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More like Halo 3 Mac-exclusive (apart from the 360) in a few years, doubling the Mac's market share :)

But economically from Bungie's view, it'd be crazy to make Halo 3 exclusive to the Mac. To the PC, it'd be okay, as there are far more PC gamers, and a smaller amount of Mac gamers would lose out, but, regardless of loyalty, Bungie is a company, and it needs to survive by working like a company.
 
On a PC, you need a 8800GTS vga card to play 'comfortable' on a 22" or 24" TFT, if you want high detail that is. Most recent shooters need minimum a 8600gt to play with high detail, even with a smaller screen.
 
Maybe M$ will take the money they get from Budgie and buy Ambrosia, wouldn't that be a kick in the pants?

Escape Velocity 360....:(
 
But economically from Bungie's view, it'd be crazy to make Halo 3 exclusive to the Mac. To the PC, it'd be okay, as there are far more PC gamers, and a smaller amount of Mac gamers would lose out, but, regardless of loyalty, Bungie is a company, and it needs to survive by working like a company.

That and since MS still owns some 40% (rumor) of Bungie I imagine they would frown on a Mac only release of Halo 3.
 
This could be some good news. If bungie was really happy with how development was going and if they didnt have plans that M$ might not agree with, this could turn out to be very interesting in the future. :)
 
I'm not sure how many of you know this or if it's been mentioned, but Bungie originally programmed only for Macs. Halo was originally designed for the Mac, until Microsoft saw it and bought the company.

Source: Rolling Stone Magazine, Issue 1036

Yes, I remember. And I wanted Halo, but though - what kind of high-end Mac am I going to need?

Then, MS took advantage of the situation, bought them, and developed as the launch game for the XBox. I was rejoicing (I had played Marathon on my Mac). I can run Halo and all you need is a $300 console!

Now, think of a Halo FPS on a Wii! :D
 
What do you mean "no wonder"? They haven't even had the option to do mac releases since MS bought them. Whether they will now, we'll have to wait and see. If they do multiplatform releases, especially ones that include PC, I wouldn't be surprised if they do Mac as well.
i think my "no wonder" is a directly conclusion from the sentenses preceeding it. did you not read them?

option? funny, so you think without M$'s as onwer, they will write for OSX? there are countless game companies out there who are not owned by M$, how many of them are writing games for OSX?

Don't try to pinn everything into pc vs. mac, its a simple $$$ issue. game companies need to live too. they make decisions based on $$$.
 
This could be some good news. If bungie was really happy with how development was going and if they didnt have plans that M$ might not agree with, this could turn out to be very interesting in the future. :)
Um your M$ still hold equity share in Bungie. So I am not sure what you are getting at.
 
i think my "no wonder" is a directly conclusion from the sentenses preceeding it. did you not read them?

I did. And no, it's not.

option? funny, so you think without M$'s as onwer, they will write for OSX?

The possibility went from absolutely none to some. All I'm saying is that the possibility is there, and that there's no reason to completely discount the possibility.

Don't try to pinn everything into pc vs. mac

I didn't, nothing I said had anything to do with that.
 
The possibility went from absolutely none to some. All I'm saying is that the possibility is there, and that there's no reason to completely discount the possibility.

all I was saying is the possibility is near-zero. now I guess we agree with each other. good.
 
Surely you jest! While Halo's story is in ways connected to Marathon, the Marathon plot-line was WAAAAAAY better than Halo's IMO.
I was incredibly disappointed in how silly and mundane the story for Halo was, coming from Bungie, the masters at complex storylines in a game.

Honestly, the only thing Halo has over Marathon in my opinion is better graphics.
Halo 3 may become the biggest selling game ever, but that's only because young gaming kids these days have never experienced what it's like to play a game that actually makes you think, rather than just run around and kill things.
But hey, maybe that's all gamers these days can handle. Anything with a more complex story than a infant's board book and their attention span wanders.

I sincerely hope Bungie can get back to their roots as a game maker that makes intriguing games, in plot, game play and graphics.

I'm not jesting. I don't want to spoil the ending to Halo 3, but there are some *definite* connections between the two.

w00master
 
Not like they need much money after halo 3 :D

It depends. According to the rumors, one possible reason they split off was that MS was pocketing virtually everything and the bungie guys hardly saw any of it.
 
One word:


MYTH IV


Bungie did such a great job at Myth 1 & 2. Myth 3 was terrible when Microsoft took over. Myth community is still very much alive and well, Bungie should look into reviving the greatest game ever created.
 
they write game for $$$, and most mac platform (mini, low-end imac, macbook) cannot run it, plus small market share, no wonder they won't write for mac, is that not reasonable?

I think you are either too young to know your Bungie/Gaming history, or else were not in the loop at the time.

Bungie made a number of Exclusive Mac games starting in 1991 until they were bought out by Microsoft in 2000.
Halo was demoed at MWSF (MWDC?) as a Mac only game.

Over those 9 years Bungie was anything but rich. They struggled, but they enjoyed the job of programming for the Mac, and di not bail and develope for the Windows platform. They made a few of their games cross platform, but Apple was always their home.

When they were working on Halo, they were a sinking ship. Many of them had families, and they didn't have an income to support them at the time. They were afraid that Halo would never see the light of day at the rate they were going.

They were offered a chance to launch their game as an opening title for a new platform. They were offered money to support their families. And if it paid off, fame.
Bungie in my mind has always been famous and close to my heart. I played my first Bungie game when I was 12, in my parents basement (long love Marathon).
Now Bungie is famous with the average joe. They have money. They have a support network. And they have people willing to invest money.
Many of the people there, including the original founder, Jason Jones, is still there.

I do not think that Mac games are out of the question. If the company decides they want it, I don't think finances will stand in the way. If the people in the company have morphed enough to dislike the Mac platform, then we may not see it. But I hardly think the original crew, slaving away in a rented out house with Pizza boxes everywhere running thier gaming builds on 15in CRT monitors powered by whatever Mac they could find, isn't going to at least explore the possibility of Mac Development.

Check this out.
Halo, for the Mac, 1999 preview.
http://youtube.com/watch?v=ebI5lkLRTdg&mode=related&search=

Or the early 2000 interview with Bungie Studios about Halo, prior to the buyout:
http://youtube.com/watch?v=nnRJgOayYpk


And finally a news article from the time of the buyout:
http://www.macedition.com/op/op_bungie_20000621.shtml
A snippet fromt he article below:

Yes, it’s true, and by now all of us out here in Mac-land are feeling it sinking in. I don’t know about you, but I was deeply affected by the Bungie/Microsoft deal. To have this visceral a reaction to what is really a simple business deal is a sign of how powerful a connection to Bungie most Mac gamers have. This connection is especially strong for those of us who were using a Mac during the Dark Times of the mid-90s – when Bungie was the little game company that could. They were irreverent, Mac-only, and they made the best games available on any platform. “Don’t make us kick your ass“ was emblazoned on their T-shirts at Macworld, which were always at a discount if you would swap what you were wearing with your new shirt. Not a porting house, but a Mac developer first and foremost, Bungie was who we could point to when the Mac’s gaming credentials were questioned. Bungie was, for lack of a better term, ours – a member of the family.

Okay, end tirade :)

~Tyler
 
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