they go. It`s the iPhone effect. You do not want to be left behind on a iPhone like tech-ride...

Apple was in a pickle, if they go in, they help save meta... Not great. But if they didn`t do it, it would mean that the entire field of AR/VR goes down. IF there is no wider field of investment, if there are no other companies doing the tech, it makes it impossible for apple to come in and sweep the field with an amazing solution. I think that is why Apple and Tim Cook felt they had to come out with the AVP they came out with, at the time they did.
 
Counterpoint -- they seem to run lean still, despite their valuation and financial size

Example 1 of a zillion ... tons of their own iOS apps still without iPad versions

They honestly seem to have way too many balls in the air at any given moment now
Good counterpoint. But personally I do not see a $4T company having "way too many balls in the air at any given moment now." Tim Cook has proven himself as an extraordinary manager.
 
AVP is very successful.

By number of units sold? No.

By saving meta (eugh..) and the entire VR/AR tech sector? Yes...



At the time that AVP was about to come out. The entire AR/VR field was about to go the same route as 3d-tvs. Meta was dredging the bottom of the sea... Both stockwise and techwise... In short, Meta was killing the technology.

AVP comes out and presto-fixo... Facebook stock is back to pre-meta debacle etc levels. Entire AR/VR field is filled with investment and progress again.


Apple is the 800 pound gorilla of tech... When Apple makes moves, no other tech company dare to NOT invest where they go. It`s the iPhone effect. You do not want to be left behind on a iPhone like tech-ride...

Apple was in a pickle, if they go in, they help save meta... Not great. But if they didn`t do it, it would mean that the entire field of AR/VR goes down. IF there is no wider field of investment, if there are no other companies doing the tech, it makes it impossible for apple to come in and sweep the field with an amazing solution. I think that is why Apple and Tim Cook felt they had to come out with the AVP they came out with, at the time they did.
I am not entirely sure as Apple has made a device that is sort of too good. But it is a challenge for the others.

I am looking forward to seeing the Samsung headset with GoogleXR. I imagine this is going to challenge the VP in terms of close to specs but at a lower but still expensive price (relative to average earnings….)
 
I have zero reason to expect AVP to evolve like Newton. Newton didn't evolve. It was discontinued a decade before iPhone.
Sort of correct. Newton was the first PDA; it evolved as Newton for ~seven years, then was canceled as a product in 1998 by Jobs because Apple was $millions in debt and products needed to be chopped.

All smartphones and tablets can be traced back to the Newton via their ARM processors. The Apple engineers that worked on Newtons first and their concept of full computer in your hand directly led to iPhones and iPads. So IMO the Newton's engineering evolved to tablets and phones. Newton was an important product for the world, irrespective of Apple's need to ultimately cancel it because Apple was broke.

Today IMO AVP fills a similar spot in tech, but today Apple definitely is not broke. My expectation is that Apple sees it as important tech [like I do] and that they will continue to invest.
 
Last edited:
I am not entirely sure as Apple has made a device that is sort of too good. But it is a challenge for the others.

I am looking forward to seeing the Samsung headset with GoogleXR. I imagine this is going to challenge the VP in terms of close to specs but at a lower but still expensive price (relative to average earnings….)
BMWs are at a "still expensive price (relative to average earnings….)" but that does not mean BMWs should not be produced.
 
Have you ever even put an AVP on? I'm going to bet NO. I have one and it is in NO way uncomfortable. 90% (research proven) of negative AVP posts are from people who have never even tried it, but are jumping on the "hate AVP" train because...

Spot on assessment.

As an aside, and a little off topic... I suspect many here don't really know what AR is, how it differs from VR, how AR is currently used commercially, and the large potential market, in both commercial and personal spaces. Once Apple gets to a point where a future AVP is less bulky, lower cost, and with Apple and developers creating AR apps, it'll take off far beyond the 300,000 - 400,000 AVPs Apple has sold over the last year.

I view the current AVP as more of a preview as to what the future holds.
 
Last edited:
You must be kidding. Are you really lecturing me about understanding "opinions"??

You claimed a "research proven" statistic earlier in this thread

90% (research proven) of negative AVP posts are from people who have never even tried it, but are jumping on the "hate AVP" train because...


Please back up that statement with the source data, or retract the claim

That's an actual rule here on the forum

(Rule #1 under Debate here)
 
  • Sad
Reactions: G5isAlive
Spot on assessment.

As an aside, and a little off topic... I suspect many here don't really know what AR is, how it differs from VR, how AR is currently used commercially, and the large potential market, in both commercial and personal spaces. Once Apple gets to a point where a future AVP is less bulky, lower cost, and with Apple and developers creating AR apps, it'll take off far beyond the 300,000 - 400,000 AVPs Apple has sold over the last year.

I view the current AVP as more of a preview as to what the future holds.
Exactly this. AVP is prototypical to be sure, but it is a helluva well done first iteration with huge potential. Folks who expect AVP to be an iPhone-type device with iPhone-type mass consumer sales need to think, and realize that there are a zillion tech product usages that are not iPhone-type usages, including many not aimed at mass consumer markets.
 
Since you asked - bought mine on release day, and currently use it while I WFH for 4-6 hrs daily; I travel twice a month for work, and it goes with me every time. It has completely changed my workflow for the better.

I definitely didn't plop down $3500 for a "gimmick/fad".
Would you say it is heavy tho? genuinely curious... glad you did enjoy yours btw...

btw my comment about the VirtualBoy was about the impact it ultimately had... not the tech itself.
 
  • Like
Reactions: turbineseaplane
Sort of a skewed sample set when pulling from the VisionPro subreddit

A ton of folks that may have moved on aren't even there anymore

Not trying to find any statistical truth there.

I found it useful for understanding what people who would pay 4k again for it actually use it for. Looks like there are two use-cases: people are willing to pay for:
  1. Virtual Mac Display replacing traditional displays for work
  2. Watching movies
I fall to the category 1.
 
  • Like
Reactions: G5isAlive
AVP is very successful.

By number of units sold? No.

By saving meta (eugh..) and the entire VR/AR tech sector? Yes...



At the time that AVP was about to come out. The entire AR/VR field was about to go the same route as 3d-tvs. Meta was dredging the bottom of the sea... Both stockwise and techwise... In short, Meta was killing the technology.

AVP comes out and presto-fixo... Facebook stock is back to pre-meta debacle etc levels. Entire AR/VR field is filled with investment and progress again.


Apple is the 800 pound gorilla of tech... When Apple makes moves, no other tech company dare to NOT invest where they go. It`s the iPhone effect. You do not want to be left behind on a iPhone like tech-ride...

Apple was in a pickle, if they go in, they help save meta... Not great. But if they didn`t do it, it would mean that the entire field of AR/VR goes down. IF there is no wider field of investment, if there are no other companies doing the tech, it makes it impossible for apple to come in and sweep the field with an amazing solution. I think that is why Apple and Tim Cook felt they had to come out with the AVP they came out with, at the time they did.
The Quest headsets are selling better than ever, but the Quest Pro was discontinued, and the PSVR2 isn’t doing well.
Some Quest OS updates have probably been inspired by the Vision Pro, but I don’t know of any significant changes.
The only direct competitor to the Vision Pro hasn’t been released.

I just don’t see any major influence on the VR ecosystem from Apple. And I’m saying this as someone who was very much hoping that Apple would have a positive impact on the industry even if I didn’t necessarily want an Apple headset.
 
Do you tether mac screen to AVP? How’s the experience working on wide screen of AVP?

Wireless. Using it multiple hours every day. I previously assessed that I still prefer my XDR over AVP, but with the curved displays I actually use AVP more due to being able to isolate myself to middle of Joshua Trees with an amazing floating 8k wide display.
 
It needs to be:
$999
Support controllers. Hands is great and all but for so many application is just does not work - Wacom have a 3d Pen coming… now that could alone be the killer app.
Doesn’t need eye screen, glass front, just needs to be functional.

Just the parts (without front display) >> $999

What really sets AVP apart is the display quality. Only device with comparable display quality is Varjo XR-4. I found Varjo lacking in all other aspects — it is really limiting to be tethered to a PC and I found passthrough and ergonomics unacceptable.

With the display quality, AVP allows full-day work in VR/AR. This is a game changer when compared to others that are mainly for games and movies.

With this, the price will stay high enough to pay for parts that allow the "full day work" use-case.
 
  • Like
Reactions: G5isAlive
... it was in no way comfortable to me. I tried both straps, fiddled with it for nearly half the demo, and never got it feeling to the point of what I would call “comfortable”.

I can fully understand why people find it uncomfortable in the demo.

It took two weeks of daily use before I got comfortable with AVP. I was close to giving up with it. Nowadays I can use it for 10h relatively comfortably.
 
If I could use Vision Pro to multitask on my Macintosh OS with multiple applications multiple windows open on macOS I would gladly shell out $3500. Having a 3-D workspace on macOS would change my life.
 
  • Like
Reactions: doelcm82
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.