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Apple's senior vice president of software engineering, Craig Federighi, joined by Apple's senior vice president of marketing, Greg Joswiak, have talked at length about iOS 16's lock screen redesign, iPadOS 16's and macOS Ventura's new "Stage Manager" feature, gaming on the Mac, and more with Daring Fireball's John Gruber.


In this year's WWDC installment of The Talk Show, taped live from Apple Park at Apple's new developer center, the two top executives discussed the latest software announcements, including the new suite of customization features coming to the iPhone lock screen. Federighi said that Apple wanted to offer users the ability to make their lock screen truly theirs.

During the 90-minute conversation, Federighi addressed recent controversy that has arisen following macOS Ventura's introduction of the redesigned System Preferences, now renamed System Settings. One aspect of the redesign that has gotten noted on Twitter is the removal of videos that demo macOS trackpad gestures. Federighi confirmed during the interview that those videos are coming back in a "new experience" in a future macOS Ventura beta.

macos-trackpad-settings.jpeg

Federighi said that despite what some may think, macOS Ventura's redesign of System Setting was not largely inspired by iOS. Federighi instead said that team's main goal was consistency for users, saying System Settings on macOS Ventura is a "great interface."

Article Link: Craig Federighi Talks iOS 16 Lock Screen Redesign, macOS Ventura System Settings, and More at 'The Talk Show Live'
 
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Can you imagine putting in all the time and effort to become a senior executive at Apple, and spend time having to deal with silly topics such as these? I wish one of them would roll their eyes and say "deal with it". Instead, we get detailed discussions akin to debating how many angels can stand on the head of a pin.
 
Gruber is insufferable. The way he pretends like the Lock Screen changes don't really apply to iPad and doesn't even give them a chance to discuss it is pathetic. Much like widgets and other changes, Apple is simply a year behind on it. Plain and simple. And no one wants to own that in an interview, so they skip it.
 
I don't know if Apple really gets it concerning games. As is their wont since the intro of Apple Silicon, they tout the power efficiency of the M-series chips.

But gamers, and specifically high end gamers, don't care about that, as much as Apple would like to think. For gamers, performance is king. If that means more power consumption, then so be it. For many gamers, high heat PCs are a badge of honor; the more heat, the better. Throwing a lot of power at a GPU is a way to increase performance, and hard core gamers gladly pay the price for that, if it's offered to them. It's not clear that the M-series Macs will offer a high heat/high performance option that many gamers want.

I acknowledge that not every gamer wants or needs a water cooled tower that does a million FPS.
 
Is this going to be the usual painful interview with Gruber where he launches soft ball questions and never digs or goes deep? I stopped listening to his podcast. Can’t stand the incredibly boring 15 minutes of unrelated chit chat before actually getting to the Apple news. If there’s one guy who thinks very highly of himself it’s this man.
 
I don't know if Apple really gets it concerning games. As is their wont since the intro of Apple Silicon, they tout the power efficiency of the M-series chips.

But gamers, and specifically high end gamers, don't care about that, as much as Apple would like to think. For gamers, performance is king. If that means more power consumption, then so be it. For many gamers, high heat PCs are a badge of honor; the more heat, the better. Throwing a lot of power at a GPU is a way to increase performance, and hard core gamers gladly pay the price for that, if it's offered to them. It's not clear that the M-series Macs will offer a high heat/high performance option that many gamers want.

I acknowledge that not every gamer wants or needs a water cooled tower that does a million FPS.
Frankly that is an archaic way of thinking. There is no reason why games need to melt PC's today in order to be good. That's a bad, bad culture that needs a reboot.
 
My thoughts exactly. Super cringe.

Gruber’s modus operandi - always talking so slowly to appear smart is excruciating experience. First 1-2 shows he had were a-Ok, this scripted and pre-approved format is total fake ”journalism”. Smug, elitist and wrong on every level…

just like them freely talking and audience donning masks like stupid drones
 
Is this going to be the usual painful interview with Gruber where he launches soft ball questions and never digs or goes deep? I stopped listening to his podcast. Can’t stand the incredibly boring 15 minutes of unrelated chit chat before actually getting to the Apple news. If there’s one guy who thinks very highly of himself it’s this man.
It's always perplexing why Craig and Co. agree to sit with this idiot year after year.

John Siracusa would be way more interesting to watch.
 
I don't know if Apple really gets it concerning games. As is their wont since the intro of Apple Silicon, they tout the power efficiency of the M-series chips.

But gamers, and specifically high end gamers, don't care about that, as much as Apple would like to think. For gamers, performance is king. If that means more power consumption, then so be it. For many gamers, high heat PCs are a badge of honor; the more heat, the better. Throwing a lot of power at a GPU is a way to increase performance, and hard core gamers gladly pay the price for that, if it's offered to them. It's not clear that the M-series Macs will offer a high heat/high performance option that many gamers want.

I acknowledge that not every gamer wants or needs a water cooled tower that does a million FPS.
What Apple understands that apparently many/most gamers don’t understand is that heat is wasted energy. Nothing in life is free and power/electricity and the means we’re generating it come with costs, including all those things that have negatively impacted the very world we live on. Having chips that require huge amounts of power and generate tons of excess heat is wasteful and should NOT be something anyone is proud of. Doing more with less is always going to be the better path to take and I think you’re going to see that the other chip makers will follow Apple’s path in ditching energy wasteful chips - they have to if they’re going to advance technologically.
 
I don't know if Apple really gets it concerning games. As is their wont since the intro of Apple Silicon, they tout the power efficiency of the M-series chips.

But gamers, and specifically high end gamers, don't care about that, as much as Apple would like to think. For gamers, performance is king. If that means more power consumption, then so be it. For many gamers, high heat PCs are a badge of honor; the more heat, the better. Throwing a lot of power at a GPU is a way to increase performance, and hard core gamers gladly pay the price for that, if it's offered to them. It's not clear that the M-series Macs will offer a high heat/high performance option that many gamers want.

I acknowledge that not every gamer wants or needs a water cooled tower that does a million FPS.
Personally, I don't want hard core gamers to be the market. I mean, they can, whatever.

Someone like me though, should be the market. I like chilling and playing Tropico, The Sims, some Lego game. I want smooth performance, nice looking graphics, but I don't need 120 fps or 6k gaming. I don't need to zoom into some Tropico citizen's eye and see a gnat flying around it. I would like to see reflection off the water and blades of grass, stuff I was able to see on my 2010 MBP.
 
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