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Daring Fireball's John Gruber typically hosts a live episode of his The Talk Show podcast during the week of WWDC, featuring high-level Apple executives to dig further into some of the details on Apple's major announcements, and while the all-online format of this year's conference changed things up a bit, Gruber was still able to get Craig Federighi and Greg Joswiak to participate in a video podcast.


The 90-minute discussion touched on a number of topics, including a brief statement from Joswiak on Apple's relationship with developers in light of recent concerns sparked by the "Hey" email app controversy, a thorough dive into Apple's perspectives on macOS Big Sur and the Apple Silicon transition, and briefer tidbits on iPadOS and Apple Pencil, iOS 14, and privacy.

Some of the more interesting bits of the discussion include thoughts on all of the different ways Apple has now for developers to build Mac apps, including Catalyst, UIKit, AppKit, and SwiftUI, as well as Apple's emphasis on virtualization with Boot Camp going away for Apple Silicon-based Macs.

While avoiding direct mention of Windows, Federighi acknowledges that you won't be able to boot directly into x86 operating systems on these Macs. As it stands, Windows can't be directly supported on the Arm-based chips of Apple Silicon via virtualization, but Federighi made clear that Apple is well aware of the situation, without tipping his hand on what developments may appear on that front in the coming months.

Article Link: Craig Federighi and Greg Joswiak Discuss Apple Silicon Transition, Lack of Boot Camp Support, and More
 

They didn’t say they support every way to build an app. There’s no lisp. APL is noticeably absent. Apple hasn’t provided bindings for perl.

The point is they provide several ways, not just objective-c like they did for a very long time.
 
What do these guys use for hardware for this call? It's like Gruber has an AMAZING webcam. And I figured he's using the Earpods for the Microphone. But then the other guys seem to have a massive external mic. ? Still trying to figure out what the best gear to get to do this well since we all live on teleconf these days...
 
I think the transition to ARM is positive in many ways, but it will affect Apple in certain markets, specifically the Engineering Professional market, Macs are not good as they are for my line of work and now they will be further from attractive. Unless Apple finds ways for Engineering software providers to easily migrate and recompile their years of work I see them just dropping support for the ecosystem entirely.
 
What do these guys use for hardware for this call? It's like Gruber has an AMAZING webcam. And I figured he's using the Earpods for the Microphone. But then the other guys seem to have a massive external mic. ? Still trying to figure out what the best gear to get to do this well since we all live on teleconf these days...

Probably a dedicated video camera on a tripod. Wouldn't be surprised if it's a RED or a broadcast quality camera. Of course they are only using the airpods for audio monitoring, not for sound input.
 
I think the transition to ARM is positive in many ways, but it will affect Apple in certain markets, specifically the Engineering Professional market, Macs are not good as they are for my line of work and now they will be further from attractive. Unless Apple finds ways for Engineering software providers to easily migrate and recompile their years of work I see them just dropping support for the ecosystem entirely.

to migrate and recompile you check a box in Xcode.

Other than that, Apple has a 2 page document showing a few things that might need to be modified manually (e.g. floating point behavior - which most engineering software should not use anyway because all FP is too imprecise for engineering tools).
 
I think the transition to ARM is positive in many ways, but it will affect Apple in certain markets, specifically the Engineering Professional market, Macs are not good as they are for my line of work and now they will be further from attractive. Unless Apple finds ways for Engineering software providers to easily migrate and recompile their years of work I see them just dropping support for the ecosystem entirely.
I started a thread elsewhere (in the Arm forum), and it seems that there are already solutions for virtulaising x86 on iOS/Arm. I am cautiously optimistic.
 
What do these guys use for hardware for this call? It's like Gruber has an AMAZING webcam. And I figured he's using the Earpods for the Microphone. But then the other guys seem to have a massive external mic. ? Still trying to figure out what the best gear to get to do this well since we all live on teleconf these days...

A couple similar podcasts/videocast shows have discussed how they do it. I think what they do is run the show off a Skype call (or iMessage or Zoom or whatever) with whatever crappy mic/webcam they have, then they also have each participant record using a studio quality mic and camera and save those files locally.

Only after the show do they have each participant send the video and audio files to someone who puts it all together in post.

In other words, I don't think the original call has this kind of quality – it's just a bunch of high quality recordings stitched together.
 
That was the longest baked in ad i've seen thus far.

While i was watching it the world around me started to decompose - i saw buildings tumble and be replaced by nature, which then decomposed. Stars went nova, the sun went dark.

Then when he actually started the interview he started with “before i ask you about ...” and i hung myself.
 
What software are you losing?
Any and all games. Heck I'm still on Mojave as I don't want to lose 32 bit applications and plugins for creative software.
I lost a ton of software during the original Rosetta and Rosetta itself was a hot mess. CS1 ran at 160F on my 08 MacBook and I remember vividly Excel running faster on an old 500MHz G4 than the same C2D MacBook.
Emulation sucks.
 
Any and all games. Heck I'm still on Mojave as I don't want to lose 32 bit applications and plugins for creative software.
I lost a ton of software during the original Rosetta and Rosetta itself was a hot mess. CS1 ran at 160F on my 08 MacBook and I remember vividly Excel running faster on an old 500MHz G4 than the same C2D MacBook.
Emulation sucks.

You are conflating two issues. Loss of 32-bit apps has nothing to do with Arm. You can’t buy a new *x86* mac today and run those apps either.

As for anything 64bit, apple says it should run fine, including games. Until you know otherwise, suggest calming down.
 
Not much insight into Boot Camp or running x86 Windows as it looks like both are just gone. Would have been nice if they said they had plans to try to make x86 emulation faster for virtual machines or something but guess that means they aren't. Reality must be the vast number of Mac users don't use Windows applications.
 
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Any and all games. Heck I'm still on Mojave as I don't want to lose 32 bit applications and plugins for creative software.
I lost a ton of software during the original Rosetta and Rosetta itself was a hot mess. CS1 ran at 160F on my 08 MacBook and I remember vividly Excel running faster on an old 500MHz G4 than the same C2D MacBook.
Emulation sucks.
well you do not have to upgrade ASAP... maybe wait a generation and two to see how the OS and developers evolve
 
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