You might. Combat becomes quite different. Personally melee with katana, and shotgun, pistol, sniper as backup is my most appealing, exillerating build. With this build including a top notch CPU, and minimal but the basic hack skills from the tech tree, I found I could get the important hacks done, like disable cameras, distract, contagion and I had a high sneak skill. Often I’d sneak though and disable opponents from stealth, especially if a mission parameter, then after free and clear, gig complete, might make a save and go back in and wipe the floor with any left overs. ☺️ Btw, I dislike machine guns.I will soon be ready for my third play though. I am considering a net runner one. Will I get bored of just hacking with minimal combat?
Any tips for weapons to use when in stealth. Don’t want to use rifles or katanas/mantis blades as I have already used them extensively in previous playthroughs.I didn't; there's definitely adrenaline sneaking around and attempting to avoid firefights by judicious hacking.
That's amazing. I want to challenge myself and use hacks if possible. If I use any weapons it would likely need to be a pistol or shotgun. Basically something that's not too over powering and makes me challenge myself.See if you can find a good silenced pistol; though much of the time I’ve gotten away without any shooting at all.
Me too…See if you can find a good silenced pistol; though much of the time I’ve gotten away without any shooting at all.
CDPR and Nvidia are bed buddies. I will be surprised if CP2077 isn’t one of the games that supports DLSS4 or neural rendering. You are right about ray tracing. Even with a $500-800, ray tracing and path tracing makes your GPU feel underpowered.Ray tracing is being keyed up as the next big thing in graphics, and with that is up scaling. Because it takes so much power to do ray tracing at native 4K AI up scaling the way to go. So this new neural rendering will be most interesting to see.
Ray tracing is being keyed up as the next big thing in graphics, and with that is up scaling. Because it takes so much power to do ray tracing at native 4K AI up scaling the way to go. So this new neural rendering will be most interesting to see.
With a 4070 Nvidia card I was getting good performance in Night City at night when there are lot of reflections. See my sig.CDPR and Nvidia are bed buddies. I will be surprised if CP2077 isn’t one of the games that supports DLSS4 or neural rendering. You are right about ray tracing. Even with a $500-800, ray tracing and path tracing makes your GPU feel underpowered.
If neural rendering means that you can lower VRAM consumption by 50% it will be fab. Furthermore the tech can be targeted. For first person shooter games you might limit neural rendering to grass, sky and objects with no physics. This would allow players to remain rasterised for minimal latency. This is not possible with DLSS or Frame Gen which target the entire picture.
In Cyberpunk i would love if neural rendering is used for objects in the distances. They currently look low res and muddy even with graphics cranked up.
With ray tracing or path tracing?With a 4070 Nvidia card I was getting good performance in Night City at night when there are lot of reflections. See my sig.
Ray tracing.With ray tracing or path tracing?
From what I have seen MFG only increases latency around 6ms. All RTX cards can use the Transformer model though. That doesn't increase latency, but it does cost more in performance.I do have a 4090 GPU, so I can't really test on the 50-series. With the upgrade DLSS 4, is there an increase to general latency? 250fps is nice, but if the overall latency goes from under 20ms to above 20ms is interesting.
There is a performance cost but that can be negated by using a more aggressive upscale. When I use DLSS CNN my default was balanced. However DLSS Transformer image quality is so good that I can now use DLSS performance. I've spent an hour flicking back and forth between CNN Quality, Native and Transformer Performance.From what I have seen MFG only increases latency around 6ms. All RTX cards can use the Transformer model though. That doesn't increase latency, but it does cost more in performance.
I'm not sure how many games will allow you to switch between the two models. I suspect most will require you to do the app override. Which means a lot of folks will stay on the CNN and probably not realize the ViT exists.These changes in DLSS look impressive. I want to know as implemented, will games adopt and auto scale to whatever your card can handle, or will it require you to go into settings and make a choice? Will there be an ingame notice that new settings are available? I realize that it could be up to you to rely on your Nvidia app to optimize games, but it does have manual override last time I checked.
In cp2077 you can toggle between the cnn and transformer. Nvidia only wnanles rye new upscaling algorithm 1 month ago. It will take time for more titles to have in-game toggle.These changes in DLSS look impressive. I want to know as implemented, will games adopt and auto scale to whatever your card can handle, or will it require you to go into settings and make a choice? Will there be an ingame notice that new settings are available? I realize that it could be up to you to rely on your Nvidia app to optimize games, but it does have manual override last time I checked.