# Doctor Q! (Math peoples please come)

Discussion in 'Community Discussion' started by fireshot91, Mar 30, 2009.

1. ### fireshot91 macrumors 601

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#1
My friend got these 2 problems to see if she can do it. I tried, my friends tried. Nobody can get it!!

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2. ### macjram macrumors 6502a

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#2
I forgot all my geometry, and I just took it last year -_- lmao

3. ### wywern209 macrumors 65832

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do you rly want to know?
#3
is the triangle in the first one normal( equilateral?)

4. ### fireshot91 thread starter macrumors 601

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#4
Who knows! I thought that at first, and that would help with everything...but it doesn't specify.

5. ### fireshot91 thread starter macrumors 601

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#5
What does that have to do with anything? What if the circles were bigger but the triangles position was the same..thus making it be equiangular.

6. ### wywern209 macrumors 65832

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#6
it has a lot to do with whether i can solve it or not. i could prob solve it right now but i need angles. lol, i feel extremely lazy right now.

7. ### fireshot91 thread starter macrumors 601

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#7
Well yes, if it had angles, that basic geometry.

8. ### sushi Moderator emeritus

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#8
Both are trig problems.

Regarding the diagram, I say X is equal to 3.

9. ### fireshot91 thread starter macrumors 601

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#9
How'd you get 3?

And yes, both are trig problems.

10. ### wywern209 macrumors 65832

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#10
if its basic trig, then its possible. with sine, tangent, and cosine.

11. ### aethelbert macrumors 601

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#11
The first one is

(16pi-6√12) / (16pi)

I think... I don't have a calculator to get the exact values, though.

12. ### fireshot91 thread starter macrumors 601

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#12
Yes, I believe your answers but care to explain how you got them?

13. ### mcavjame macrumors 65816

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#13
Area circle = Pi r2
=4.13 x 42
= 50.24 sq units

Area of triangle:
three triangles can be created using a ray extending from the center
the angle of each triangle at this center point must be 120o (360 / 3)
so now you have two sides and an enclosed angle.
use your cosine laws to calculate the area of one of these segments is 6.92
multiplied by 3 = 20.76

The shaded area is 50.24 - 20.76 = 29.48
Your chances are 29.48 in 50.24

14. ### fireshot91 thread starter macrumors 601

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#14

Isn't it 3.14 * 16 since pi- 3.14 and 16 is r squared.

15. ### aethelbert macrumors 601

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16. ### darklyt macrumors regular

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#16
Yes, that's correct. It's a bit cleaner to write (4pi - 3*sqrt(3))/4pi. The answer you gave is exact, decimals are approximations.

Assuming that what you drew is an equilateral triangle in the circle, you have that 4 is the radius of the circle. Hence, 16pi is the area of the circle. You can form an isosceles triangle with legs of length 4 on each side, with the base the length of the side of the equilateral triangle. Dividing this into two 30-60-90 triangles, you find that the sides are 2, 2*sqrt(3), and 4. Thus the height of the triangle is 6 and the length of a side is 4*sqrt(3). The area is 12*sqrt(3). Therefore, the area of the black shaded area is 16pi - 12*sqrt(3) and the percentage of that area with respect to the total area of the circle is (16pi - 12*sqrt(3))/16pi = (4pi - 3*sqrt(3))/4pi.

17. ### aethelbert macrumors 601

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#17
It's just trig... Every length there is the raduis, so inside the big triangle you can think of 3 smaller ones with two sides equal to four and two angles equal to 30 (it's equilateral, divide by 3 for 60, divide by two to split angles). It's a 30-60-90 triangle, so solve with the √3 stuff. You get √12 for the base and 2 for the other side when you divide the big thing into six. So .5(base)=√12 and your height is 4+2=6. That's the area of the triangle, 6√12. You know how to get the circle, so just find the difference and divide by the total area of the circle.

18. ### mcavjame macrumors 65816

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#18
yep... just caught that and recalculated... thanks. Also I was using r2 to mean r squared... no superscript here.

19. ### aethelbert macrumors 601

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#19
Good thing I have no teacher anymore to take off points for not simplifying fractions!

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#20

21. ### aethelbert macrumors 601

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#21
For the second one, the sides of the lower triangle are 6, 8, 10. Use inverse tangent to get the top right angle equal to about 36.8º. That means that it also applies to the bottom left angle on the top left triangle since the lines are parallel, making the angles basically vertical. You know the hypotenuse is 5, the other angles are 90 and 43.2. Use use the sine of 36.8 with 5 and you get 3.

No radicals in the denominator, garbage.

22. ### fireshot91 thread starter macrumors 601

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#22
Oh, I get it. Its the height of it, so it wouldn't matter if you move it left or right. The height will remain the height.

23. ### sushi Moderator emeritus

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#23
The drawing is not to scale which makes it hard to see.

The top diagram is a possible parallelogram. We need to verify.

The square at the bottom means a right angle. Since the line with the 5 (and black triangle) is straight, the the opposite corner angles must be equal to 90 degrees. This makes the top object a parallelogram.

The top of the triangle, with 2 black triangles, is 10.

The left side line of the parallelogram, with one black triangle, is 5.

For a sanity check, the right side of the triangle is 8. So the line should be longer than the 6 one. Of course seeing the 6 side of the triangle and the 5 side of the parallelogram is a good indication of the distortion.

Anyhow, a quick arccos of (6/10) is 53.13 degrees.

To find the remaining angle, or angle between the left side of the parallelogram (one with only the black triangle) and the horizontal line we must subtract 53.13 degrees from 90 degrees which gives us 36.87 degrees.

To calculate X, I took the Sin (36.87) X 5 which is 3.

Once we verified that the top is a parallelogram, then yes, the distance for X would remain constant across the parallelogram.

24. ### darklyt macrumors regular

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#24
Nice solution.

Nahh, that's for the old days, when you actually had to divide. Much easier to divide an integer into an irrational than an irrational into an integer lol. Thank god for calculators! No real need to do all that simplification stuff.

25. ### aethelbert macrumors 601

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#25
Indeed it was, haha. I'm impressed that I can still find inverse trig functions in on paper.