Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
What do you want? A tablet that's 2 mm thin and never gets hot even though you are playing a graphic intensive game at full brightness???

Who knows? Steve may have pushed for that if he were still with us. RIP :(
 
So tonight I tried watching videos and charging.

It took 243 minutes to go from 73% to 100%. While watching 2 TV shows and 1 movie in 1080p with 100% brightness. So about 9% per hour.

It never got hot, just noticeably warm.

Gaming seems to be the one sure way to kill the charging.

And who buys an iPad with a retina display just to turn the brightness down to 50%?

Are you joking? I have mine set at 30% and it's just fine. I'd feel like I was burning my eyeballs out if I set my iPad at 100%.

And you do realize that Apple runs its battery tests at 50% brightness, right?
 
Damn!

Come on people! The A5X is not the same chip as in the iPad2.
A5X = Quad Core Graphics = More Heat = Non issue.

Get over it.
 
That's exactly what I was thinking. This is what Consumer's Reports does, they review a product and publish their findings. I don't understand all the smart ass comments and the hostility towards a publication that just tries to inform the consumer.

I don't think the hostility is directed at Consumer Reports. Their reporting is not the issue. They are quite right to do so. What I have a problem with is all of these elementary bloggers that jump on the bandwagon and report as this HUGE friggin' problem.

I have played games such as Dungeon Crawlers and Avadon on my new iPad 3rd Generation for hours and did not even notice that the device was slightly warmer than my body temperature.

Move along, there is nothing to see here.
 
If you feel the iPad interferes with your inalienable right to top off your battery while playing graphics-intensive games, you should return it. If you can't get your old iPad 2 back, you can buy one for $100 less than the new iPad.

And Infinity Blade: Dungeons will probably still play on the iPad 2. It just won't look nearly as cool with the graphics dialed down to the iPad 2's capabilities.
 
I'm still to notice this so called "heating" issue. I played around with my iPad last night doing a mixture of stuff (iPhoto, iVideo, Web browsing, and mucked around with Garage Band). Barely noticed a change in temperature at all. Maybe just a very slight warmth.

Charging does take longer, and I'd imagine if you're playing a graphics heavy game, it probably won't charge properly, but I still fail to see how this is an issue to the vast majority of iPad users. How often really do you sit and play a graphically intense game for hours with the iPad on charge? I know this varies from person to person, but I only play games on the iPad when I'm bored or travelling. I don't envisage a time when I won't have charged my iPad fully before travelling so this will likely never be an issue to me.

Talk about overreactions.
 
I was thinking to buy a new ipad, but the charge issues, the heat and the game performance make me go back. I will wait for the 4G.
 
Getting warm is nowhere close to the problem of being unable to charge under a heavy load. If this is true, it's the only thing so far that has made me second-guess a purchase of the new ipad.

It's quotes like this that make some MR articles annoying to read. "Extremely heavy CPU and GPU load" and "extremely heavy processor usage" cause the iPad to be unable to charge during use. I think the real news here is there are findings that allege it cannot successfully run an extremely popular game and charge at the same time (actually, it's worse than that). I guess it's which way you want to spin it, really. Like reading about the same event on MSNBC vs Fox News. The same news, spun totally different ways.

In which case, we might see an upgraded charger, we see these posts at every new product launch, especially the iPad and iPhone. I don't do heavy gaming, but did play Rage HD for about half an hor, no overheat, no issues.
 
If it charged 2% over three hours of not being used, you have a broken iPad. I haven't had any charging issues. It is slow, but I know the battery is gigantic. It also drains very slow. Charging overnight is easy and also only needs to be done only every few days. Mobile devices are not supposed to be in the on state all the time. That is what "desk top" devices are for (and I include laptops in that category).

I agree that 2% over 3 hours is certainly something not right, however that being said, I had mine down to 20% power and plugged it in. It must have been charging a good 5 maybe 6 hours, and it got up to 55%. Thats not normal.
 
It is very difficult to tell from these plot how much warmer it really gets. From the little histograms down in the thermal images, it sure looks like they used very different temperature ranges for the color scales. In fact from the histograms it looks like the main "hot peaks" are roughly in the same area and temperature range.

Besides .. my MBP heats up way more than that before the fan even jump to action .. I don't see a problem here so far.

T.
 
It is very difficult to tell from these plot how much warmer it really gets. From the little histograms down in the thermal images, it sure looks like they used very different temperature ranges for the color scales. In fact from the histograms it looks like the main "hot peaks" are roughly in the same area and temperature range.

Besides .. my MBP heats up way more than that before the fan even jump to action .. I don't see a problem here so far.

T.

There is no problem. People like drama. Particularly Apple-bashing drama.
 
Still using Fahrenheit??? in 2012??

At least it's down to just three backwater countries now. ;)

map_of_countries_that_dont_use_metric_system.jpg
 
It is very difficult to tell from these plot how much warmer it really gets. From the little histograms down in the thermal images, it sure looks like they used very different temperature ranges for the color scales. In fact from the histograms it looks like the main "hot peaks" are roughly in the same area and temperature range.

Exactly. The problem with thermal imaging is that it isn't absolute. They calibrated the camera to show the iPad 2 as being "cold" and the new iPad as being "hot."

The difference would be much more difficult to distinguish if they calibrated the camera for 0° as cold and 100° as hot.
 
You're all holding it wrong...I'm sure some lawyer will file or has filed a class-action lawsuit which will force Apple to send a pair of these out to everyone who's bought an iPad HD:

welding_gloves_l.jpg
 
In other news: "Nobody really gives a damn about Consumer Reports advice on technology products."
 
Antenna gate started the same way and you would see an overwhelming number of negative posts in forums like these, which would lead anyone to believe that was a huge problem. it wasn't. In fact it affected fewer than 1% of iPhones. I'm pretty confident that this issue will prove to be much the same.

I realize this is like urinating against the wind in terms of the slow decline of comment quality in MacRumors over the last 4-5 years, but anyway......

No, it affected all iPhone 4's. You seem to lack a fundamental understanding of what the issues were.

The hardware issue was the amount of attenuation suffered by the units was significantly more than their previous phones and most other phones on the market. When you can get 25 or more dB of attenuation simply from holding the device naturally then you have a design oversight/flaw. Particularly when something as basic as 1 mil Kapton Tape can practically eliminate the problem. The fact the issue could be demonstrated by simply laying the phone down on a flat surface and touching the gap with a pinky tip points to a serious oversight.

The end-user/consumer issue wasn't whether or not someone's phone was affected (they all were), it was whether or not a 25 or higher dB attenuation caused you to lose a connection. In areas that had heavy signal penetration there was only a minor chance of someone experiencing problems with dropped calls/data. However in areas where signal penetration was not as high, it was an issue that could present itself quite frequently as a normal grip would cause severe attenuation.

The issue and/or whether or not it affected you in your coverage area are two completely different things and you are blatantly attempting to conflate the two.

Then there's the absolutely laughable signal mapping they utilized prior to being called out on it being grossly disingenuous (at best) and Apple's "oh we had no idea" plea of innocence. But that's a separate issue entirely.

Apple makes great products, but when you try to whitewash things like the antennae design problem you sound stunningly ignorant of the basic concepts behind the issue.

/blind worship or loyalty to a consumer electronics company is for rubes and shut-ins
 
Last edited:
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.