they write game for $$$, and most mac platform (mini, low-end imac, macbook) cannot run it, plus small market share, no wonder they won't write for mac, is that not reasonable?
I think you are either too young to know your Bungie/Gaming history, or else were not in the loop at the time.
Bungie made a number of Exclusive Mac games starting in 1991 until they were bought out by Microsoft in 2000.
Halo was demoed at MWSF (MWDC?) as a Mac only game.
Over those 9 years Bungie was anything but rich. They struggled, but they enjoyed the job of programming for the Mac, and di not bail and develope for the Windows platform. They made a few of their games cross platform, but Apple was always their home.
When they were working on Halo, they were a sinking ship. Many of them had families, and they didn't have an income to support them at the time. They were afraid that Halo would never see the light of day at the rate they were going.
They were offered a chance to launch their game as an opening title for a new platform. They were offered money to support their families. And if it paid off, fame.
Bungie in my mind has always been famous and close to my heart. I played my first Bungie game when I was 12, in my parents basement (long love Marathon).
Now Bungie is famous with the average joe. They have money. They have a support network. And they have people willing to invest money.
Many of the people there, including the original founder, Jason Jones, is still there.
I do not think that Mac games are out of the question. If the company decides they want it, I don't think finances will stand in the way. If the people in the company have morphed enough to dislike the Mac platform, then we may not see it. But I hardly think the original crew, slaving away in a rented out house with Pizza boxes everywhere running thier gaming builds on 15in CRT monitors powered by whatever Mac they could find, isn't going to at least explore the possibility of Mac Development.
Check this out.
Halo, for the Mac, 1999 preview.
http://youtube.com/watch?v=ebI5lkLRTdg&mode=related&search=
Or the early 2000 interview with Bungie Studios about Halo, prior to the buyout:
http://youtube.com/watch?v=nnRJgOayYpk
And finally a news article from the time of the buyout:
http://www.macedition.com/op/op_bungie_20000621.shtml
A snippet fromt he article below:
Yes, its true, and by now all of us out here in Mac-land are feeling it sinking in. I dont know about you, but I was deeply affected by the Bungie/Microsoft deal. To have this visceral a reaction to what is really a simple business deal is a sign of how powerful a connection to Bungie most Mac gamers have. This connection is especially strong for those of us who were using a Mac during the Dark Times of the mid-90s when Bungie was the little game company that could. They were irreverent, Mac-only, and they made the best games available on any platform. Dont make us kick your ass was emblazoned on their T-shirts at Macworld, which were always at a discount if you would swap what you were wearing with your new shirt. Not a porting house, but a Mac developer first and foremost, Bungie was who we could point to when the Macs gaming credentials were questioned. Bungie was, for lack of a better term, ours a member of the family.
Okay, end tirade
~Tyler