You could build a cheap PC rig just for games. Or buy a PS4 pro.
Or you can play 20 hours of AAA games NOW without having to build a new PC (use an existing one) or spend how much on a PS4?
BTW this service will work with my Shield Tablet. So I could use that. They could make a client for iPads...
The point that EVERY SINGLE PERSON WITH THIS CLAIM IS MISSING...
This service will allow you to use existing hardware (desktop/laptop/tablet) permanently. If they made a client for the XBox one... Even PC games would be playable on an XBox.
I get that a gamer thinks only about their rig, I was that guy at one point. I use my tablet for daily computing and my XBox for gaming. The ONLY reason I would need a rig with this kind of GPU is gaming, that's it. And since I'd be able to access that horsepower, no matter where I am, no matter when I can game...
$25 for 20h of gameplay? Maybe if you play no more than 8h/week and have access to the latest games included in price...
Well, let's see. This service let's me play the games I have on Steam...
NOW,
from any device I can install the client on...
Seems incredibly reasonable. Let's consider the alternative. I don't have a desktop right now. So I have to go buy the parts, which means I have to wait until I have the money to buy the parts and the time to put it together.
Then I have to pay to maintain it, power it, have room for it, worry about securing it. That all takes time too.
Or I can have something immediately available that has only uptime, that goes with me everywhere...
OnLive service was something like $10/monthly and went bankrupt. Can't see this one doing better.
You're contradicting your own argument, and showing you really don't understand it.
Yes OnLive was unsustainable. The tech (bandwidth) wasn't there yet. I know, I used the service. NVidia is going to charge differently. Instead of flat rate per month it's a cost for resource utilization. This is a HUGE difference. You have no argument here...
In short there will be edge cases that will be better served by buying a machine to game on.
Imagine a fourteen year old wants mom and dad to get them a gaming rig. Which argument is the kid going to win? "Mom, Dad, I want a $1000 to $1500 rig to play triple A games.." OR "Mom, Dad, this cheap used laptop on eBay will allow me to play all the games I want..."
Most of these arguments assume that someone has 1k to drop now on a rig (or immediate access), or wants to put off playing until they can get the resources...
While that person is waiting they don't get to play the current games...
The other thing this does is make it rational for me to get more than one copy of a game. Gaming companies have this idiotic need to separate console gamers from PC gamers. There is not only no reason to do this, the whole IDEA of the 7 layer OSI model is to make it so this doesn't have to happen. Yet, here we are creating an artificial separation for no technical reason... Make a client for the XBox/PS and all of a sudden it doesn't matter...
An example. I have an XBox and like playing Overwatch. In order to play against PC gamers, I'm required to buy another copy of Overwatch, and another box to put it on, to play with my friends that only have it for PC... This could be remedied with an update that tore down the arbitrary wall between PC and console versions...
Instead I am expected to unnecessarily shell out for another box, and another game...
With nVidia's system I can play the PC version on devices I already have. And all it costs me is the game price+$25 for 20 hours of game play.
Of JUST Overwatch... that would be a month for me
I play MOST AAA titles on my XBox. The ones I can't wouldn't support me buying a PC at $25 for 20 hours of PC access. I suspect MOST gamers would be in the same boat.
My use case:
I have an XBox One S. It's an inexpensive 4k BluRay player that is also a gaming console. Like I said, I play MOST AAA titles on it. I game for 15 to 20 hours a week. If all that time was spent using nVidia's system, I'd pay $100 a month, or $1200 a year, and have nothing to show for it the first year except for a pile of computer parts. The next year I can assemble the now outdated parts into a computer and start playing. With nVidia's system I have a year of gaming on a cutting edge system.
The fact is though, since I do most of my gaming on an XBox, I would only spend enough time playing a PC version to make the cost of $25 a monthly cost. That makes it $300 a year. And as long as there is a client for it, it can work on an XBox, my nVidia Shield, a Mac... or iOS devices.[/QUOTE][/QUOTE]