Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

Crowdx44

macrumors member
Original poster
Jan 11, 2017
37
3
California
Hi all,
so I have read a lot of people commenting about not running Windows on a Mac book Pro, i.e. people pretty much tell anyone with that intent to go buy a Windows laptop. So my question is why? From what I am finding, I do not see any other Windows laptop with the same quad core specs and as light with good battery life (in OSX).
My intent would be to run Windows 10 when I am plugged into power and when I am portable to use OSX.
The only other contender with quad core and somewhat portable is the Dell XPS 15 but it is noticeably heavier, thicker and just feels more bulky.
Am I missing something? What long term issues are people seeing running Windows on a Mac book Pro?
Thanks for the insight.
Patrick
 
There were a few teething issues in the first week with sound drivers – basically they blew the speakers. However there aren't any problems now as that's been resolved. You can BootCamp your new Mac without any concerns whatsoever. :)
 
Yes, I remember seeing that there was an initial issue. I suppose my question is, why would I not buy a Mac Book Pro to run Windows 10? What are the pitfalls? To me it seems that Windows 10 would perform the same on a Mac Book Pro as it would on a Windows 10 machine with some exceptions (it seems to run on the discrete card and does not use the cpu video card?)
Thoughts?
 
Yes, I remember seeing that there was an initial issue. I suppose my question is, why would I not buy a Mac Book Pro to run Windows 10? What are the pitfalls? To me it seems that Windows 10 would perform the same on a Mac Book Pro as it would on a Windows 10 machine with some exceptions (it seems to run on the discrete card and does not use the cpu video card?)
Thoughts?

There aren't any issues, there really aren't. If I had to drop OS X and buy a laptop to use Windows only, I'd still elect to use a Mac. The hardware is solidly built. Any dGPU updates can be downloaded from the manufacturer's website as Apple's won't be constantly updated. These can be found through either NVIDIA GeForce Experience or AMD Auto Detect.

However this isn't any different to other OEMs – you have to jump through the same hoops that you'd expect when running Windows. In conclusion, you wouldn't be getting a worse experience running Windows on a Mac. If anything, I'd say it'd be better, due to the aesthetics/build quality/trackpad, etc.
 
My main issue is that I have hardware which is not supported by OSX (USB UAD Apollo Twin audio interface).
 
In the UAD forum it is said that your USB interface won't run on a Mac, whereas the Thunderbolt version of the Apollo Twin won't run on Windows. Why someone in the UAD forum said it won't run under Bootcamp is really strange, if he installed all needed Windows drivers.

http://uadforum.com/wants-wishes/23802-apollo-twin-usb.html
http://uadforum.com/apollo-interfaces/23296-apollo-twin-usb-3-0-mac.html

The best advice is probably to ask such a specific question to UAD folks directly and join the discussions in their forums.
 
I know that it does not work in Mac with USB, simply no OSX drivers, OSX only supports Thunderbolt, my unit is the USB variant. UAD released the USB version as a windows only model and did not release any Mac drivers, forcing anyone who wanted use both platforms to have two separate units. Bootcamp runs it fine, I have already tested the unit in Windows under bootcamp :)
 
If Bootcamp runs it fine, then that's the way to go on a 2016 MBP, if you can't / don't want to wait until 2018's expected Coffee Lake 6-core CPU Macs or the rumored 2017 Kaby Lake revision.
 
Last edited:
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.