Develop using Unity on Windows, later transfer files to MacBook pro and export ios?

Discussion in 'MacBook Pro' started by renati630, Oct 19, 2016.

  1. renati630 macrumors newbie

    Oct 19, 2016
    Hi there

    Can i develop a 3D game on my Powerful i7 and GTX 970 4 GB windows machine, and when ready to export it to ios (because must have a mac to be able to export to ios), i transfer all the files to a 2013 macbook pro, then use xCode, debug and export to ios version?

    (found one for about $500)
    2013 MacBook Pro
    13 inch
    500 gb HD
    8gb of RAM
    i5,2.5 GHz processor boosted to 3.1
    INTEL HD GRAPHICS 4000 1536 MB

    thank you
  2. jerryk macrumors 68040

    Nov 3, 2011
    SF Bay Area
    No idea about the question but love the price of the macbook.
  3. vcboard macrumors member

    Oct 15, 2016
    Yes, but expect some tweaking needed in Unity on the MBP after the export. Some iOS specific functions / features may only be able to be viewed / tested on the Mac or iOS device

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