FalseYeah, Microsoft could never accept the loss of all three of their yearly Surface Pro X sales.
Sadly the company I work for bought a multiple of 3 of those crap machines.
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FalseYeah, Microsoft could never accept the loss of all three of their yearly Surface Pro X sales.
The biggest buyer of surface machines is Microsoft. everyone else is small.Agree. You do not see as many surface products as you used to, at least where I find myself. Government IT pushed them for a while, but it didn’t seem to work out and now it is all HP dragonflies and (ugh) Dell latitudes.
There are already ARM versions of Windows. The problem is, ARM isn't like x86, where mostly anything for it will work across most hardware. They'd have to make a version specifically for the M1.So this means that native windows will be available as soon as Microsoft feels that the code is ready.likely after the next update in 2021 when 64 bit emulation is included.
Doubtful they'd run on the M1 Macs. Those games would be x64/x86 binary, complied to run on Intel processors. If you had an x86 emulator, it would probably run pretty slow.I have a fe Windows-only games. I'm curious to see how they'd run.
Parallels and VMWare both have something in the works for M1 Macs.
There are already ARM versions of Windows. The problem is, ARM isn't like x86, where mostly anything for it will work across most hardware. They'd have to make a version specifically for the M1.
Yeah, this is exactly what so many of us have been worried about. It's easy for Mac fanboys to decry any need to run Windows at full speed, but that's just not the real world for so many people. For many persons in my circle, both personal and professional, the ability to run Windows was in fact KEY to their ability to switch to Mac, period. Unless they wanted to lug two systems around all the time, which let's be real, the majority of people don't want to do.This is a big deal especially for businesses that invested heavily in Intel Mac’s over the years that need windows to operate alongside macOS. I think people are dismissing how many still depend on windows. Intel offered the best of both worlds - A 2-in-1 machine - Windows for work and macOS for personal use. I know a lot of people who use MacBook pros for both personal and work use.
Careful. Apple's CPUs dropped support for 32 bit applications completely. For good reason, it's probably good for 10% to 15% additional speed, but 32 bit support is gone. I wouldn't make any guesses what ARM code is running on Windows ARM.This is actually incorrect. Apple's CPUs support the full ARM instruction set. They may have added their own, but that doesn't mean Windows wouldn't work. Standard ARM is a subset of Apple's ARM, so anything that will run on it will run on Apple machines. That's why Parallels is able to virtualise standard ARM Linux distros on M1 Macs.
There is a WWDC session about booting - nothing is locked down.Microsoft is going to come back and say Windows on M1 ARM is a consideration only if Apple doesn't lock down multi-booting. Would be nice if M1 has the freedom like Raspberry Pi 4 to multiboot different Linux distros, Android, Windows on ARM, etc.
I agree. M1 Macs lose the dual-OS flexibility and that can be a deal breaker for some.Yeah, this is exactly what so many of us have been worried about. It's easy for Mac fanboys to decry any need to run Windows at full speed, but that's just not the real world for so many people. For many persons in my circle, both personal and professional, the ability to run Windows was in fact KEY to their ability to switch to Mac, period. Unless they wanted to lug two systems around all the time, which let's be real, the majority of people don't want to do.
I certainly home that the murmuring we've been hearing about Microsoft getting off their arse and actually making a good version of Windows for ARM is true.
Common MS, I have no problem with license. I want run trying MSFS and Solidworks on speedy M1 chips.
Apple's CPUs support the full ARM instruction set. They may have added their own, but that doesn't mean Windows wouldn't work. Standard ARM is a subset of Apple's ARM, so anything that will run on it will run on Apple machines. That's why Parallels is able to virtualise standard ARM Linux distros on M1 Macs.
There are already ARM versions of Windows. The problem is, ARM isn't like x86, where mostly anything for it will work across most hardware. They'd have to make a version specifically for the M1.
Windows on ARM apparently now supports 64 Bit emulation. I wouldn't make any guesses as to how ARM would even run the M1 either but I'm sure someone at Microsoft is having a play.Careful. Apple's CPUs dropped support for 32 bit applications completely. For good reason, it's probably good for 10% to 15% additional speed, but 32 bit support is gone. I wouldn't make any guesses what ARM code is running on Windows ARM.
Apple still has to publish their drivers.Does this mean that the M1 MacBooks could conceivably dual-boot ARM Linux, given the right device drivers?
I want native Linux on this, please.
Unfortunately, Apple is not very good at documenting their stuff, so Intel Macs with T2 are a sad story last I've had a look (not for Secure Boot — T2 is the sound chip too, and all hardware monitoring is done with it too).
and yet microsoft just had their biggest ever quarter for the Surface product line (over $2B)Agree. You do not see as many surface products as you used to, at least where I find myself. Government IT pushed them for a while, but it didn’t seem to work out and now it is all HP dragonflies and (ugh) Dell latitudes.
Or Connectix with Virtual PC. Whatever happened to them? Oh yeah, Microsoft bought them and that was the end of thatIf Microsoft isn't interested, then some enterprising soul might be able to find the company that bought the rights to SoftWindows (which died when BootCamp was released)...