Did you even read what I wrote ?It is a proof of concept of something that is ridiculously complicated. No one is purporting to call this a solution for all users. I do not consider WINE to be a solution for anything I do requiring Windows. For the few times I need Windows I have a Parallels VM with an outstanding user experience.
No need to Debby Downer someone's work.
No one forces anyone to update and Apple publishes security updates at least a few versions back. Your existing software will work fine on the M1 if it is not released natively.Wondering how many iterations of macOS Apple will give us before they remove Rosetta 2?
With the PowerPC we got two, Leopard and Snow Leopard and dropped it with Lion because they shortened the transition to Intel.![]()
Same here.. I've got a Snow Leopard VM and an older specific Windows 7 build VM I use, but I'm optimistic I'll be able to use them again in time. I'll still have my 2015 MBP for a bit and can use them there when I (rarely) need them until I sell it. I'm not sure what VMWare has officially said about M1/ARM but Parallels blog post sounded promising. I'm still really curious how UTM would work. I've been able to use Fedora and a build of Linux Mint in UTM on my iPad Pro with not much lag. I'd assume installing UTM would be no different than "installing" any other .ipa file on the new Macs? I mean, it seems like UTM is already made to run on the M1 Macs, no? Whether the OS VM works or not is another question, but I'm sure anyone should be able to at least try, right? UTM is a GUI for QEMU on iOS, so I'd just assume the .ipa file would work. Does VMWare or Parallels even work on the M1 Macs yet?Yeah, I need to virtualise 10.6.8 Snow Leopard for some legacy software. Currently this is making me stick to Intel hardware and using VMWare, but I am really interested by what these new Macs offer!
Because in the Windoze world code is forever and you only pry an old absolute code from their hands if it has effectively gone to Obscureland. Heck, there is an article called "How to Enable 16-bit Application Support in Windows 10" Jan 9, 2019Because 32-bit needed to go. Apple has repeatedly told people it was going away for almost 15 years. Why is this such a difficult concept for people to accept?
Because in the Windoze world code is forever and you only pry an old absolute code from their hands if it has effectively gone to Obscureland. Heck, there is an article called "How to Enable 16-bit Application Support in Windows 10" Jan 9, 2019
That is beyond insane. What freaking caveman uses 16-bit code in 2019?! Oh, yeh that's right, Windows Cavemen.![]()
full screen support?
Not as far as I can tell. I've been using Crossover to run Quicken for Windows, and it works well on my M1 MacBook Air with the Big Sur beta.Would somebody please mind setting me straight - does Crossover require X11/XQuartz on the Mac for managing windows? The whole Mac X11 thing is a buggy, abandoned mess and I'm loathed to use it.
Tim Cook said that 50% of sales this past year have been to new users of the Mac. That may be why they are pushing compatibility with iOS apps, though that's mostly a gimmick right now. That said, Macs come with plenty of built-in software, and companies like Microsoft make subscriptions available to both Windows and Mac users. An Office 365 subscription allows installation on up to 5 computers (any combination of Windows or Mac), plus iOS and Android devices.This is the chicken and the egg issue. Who are Apples' new customers with the M1. Until those who rely on high-level Windows apps can use the new M1 and later in a way that is appreciably better than their X86, they either will stay using the X86 Macs or stay using Windows. Those already buying Macs will continue buying Macs. I don't see an appreciable new customer increase. Those who don't need high level Windows PC, e.g. browsing, office work email etc already could / have moved to MacOS or iPad, but M1 offers them nothing new to them really [they don't need the speed and the general expense of a Mac]. I don't see the appeal for developers of AAA games for basically 3-4% market share . I know Mac is twice that share, but presumed only 50% would be interested in gaming, the rest being dedicated workstations.
Just my opinion
Note that this was before Apple switched to annual updates of macOS. I'm guessing Rosetta 2 will be around for the next 3-4 macOS releases. They will still be selling Intel-based Macs for another 2 years. Unlike the Intel switch, which they accelerated from their initial 2-year estimate, Apple re-emphasized at the M1 launch that the process would take "a couple of years." We don't yet know how well this will scale at the high end.Wondering how many iterations of macOS Apple will give us before they remove Rosetta 2?
With the PowerPC we got two, Leopard and Snow Leopard and dropped it with Lion because they shortened the transition to Intel.![]()
Note that this was before Apple switched to annual updates of macOS. I'm guessing Rosetta 2 will be around for the next 3-4 macOS releases. They will still be selling Intel-based Macs for another 2 years. Unlike the Intel switch, which they accelerated from their initial 2-year estimate, Apple re-emphasized at the M1 launch that the process would take "a couple of years." We don't yet know how well this will scale at the high end.
More like 6 months (they had the DTK), but it is still impressive.Exactly. This is a great proof of concept. These people had, what, 2 days to work on this? Give them a few months, or better yet, give them a helping hand.
I'm waiting for the M2 or whatever they'll call it. My work Mac has 40gb of RAM (16-16-4-4) and for just a handful of projects at work, I really need at least 32. I'd like to run a few apps that currently don't work on Wine, but if they keep making improvement, we'll definitely have a winner.
You no longer need windows to play RCT. An open source project reverse engineered the game and rewrote it in modern C++. It’s called OpenRCT2. It runs on Android, MacOS, Nintendo Switch, and more. openrct2.orgRollerCoaster Tycoon here I come!
Heck yes it does.. I picked mine up yesterday, and wow..I picked up a Pro with 16gb of RAM. It absolutely flies.
I would have lost that bet! Thought for sure that CrossOver on M1 Macs was going to be a a no go. Promising news for folks who need to run the occasional Windows x86 app!
I am happy this topic of running nonMac apps on ARM is coming up. I want to hear about VMware, Parallels, Docker next.
I respect what the Wine Project has achieved, but it really has been a limited solution for limited needs. Windows apps are basically designed to run in a Windows environment. I've found that too many things fall through the cracks when you're trying to use a Windows app in Crossover. Lots of compromises. Better to wait for a real virtualization experience that supports the full range of needs of Windows users who decided to buy an M1-chip model Mac, I think.
Yes that is promising. I saw some videos a few moths ago of OSX Leopard (or Tiger) runnign on an iPad. I'm jsut not sure how easy it is to actually get it to work...I need something simple and stable...Same here.. I've got a Snow Leopard VM and an older specific Windows 7 build VM I use, but I'm optimistic I'll be able to use them again in time. I'll still have my 2015 MBP for a bit and can use them there when I (rarely) need them until I sell it. I'm not sure what VMWare has officially said about M1/ARM but Parallels blog post sounded promising. I'm still really curious how UTM would work. I've been able to use Fedora and a build of Linux Mint in UTM on my iPad Pro with not much lag. I'd assume installing UTM would be no different than "installing" any other .ipa file on the new Macs? I mean, it seems like UTM is already made to run on the M1 Macs, no? Whether the OS VM works or not is another question, but I'm sure anyone should be able to at least try, right? UTM is a GUI for QEMU on iOS, so I'd just assume the .ipa file would work. Does VMWare or Parallels even work on the M1 Macs yet?
I'm stuck waiting until next week+ for my MBP13M1 to try all this..
::EDIT:: Looks like UTM will be working again at some point soon. Currently a bug in Big Sur about loading QEMU
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Can't boot vm on macOS(arm64) · Issue #524 · utmapp/UTM
Describe the bug Once I Start the vm, it shows up "An internal error has occurred" Version v2.0.8 OS: macOS Big Sur 11.0.1 beta(20B5022A) To Reproduce Steps to reproduce the behavior: Create an VM ...github.com
This is likely why poor Microsoft had to go with an emulator rather then a translator in ARM Windows - it would have taken far longer to write a translator for all those calls. I am hoping that the rumors talks are real because it is clear ARM is the future and the only way Microsoft to do it and not have to deal with poor performance is to have a "pass-through" to Rosetta 2 for the 64-bit stuff. And Swift is one of the few non Java languages that easily bridges the ARM Windows and M1 gap.I just checked my Windows system and there are 12 32-bit processes running. Fidelity Active Trader Pro, Uber Conference, even VLC. I'm somewhat amazed that these big companies are still running 32-bit programs.
Uh, as I said in in this thread a long time ago, "Read Getting started with Docker for Arm on Linux especially the "Register Arm executables to run on x64 machines" and note the date: Jun 07 2019. Over a year ago."There are two big changes in M1 macs.
First, the virtualization framework is a new one. Anyone trying to run virtual machines on M1 needs to rewrite the virtualization-related code. This is the reason why Docker is not (yet publicly) available for M1. After this is done, the tools you mention above will allow running ARMv8 guests on M1 Macs.
Obviously, you have no clue how applications are used by enterprises. They have thousands of custom apps developed at some point in time at great cost. It is prohibitively expensive for them to redesign these apps. They have to be able to use them for a long time. That's one reason why enterprises do not use (and may never use) Macs.Because in the Windoze world code is forever and you only pry an old absolute code from their hands if it has effectively gone to Obscureland. Heck, there is an article called "How to Enable 16-bit Application Support in Windows 10" Jan 9, 2019
That is beyond insane. What freaking caveman uses 16-bit code in 2019?! Oh, yeh that's right, Windows Cavemen.![]()
And someone is working on an open src AoE II: https://github.com/SFTtech/openageYou no longer need windows to play RCT. An open source project reverse engineered the game and rewrote it in modern C++. It’s called OpenRCT2. It runs on Android, MacOS, Nintendo Switch, and more. openrct2.org
Yeah, but at least with Wine there's no buy-in. You just download it for free, try to run your stuff, and if it doesn't work or breaks later, you didn't waste a whole lot of time. For whatever old junk that requires Windows, I have an old junk laptop lying around, not hard to find.The problem that I see with this implementation of WINE is that it relies on Rosetta 2.
Just as Apple eventually discontinued the development and inclusion of Rosetta, so I expect the same with Rosetta 2. While I am impressed by what WINE is able to do at the moment, this is not a viable long-term solution for anyone who needs to use a Windows program for work.
For some reason the default download for many programs is still 32-bit, or at least it's higher on the list than the "x64" version. And 64-bit apps are separated in Windows. It's ugly.I just checked my Windows system and there are 12 32-bit processes running. Fidelity Active Trader Pro, Uber Conference, even VLC. I'm somewhat amazed that these big companies are still running 32-bit programs.