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You really need to report the FPS without Frame Gen. Frame Gen may work pretty darn well these days, but performance numbers given with Frame Gen on are misleading. With PT on as you suggest it is difficult to get 60fps even on a 5090 at high resolutions. FSR also only produces a single frame for each real frame, so no way you are getting 175fps, even with frame gen. Something is very wrong there.

(Speaking of which, what technology are they using for frame gen on Mac? You mention FSR, but that seems unlikely? I game on PC and don't have a clear understanding of what Frame Gen technologies Metal supports. EDIT: It IS FSR, turns out the google knew the answer to my question...)

For those on the fence, this is a reasonably good modern RPG and definitely worth a play or two. It looks utterly glorious on really powerful hardware, but still looks pretty decent even at lower settings, so your experience should be fairly good even if you aren't pushing tons of pixels plus RT/PT.
Frame Gen is just to get the highest fake FPS, I normally turn it off and with Path RT a 7800x3d and 9070XT lingers around 70-80 fps which at 3440x1440 is pretty decent for a mid range PC.

Here is it running on the base M4 on the 'For this Mac' preset. Pretty terrible. For the same settings as the 7800x3d and 9070xt it gets below 10 FPS.

Screenshot 2025-07-17 at 5.26.54 PM.png
 
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It’s pointless to buy and play this game on Mac. At low settings maybe. Better get a ps5 to actually kind of enjoy the gaming experience of cyberpunk. Even the ps5 is not enough.
M1 Mac cant even run games at 1080P. That speaks volume.
Meanwhile my PC can run the game at 1080P at high/ultra settings with ray tracing.
Max performance needs M4 Max processor and a whopping 36GB of RAM. Those machines are anything but cheap.
 
M1 Mac cant even run games at 1080P. That speaks volume.
Meanwhile my PC can run the game at 1080P at high/ultra settings with ray tracing.
Max performance needs M4 Max processor and a whopping 36GB of RAM. Those machines are anything but cheap.
A M4 Mac Studio with that spec is the same price as a 5090 by itself.
 
I happen to have tried Cyberpunk using DLSS frame gen locked at 2x and limited to 30fps native as an experiment (for extremely high-resolution stereoscopic rendering). That produces 30 real frames plus 30 fake frames, and isn't terrible. Not great, but not terrible. Assuming this target is 30 *real* fps, and not 15fps doubled with FSR, then it might play decently, as you'll still get input lag but the game itself will at least look reasonably fluid.
There is no such thing as "fake frames". All frames are calculated by the GPU.
 
It’s pointless to buy and play this game on Mac. At low settings maybe. Better get a ps5 to actually kind of enjoy the gaming experience of cyberpunk. Even the ps5 is not enough.

Why is it pointless? I already have my MacBook Pro, already bought the game on Steam a while ago when it was on sale, and I don't have a PS5. You're saying it's pointless to just install the game and play it?
 
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it's SO overrated... it's a shame more brilliant games like NieR Automata get overlooked because games like these get all the attention...
It got attention because developers took enough “courage” ©️ to get up and craft a Mac version. I think nowadays any dev making games should bear Mac in mind. More and more people choosing Apple computers vs bloated Windows s**tboxes.

For example there was recently STALKER 2 game released, while it is good on paper, it recycles to many elements from older games and brings nothing significantly new to the table except slightly upgraded gfx. They’ve had initially very saturated marketing campaign for literal nothingburger. I understand devs are currently living under the constant bombardments, but I think if they cared enough to make Mac and Switch (2) versions, game would have been much more successful.

For example I might be eager to try Cyberpunk one day and see if 2017 hype was actually worth it, because I’ve never got a chance to play it before, I’ve no consoles or PC
 
We're long past the point where the hardware was holding gaming back. During the Intel period a lot of games would have run perfectly alright on Macs -- many people did in fact install Windows for gaming.

The Mac's problems are systemic and I don't think a stronger chip will change that.
The hardware is 50% of the problem,
It definately is. Most modern games like Alan Wake 2 or Black Myth:Wukong just could not run on Apple Silicon. The M5 could start to bridge that gap with current gen games, coupled with continued improvements to Metals API.

As long as Apple Silicon cannot run new releases in new baseline models, the market will not be be enough to spend $ porting it.
 
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I think nowadays any dev making games should bear Mac in mind. More and more people choosing Apple computers vs bloated Windows s**tboxes.
By Mac you mean M1 MacBook Air that’s sold under $1000 regularly nowadays? That processor can’t even run cyberpunk 2077 in 1080P, or run a mobile game at decent speed with high quality. Who cares about that kind of Mac.

Instead, if the base MacBook Air can have a processor that matches M1 Pro or even M3 Pro today, then developers will seriously consider entering the Mac market.
 
I won’t be buying it, and I’m not an Apple purist, but today is the first day I’ve had a machine that supports the game. Everyone doesn’t have a bunch of different devices for gaming. I’ve only got my Mac mini and Nintendo Switch and have been very satisfied with the games available to me.
The Nintendo switch single handedly (and years later at that) brought me back to enjoying video games.

I had a parked PS3, PS4, a windows handled and my daily Mac… I just couldn’t be bothered to constantly be spending so much time doing system updates that are tons of GBs, for example, insert a disk on the PS4 to then be met with an hour+ install THEN hours long downloads/installs.

The switch makes it so easy… the system updates when they happen are seconds, never obligatory to play a game, and everything is just more convenient and/or accessible in my experience.
 
I've had this on PS5 since launch as well as the upgraded "enhanced" PS5 version or whatever they call it, and it's still a festering turd of a game. Avoid, avoid, avoid!
 
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