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Do you use 3D Touch?


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    158
3D Touch is useless because previewing links and threads and menus to shortcuts to actions don't aid productivity. Long tap is not a gimmick though. 3D Touch is in fact a gimmick because pressure sensitivity isn't very natural to a touch screen. Now, secondary click in desktop OSes are useful. But not 3D Touch. It's all Apple marketing. Nothing special until Android does it.
 
3D Touch is useless because previewing links and threads and menus to shortcuts to actions don't aid productivity. Long tap is not a gimmick though. 3D Touch is in fact a gimmick because pressure sensitivity isn't very natural to a touch screen. Now, secondary click in desktop OSes are useful. But not 3D Touch. It's all Apple marketing. Nothing special until Android does it.

3D Touch's main functionality is short cutting applications, Peek/pop with emails, photos, and Messages. It really wasn't intended for just previewing links and threads. It's core functionality was with in iOS and applications that support it. But I can tell you firsthand, it's not just Apples marketing, it does in fact provide convenience for those who do utilize it. And it works nicely with the haptic engine with the iPhone 7 to provide tactile feedback of what you're doing as well.
 
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Never used it much - it's slow and confusing. The keyboard cursor trick is useful though I must admit, but sure it could have been implemented via software. The entire premise for 3D Touch can be accomplished via software. Such a gimmick, and then, there wasn't really much follow through by Apple or adoption by developers to really explore new usage scenarios either.
 
its hilarious that 3d touch is even a thing. i think it might be the biggest gimmick apple has ever released. its basically the equivalent of holding the screen down to initiate a secondary action except instead of making the software do that, you integrate an entire hardware layer to the screen.
The fact that there are functions for Touch and hold as well as for 3D Touch, such as on home screen icons and web links, shows that your statement is in fact wrong.
 
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Touch and hold is what makes 3D touch extremely confusing and imprecise.
I've never had a problem with is persoanally. But I can see how it could be confusing for some people. I think it boils down to what your original touch and hold pressure was like before 3D Touch came long. If you always used to push quite hard then you're going to keep invoking 3D Touch involuntarily. People who's natural pressure was softer haven't had a problem.
 
I've never had a problem with is persoanally. But I can see how it could be confusing for some people. I think it boils down to what your original touch and hold pressure was like before 3D Touch came long. If you always used to push quite hard then you're going to keep invoking 3D Touch involuntarily. People who's natural pressure was softer haven't had a problem.

Yep, exactly. But again, 3D Touch wasn't exactly a landslide win from a user experience standpoint. The fact that people have such polarizing opinions about its utility makes me question the reason for its very existence. Android O on the other hand simply uses a long-press to deal with contextual menus on the home screen - so easy.
 
Never used it much - it's slow and confusing. The keyboard cursor trick is useful though I must admit, but sure it could have been implemented via software. The entire premise for 3D Touch can be accomplished via software. Such a gimmick, and then, there wasn't really much follow through by Apple or adoption by developers to really explore new usage scenarios either.
There are certain elements of 3D Touch that couldn't be replicated with software. For example peek and pop required difference in pressure, you push lighter to peek and then push harder to pop the screen into place. Software wouldn't allow for that as you need the hardware to be capable of detecting the change in pressures.
I'm not defending 3D Touch as an amazing feature, I can totally see how some perceive it as a pointless gimmick. It's just not fair or true to say they could have achieved the same thing with software alone.
 
There are certain elements of 3D Touch that couldn't be replicated with software. For example peek and pop required difference in pressure, you push lighter to peek and then push harder to pop the screen into place. Software wouldn't allow for that as you need the hardware to be capable of detecting the change in pressures.
I'm not defending 3D Touch as an amazing feature, I can totally see how some perceive it as a pointless gimmick. It's just not fair or true to say they could have achieved the same thing with software alone.

Agreed, fair point - the functionality is not completely replicable using software.
 
Yes, especially for multitasking and previews. Sadly, multitasking is gone in iOS 11.
 
So then it's not a gimmick.... If you find something useful...

That's some whacky logic. It's about proportionality. A condenser unit combined with a plant pot that extracts water from the air, removing the need for watering would useful but it would also be a gimmick for me when I've got a watering can and a tap.
 
Hm? Until iOS 11 you were able to launch the app switcher by pressing the left edge. This is now gone in iOS 11. And I really miss this feature.
 
Yep, exactly. But again, 3D Touch wasn't exactly a landslide win from a user experience standpoint. The fact that people have such polarizing opinions about its utility makes me question the reason for its very existence. Android O on the other hand simply uses a long-press to deal with contextual menus on the home screen - so easy.
People have polarized opinions of everything Apple, so that’s not new nor limited to 3dt.

Long press isn’t natural either, and 3dt pressure sensitivity allow for peek and pop of which i utilize. But this isn’t a new topic comes up every so often.

I use 3dt more than the headphone jack though.
 
Hm? Until iOS 11 you were able to launch the app switcher by pressing the left edge. This is now gone in iOS 11. And I really miss this feature.
Ah I didn't realise that. Sorry, I had just woken up when read your post and I thought you were saying that multi tasking itself had been removed in iOS 11 not just the 3D Touch shortcut to it!!
That's annoying though, I use that more often than the home button method.
 
I frequently hard-press the settings icon for WiFi, or the keyboard for the cursor amongst other things.

Things is, I recently downgraded to the SE from the 7 so the hard-press results only in jiggling icons.
 
I use it all the time, in native apps and elsewhere.

Many of my 3rd party apps have also incorporated it, so I can go straight to a specific function rather than the front page. It's super convenient. So much so that I get annoyed with the rest of my most-used apps for not doing the same.
 
I use it all the time. Keyboard cursor and app switching are the very common uses. I often peek web page links to make sure they are going to load fast enough before I pop them (e.g. going through my Twitter feed). Pop notifications. Timer shortcut from the control center. iOS 11 appears to bring even more usefulness in it's control center, but I haven't tried it yet. Some of these things would be just fine as a long-press (e.g. popping notifications), but others benefit from the hardware to allow for more precise actions. It does take some practice to get used to it and be able to use it effectively.

I'd be willing to give up 3D Touch (considering switching to an SE), but I do like it and thinks it a worthwhile feature and not a gimmick.
 
Yes, constantly.

My iPhone 8 was the first 3D Touch device I had (came from an iPhone SE). Home screen shortcuts are mostly meh, but I like peeking and then saving for reading lists. I love th trackpad in text and the ED Touch app switcher.

The text selection and 3D Touch switcher is a littl finicky. I’m trying to master it.
 
I use it regularly for moving the cursor in text and on notifications to delete emails, but nothing else really.
 
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