Well, to be fair, the complaints about the lack of Mac support (at least on Apple Silicon Macs, if nothing else) are certainly valid. Blizzard used to be one of the most Mac friendly development houses, and there’s a sense of betrayal there. And what’s more, there’s not really a good reason why, as basic Mac support (at least for the new Apple Silicon Macs) is literally as easy as checking a checkbox or two in Xcode (or maybe it’s in iTunes Connect), since Apple Silicon Macs can (perhaps somewhat inadequately, since iOS apps are typically designed for touch input) support iOS apps, so long as they’re enabled for distribution to Macs.It’s for iOS because iOS/mobile was always first, then ported to the PC. Because the PC market is so huge.
And if this game supports controller input on iOS, then there really isn’t an excuse.
Edit: And, of course, there’s a certain sense that the Microsoft acquisition has something to do with it. Mac gamers likely do feel slighted, and Microsoft likely did buy Activision-Blizzard to shore up exclusives for their GamePass feature. So there’s genuine fear that Blizzard will no longer support the Mac in new development, at a time when Macs are outperforming pretty much all but the top spec PCs.
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