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I think a monthly service fee would have been better. $25 for 20 hours and you have to buy all the games.
 
Sooooo you have to buy the game...THEN pay by the hour to play it...yeaaaaa doesn't sound like a good idea....

Does to me.
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I think a monthly service fee would have been better. $25 for 20 hours and you have to buy all the games.

Just like how you always have to pay for the gaming hardware and software separately.
 
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Yay 5,000 ms latency!
No, it surprisingly works flawlessly. I use this service on my Shield TV and can't tell any difference from locally running games. It's actually really great, there's a lot of games and you can play them all on max graphics settings.
 
Not exactly, now your adding another variable, pay for hardware(PC) pay for software(game) AND now also pay for hourly service charge to play it.

No. Because now you don't have to pay for highend/specialized gaming hardware, whether that's to upgrade your computer, or to replace it is irrelevant.

Your logic supposes that paying $250 for a cheap PC means you've somehow already paid for your gaming rig. Not so.
 
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I think a monthly service fee would have been better. $25 for 20 hours and you have to buy all the games.
I agree this version is too expensive (it's $8/month unlimited on Shield TV) but you don't have to buy all the games. There are many available with the subscription, though some of the newest do require a purchase. However you also get a steam key so you can play without the service if needed.
 
That seems very pricey.

I'll keep my eye on eGPU solutions still.

Until then I have a evaluation version of windows running in boot camp and the 2016 15" MBP runs games like the new Doom masterfully.
 
GeForce Now doesn't stream games from the cloud to a user's computer, similar to how Netflix streams movies to various devices, reports Engadget. GeForce Now is more like a high-end PC in the cloud that runs a user's games.
So...... it's EXACTLY like cloud gaming. Because that's what cloud gaming is: a high-end PC in the cloud that runs your games.

And it's a great concept on paper except you experience lag with EVERY button press, which kind of defeats the purpose.

And $25 for 20 hours of gaming is a JOKE!
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When a Mac user wants to game... they turn on the PlayStation!
Or run things in Bootcamp. Hell, my 2011 27" iMac runs games as new as Overwatch without a problem that way ... and I don't have to pay $25 for every 20 hours WHILE experiencing lag with every button press. Until the U.S. gets better high-speed internet infrastructure in place, game streaming services will forever remain a too-expensive joke.
 
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I think a lot of you are missing the target market for a cloud based gaming solution. This isn't meant for a heavy gamer, that would come out being way more expensive. This is probably targeting light gamers who don't want to dish out $500+ for an eGPU or $1500+ on a gaming rig that'll drive a decent monitor(4K gaming).

You also won't end up with a piece of seldomly used outdated hardware laying around a few years down the road. If you're a light to medium gamer that doesn't want to commit to expensive hardware, this is a very attractive solution.
 
This is not a sales model that will be successful. Buying the game plus $25 for 20 hours? No. Changes will need to be made.
 
I guess they modeled after Apple for this cloud idea. It's great but 25 bucks for 20 hrs?!!!! Beahahahahaa

Hey Amd: I'm counting on you to smash nvidia. I can see how nvidia are using high end graphic to allow Mac users and pcs as well to take advantage of this but this serious trolling from "high end" company.

I like nvidia gpu but this is savage. I'm sure some will adopt this, but this "in-app"/ "pay me now"service is Mickey Mouse. What? People are considered as ATM machine? You can still buy higher end (not highest end) gpu for Mac like MAC PRO and save money.....but ...this is another episode of anti consumerism (at least thats how I see it) I can see where they are coming from, but they are executeing this the wrong way.

Edit: maybe it might be okay for light gamers..
Edit 2: hmm...I'm probably wrong about nvidia....this could be cool if vr works.
 
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With a lot of you complaining about lag and speed I doubt this will be a problem.

Xbox One uses cloud servers to boost graphics in modern games quite often. This technology is nothing new.
 
I think a lot of you are missing the target market for a cloud based gaming solution. This isn't meant for a heavy gamer, that would come out being way more expensive. This is probably targeting light gamers who don't want to dish out $500+ for an eGPU or $1500+ on a gaming rig that'll drive a decent monitor(4K gaming).

You also won't end up with a piece of seldomly used outdated hardware laying around a few years down the road. If you're a light to medium gamer that doesn't want to commit to expensive hardware, this is a very attractive solution.
I agree but then again egpu existed to boost some gpu power.
 
Cheaper to buy a 4x sli titan x pascal system with a 6950x than use this service for a year.

For some light gamers this is a good option,or for the well off gamer that just does not like building PCs and willing to pay. Heck it's a way to bring gaming to Macs, Apple will not do it, but as usual us Mac users pay a premium, like on everything else , accessories etc
 
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I don't think there is anything wrong with thin clients for gaming. Its more flexible, more efficient and more environment-friendly. The price is too high though. One can do this with Amazon cloud for less money. And the article is confusing. How is it not streaming games?
 
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If this was a $10 a month unlimited service, I think people would look into it. As it is now, it sounds like a really bad deal. Their competition is now the eGPU market. You can build an eGPU for like $450, which would pay for itself before this becomes economical.

Good chance that $450 will have an nvidia card, they got thier bases covered.
 
Bringing high end gaming to Macs would put an end to the only argument the PC fan boys have.

Macs getting cheaper ? :p last I checked even apple fan boys are struggling with new pricing. With the current debates over the new MacBook Pro, gaming was not a major factor .
 
Say you build a gaming computer. Costs $2500, lasts 3 years.

For the same amount of money, that buys you 2,000 hours of play. Over the 3 years, that's 1.8 hours per day, every day, or 12.8 hours per week. So it really depends on how much you actually play.

No, no. No no no no. No no no no no. Wrong, very wrong. And thankfully this comment used 3 years as a random bechmark.

I built my gaming PC about 3.5 years ago. It cost, in total, with some proper timing around sales, ~$1500 with a 4gb gtx 770, a 4770k, and an SSD (only highlighting a few parts here) and also having a 27" 1440p monitor.

I could still crank BF1 and Titanfall 2 to high when they were launched before I got a gtx 1080 as a gift.

I can still build a computer right now, with a gtx 1080, 6700k, a 3rd party CPU cooler, 16gb of DDR4 ram, an NVMe SSD, a larger HDD for more storge, a good motherboard, a quality modular PSU, and a case to stick that all in for less than $2000, possibly even $1500 if the sales are right. That computer wouldn't struggle whatsoever to play current games at 1440p60fps.

So I'm going to go with: I have not the slightest clue where you're pulling the number $2500 out of unless it's from a fundamental and entire lack of understanding of how simple and cheap it can be to build a computer depending upon what it is that you want to do with it.

And if the purpose of building a PC is to essentially save on the long term costs of using this service, well, hell if you could even "settle" for enjoying not cranking game settings to max and running them "only" at 1080p then the computer needed to accomplish that could very well be under $1000. And even turning those settings down to accommodate for that machine's capabilities would still look way better than the visual experience you can have with a console. (Source: gaming pc vs my ps4 & xb1.)

So under both scenarios, the interesting fantasy you painted, and the alternate reality I provided, NVIDIA's service doesn't make sense from a financial standpoint.

Furthermore, now that ISPs are getting warm and fuzzy cozying up next to their data caps, a service like this becomes less than ideal. Plus to get the best experience for low latency input (the game is being played elsewhere, so controller/m&k input gets beamed to the workhorse computer then the image beamed back) you'll need a great quality connection and better quality hardware than the trash that is "leased" to you by the ISP.

I guess really this service is great if you want to piss away buckets of money for an experience that is less optimal than if instead you either learned how to build your own computer (not time consuming, also not difficult to do) or if you paid someone to do it for you.

And jesus someone even liked that comment can we please stop spreading baseless misinformation?
 
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Yikes. Unlike PSNow, you have to buy the games in addition to the fee...yikes. So 1,000 hours would cost $1250, the cost of a good gaming rig to begin with. Throw in a Steam Link and you have the exact same thing: AAA streaming on your Mac with less latency.

This seems like it would be only good for extremely casual users who only want to rarely play the occasional AAA game.

Do you realize that 1,000 hours is almost 3 years, assuming that you play every single day one hour?
I don't know anyone in his adult years that plays even remotely that much.

Economically speaking using a service like this is going to be way cheaper than building a dedicated gaming rig for a big, big part of the gaming crowd.
 
How can this allow you to play better games? The graphics still have to be bad? Something can't be enjoyable?

I'm excited to see what it will be.
 
Cheaper to buy a 4x sli titan x pascal system with a 6950x than use this service for a year.

For some light gamers this is a good option,or for the well off gamer that just does not like building PCs and willing to pay. Heck it's a way to bring gaming to Macs, Apple will not do it, but as usual us Mac users pay a premium, like on everything else , accessories etc

Nice calculation.
Except it does not properly consider that there are people out there who actually have a real life and don't spend hours every day video gaming.
 
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