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Apr 12, 2001
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130636-led_flashlight_iad.jpg


App Store developer Jason Ting has released data on iAd revenue from the first day of sales for a "utility app" that was released just yesterday, clocking in nearly $1,400 in revenue on an astounding "eCPM" of nearly $150. The data appears to be from Ting's LED Light for iPhone 4 Free, which was part of a series of apps approved by Apple yesterday that can control the iPhone 4's LED camera flash on the rear of the device for use as a flashlight.

CPM, which stands for "cost per mille" ("mille" = "thousand" in Latin), is a commonly-used metric in advertising used to benchmark the relative cost of ads per thousand "impressions", or times the ad is loaded. While some web-based advertising is sold simply on a CPM basis, the term "Effective CPM" (eCPM) is a modified metric which takes into account the usage of tiered ad rates that include certain rates for simply showing the ad and then additional payments for users engaging the ads in some way, from simply clicking on ads to learn more to filling out personal requests for more information to actually making purchases. In essence, eCPM is simply the total revenue obtained from an advertising campaign through its various payment schemes per 1000 ad impressions.

While eCPM is highly variable based on platforms, site demographics, ad implementations and services used, an eCPM of $150 is in the neighborhood of an order of magnitude or even much more above typical solid ad performance. The strong performance comes from a premium initial base CPM of $10 for the iAd platform, with an additional $2 charged per click-through by users and 60% of the total revenue is passed along to developers. Consequently, it appears that an extremely high click-through rate of nearly 12% is the primary driver of the high eCPM for this developer's iAd implementation.

A fill rate of only about 35% also suggests that there is plenty of room for expansion of the iAd platform. It is unclear, however, exactly what the reason is for the relatively low fill rate, and it is possible that there simply aren't enough advertisers in the program at the moment to deliver the volume of ads being requested based on application usage.

Despite the strong initial performance, it is somewhat doubtful that developers will be able to sustain Ting's level of performance, as he is benefitting not only from the high-profile launch of the initial wave of iPhone 4 flashlight applications but also from the novelty of the iAd program. While the interactive experience of the iAd platform is certainly likely to result in higher click-through activity from users over the long-term, the novelty of the program, which just launched last week, is likely driving more users than might otherwise be expected to test out the ads.

Article Link: Developer Earns Nearly $1,400 in One Day With iAds
 
Yeah, I was guessing some of the initial iAds apps would have high numbers in the beginning. It will be interesting to see where things are at in a few months.
 
Let me get this straight

This developer earned $1,400 from serving adds to people who are standing in the dark holding their iPhone at arm's length so they can use it as a flashlight. Somehow I don't think the advertisers are getting their money's worth on that one.
 
Something like iAds should be implemented to make Mobile Me free. I tried my first iAd yesterday and it was refreshing not to be kicked out of my app and into Safari. And the ad was engaging too.
 
Likely skewed results for a while... Folks are much more likely to explore iAds in the near term given some of the buzz around the feature and "quality" of the ad experience.

Will be interesting to see once they become more common...
 
I wanna try one of these darn things, so I can judge whether I'll ever click on them again.

Can someone name a free app that uses them?
 
Something like iAds should be implemented to make Mobile Me free. I tried my first iAd yesterday and it was refreshing not to be kicked out of my app and into Safari. And the ad was engaging too.

Mobile Me NEEDS to be free. If iAds are the way, that's fine with me. There is no way I will pay $100 a year or something that should be free.

Heck they can have free/paid versions if they want. They can divide it between iAds and no iAds, or just add more features on to the pro version. But a lot of the basic features (find my iphone, over the air sync, email, limited cloud storage capability, etc) should be available for free.

Maybe next year...
 
Looks pretty good so far, like others have said it all depends on whether they can keep this revenue up now as to whether developers can make enough to keep giving away software or selling it very cheap.

Also I still haven't seen an iAd yet, will have to look for an app that's using them.
 
HA! That poorly named simple LED app that I loved because of iAds made the developer $1,400!

That blows. I should have made that poorly named simple App. :p
 
I'm sorry but ads aren't new. Google has done it for ages on the iPhone with AdMob. This is just another choice for devs. They're not forced to use it, another ad provider, or even nothing at all.
 
My fault

Yep, I was one of those people who downloaded that app and then immediately tried out the iAd out of curiosity. Should be interesting to see what cool ads are made. I can foresee people actually downloading specific apps just to try out specific iAds.
 
Guaranteed its the novelty of iAds. In a couple months, their popularity will fade away, although they'll still be more popular than the static ads we see online at the moment.
 
I downloaded that app (the free one) but I haven't seen any iAds. Did I accidentally get the paid version for free? :confused:
 
Congrats for him, I actually downloaded the free ap and used the iAd because it was new and I wanted to check out the nissan leaf. I twas nifty.
 
Doesn't hurt that macrumors featured the said app in a story yesterday....all of us downloaded it and then "oh an iad let me click this"
 
Yeah, I was guessing some of the initial iAds apps would have high numbers in the beginning. It will be interesting to see where things are at in a few months.

+1

From what I've been told by people in the technology business - one such person used to run a website which was later sold for over £10,000,000 - the big app money has been earned already. You get the occasional success story like this, but it isn't where the big money is.
 
I can see it dwindling down after the novelty wears off but some of these iads can be apps within themselves. Almost like an ad with a flashlight attached to it.

Imagine the scenario...lights are out, no electricity, didnt sync your apps...all you have is the flashlight app..."oh look new iAds! with a mini game!"
 
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