Riven was better than Myst, though. More expansive, more story-driven, and less repetitive. Myst is all about (spoilers)
Then you didn't get the good ending.
Riven was better than Myst, though. More expansive, more story-driven, and less repetitive. Myst is all about (spoilers)
Then you didn't get the good ending.
Then you didn't get the good ending.
I want the 7th Guest now that would bring back memory's. I wonder if I still know the puzzles.
The original game was massive for its time. But that was 1993 when you could buy a mac classic II with an 80MB hard-drive. I believe Myst came on a CD, so it couldn't have been 797 MB.
what exactly IS myst? im just curious, because Im thinking of purchasing the app.
what exactly IS myst? im just curious, because Im thinking of purchasing the app.
what exactly IS myst? im just curious, because Im thinking of purchasing the app.
Uh, no. The turbo button was so that you could return to a place quickly (hence the turbo name) instead of having to click, click, click all the way back to a certain place. Myst often had clues spread all over the island. If you were on one side of the island and discovered a clue that required you to go back to the other side, turbo mode sure came in handy.
What the hell have they done? I know the original game was made up of highly compressed 256 colour images and video, and dodgy (by today's standards) 8-bit audio. Have they gone and 'remastered' all of the images?
For me, the file size makes no sense - The DS version weighs in at under 128MB (and yes, it looks horrible).
Wonder how long my battery will last playing Myst, can you imagine being absorbed in the game and suddenly the phone "dies"
Cake has graphics requirements?![]()
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Has anyone played this yet? I'm getting sick of Mafia Wars and would love a more indepth game for the iPhone..
Never played the original MYST but would love to try it now if the gameplay works well on the iPhone.
Wake me up the day Crysis comes out for the iPhone.![]()
enjoy your sleep
That's pretty freaking awesome. I might wait and see if they can shrink it a bit through some optimization, but I have to say, I'm very impressed.
Now, will someone get to work on a port of The Journeyman Project?
Have you tried playing it instead of making up random thoughts about how it works and how much work the developers did on it? How do you know how the interface works?
But then you're obviously not interested in the game, which begs the question why keep posting about it?