Cyan's Classic 'Myst' Arrives in App Store

Discussion in ' News Discussion' started by MacRumors, May 3, 2009.

  1. MacRumors macrumors bot


    Apr 12, 2001

    The classic game of Myst has arrived in the App Store. Myst is a 1993 game that was originally developed for the Mac under Apple's Hypercard tool. While rather simplistic by today's standards, the game was both a critical and commercial success becoming the best selling computer game up until that time.
    A video of the game shows it from the launch which should bring back memories for fans of the original game:

    The game comes in at a massive 727MB and 1.5GB free on your iPhone or iPod Touch for installation.

    App Store Link: Myst, $5.99

    Article Link: Cyan's Classic 'Myst' Arrives in App Store
  2. alexbates macrumors 65816


    Nov 24, 2008
    Georgia, USA
    Awesome, I'm getting that. But 727MB... thats insane! Developers need to make apps a small size because if all the good 3D games were like that, you could only have 5 games. Or Apple needs to make an iPhone with a larger HD.
  3. DanielKane macrumors newbie

    Apr 26, 2009
  4. BlizzardBomb macrumors 68030


    Jun 15, 2005
    I'm guessing optimizing it for size would've taken more work than they'd have liked.
  5. jmann macrumors 604


    Dec 8, 2007
    bump on a log in a hole in the bottom of the sea
    I love that game. I am so excited about this. :)
  6. jmaquarry macrumors member

    Jan 14, 2009

    Definitely buying this game...
    Space is not an issue for me... 700+mb or not -
    of course with the hopeful release of spotify in the near future, means i will be able to support many more games/apps this size - i would rather have a brilliant classic opposed to one scaled down and minimised due to size restrictions...
  7. Fiveos22 macrumors 65816


    Nov 20, 2003
    Oh yes, that does jog memories. I love the music from the original Myst.

    BTW is this the 3D-ified version of the game?

    Edit: Oh no, its the actual original! Woah.
  8. Jamnabot macrumors newbie

    Nov 10, 2005
    As long as it's such a large size because the music is high quality, I'm fine with it!

    Not that I have an iPhone or Touch, but I still approve.
  9. ViciousShadow21 macrumors 68020


    Mar 11, 2009
    To your left or right
    oh man i loved Myst. does anyone know where i can get it for Leopard. preferably free.

    on a side note does anybody remember the sequel to Myst called Riven? i didnt like it as much.

    EDIT: looked around and there does not seem anywhere that one can play it online. but since the iPhone runs os x i would think that pretty soon that one will be available to download or play online.
  10. rhumbaclave macrumors newbie

    Apr 4, 2007
    7th Guest

    I want the 7th Guest now that would bring back memory's. I wonder if I still know the puzzles.
  11. The General macrumors 601

    Jul 7, 2006
    The game isn't 3D, it's prerendered. "Optimizing it for size" would've been as simple as using Imagemagick and doing something like:

    convert -resize 50% -quality 80 input.jpg output.jpg

    Which they probably DID do. There are thousands of images in Myst. The original game was massive too. It's the nature of the beast that is Myst.
  12. BlizzardBomb macrumors 68030


    Jun 15, 2005
    I didn't say it was 3D :p I know there are a lot of images in the game, most of the game is basically images. But there's also video and audio to account for too. I'm not saying they didn't optimize it, just I'm "guessing" (key word in my first post ;)) they didn't fiddle with it as much as they could've given a larger budget and more time.
  13. Dagless macrumors Core


    Jan 18, 2005
    Fighting to stay in the EU
    Glad to see the dead horse that is the original Myst is still being beaten.
  14. gr8tfly macrumors 603


    Oct 29, 2006
    ~119W 34N
    I believe it's that size because of the embedded video clips and pre-rendered scenes (aside from the hq audio). There weren't any machines capable of rendering them real-time back then (these all have fog/shadows/and lighting effects). Every control was rendered and animated. They did do a 3D version, which was real-time rendered - perhaps they will port that eventually. But, it doesn't play like the original and that's what they're brought to the iPhone. It doesn't foreshadow any new development paradigm - this is a unique port. (There are some apps which have embedded video and/or high quality audio - they're large too.)
  15. The General macrumors 601

    Jul 7, 2006
    Yeah, I was kind of address you and alexbates in the same post.
  16. goka macrumors newbie

    Jan 17, 2008
    Stockholm, Sweden
    What about Deja Vu, Uninvited and Shadowgate - I'd love to see them on an OS X screen someday. iPhone or desktop doesn't matter.
  17. rstansby macrumors 6502

    Jun 19, 2007
    The original game was massive for its time. But that was 1993 when you could buy a mac classic II with an 80MB hard-drive. I believe Myst came on a CD, so it couldn't have been 797 MB.
  18. arkmannj macrumors 65816


    Oct 1, 2003
    I think this is awesome,
    I do wish 'Real Myst' could have made it :) but I can understand why not.
    this is still very awesome. The memories. The Myst Series is still one of my absolute favorite games of all time.
  19. MoncoZero macrumors member

    Jun 26, 2007
    tv land
    I was too young and didn't have the patience for Myst when it came out. With this release I am excited to try it again.

    Weren't there sequels to Myst? Also, weren't there parodies? Pyst? Think I remember something like that.
  20. TraceyS/FL macrumors 68040

    Jan 11, 2007
    North Central Florida
    Well i'm ready to buy.

    And I don't even own anything to play it ON right now! LOL!!!

    I'd love to have 7th Guest and Deja Vu too! :D
  21. AGSHender macrumors regular


    Apr 15, 2007
    That's pretty freaking awesome. I might wait and see if they can shrink it a bit through some optimization, but I have to say, I'm very impressed.

    Now, will someone get to work on a port of The Journeyman Project?
  22. Adamo macrumors 6502

    Apr 23, 2006
    Obviously it isn't dead if people are getting excited about it and wanting to buy it.. there's no other way to play it than getting the original and hoping it'll run.

    Here's hoping for 7th Guest, 11th Hour and the Lucasart's classics.
  23. arkmannj macrumors 65816


    Oct 1, 2003
    Riven (Myst 2)
    Exile (Myst 3)
    Revelation (Myst 4)
    End Of Ages (Myst 5)
    Myst:URU (Myst Online/URU Live, Path of the Shell, Complete Chronicles, etc...)

    RealMyst (Myst done in 3D, I believe this was Cyan trying out their 3D engine the would later use for URU)
  24. sonictonic macrumors 6502a

    Mar 25, 2006
    Central Coast, California
    I'm not a MYST fan but I think it's very cool this has come out. It gives me hope that we may see 7th Guest come out for the iPhone too. THAT would be awesome. *crosses fingers*
  25. applecultvictim macrumors 6502a

    Mar 27, 2009
    an old game for the iphone as news...great...:rolleyes:

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