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I think Apple is betting that your profession is going away, and "prosumers" are moving up.

Professionals in many fields have been bitten this way - they think there is no way that automation or unskilled labor can ever replace them... then one day, technology sneaks up and they become obsolete.

This is what happened to the printing business. In-house "prosumers" were able to produce an acceptable product bypassing the expensive external professional printers. The pros complained about the inferior product but apparently it was good enough because the printing industry has been dying a slow death.

I see "prosumer" like commercials on TV all the time.
 
I mean, does the majority of the people who use FCP professionally really use all the features that are missing on a daily basis. Probably not.

Yes. A lot of these missing things are absolutely essential for broadcast work.

Yeah but since the price is low already, what you are paying for a new version is what you would pay for an upgrade in the old pricing. So it's basically the same pricing for people who upgrade regularly, and 70% cheaper for people who buy it for the first time.

The lower price is kind of an illusion. You're only getting the NLE software whereas in the past you got the entire suite.

So in terms of performance, when you forget about the missing features, nothing will ever come close to the performance of this app, even today.

What are you talking about? There are current competitors that can match performance and have all of the "missing" features.

I think in that time FCP X will be miles ahead of any other NLE since no other app has a foundation like FCP X has today. Once you set the foundation, adding features is the easy part.

What is this amazing foundation you speak of? You're also under the irrational assumption that development on all other competing NLEs will come to a stand still.

I agree but what irks me are the true professionals here and REDUSER where I frequent.
Everyone's up and ready to storm Steve's castle due to the "total re-write and replacement" of FCP, but wait, cant you still use it FCP 7 and under?

Of course you can still use FCP7 and I plan on doing so. But while we've starting incorporating more tapeless and DSLR workflows into our business, we still need to output to tape, view on a broadcast monitor, export to omf, import edls, etc. Why would I want to keep using FCP7 for DSLR work when there are better options?

I think the problem is FCP was pretty much at a crossroads at this stage in its life. Competitors were offering better options for today's changing workflows. Obviously FCP needed to change. So many pro users hinged on the next update hoping Apple could play catch up and even one up the others. A lot of their requests were fulfilled based on the demo back at NAB, but I don't think anyone expected some of these missing features to be excluded from day one. These are essential features that should be included in any "pro" NLE regardless if it's version 1 or not. And it's Apple's secrecy that fueled the fire. They handled this wrong. They needed to go beyond just reminding everyone that this was a complete rebuild so there's more to come. Users need a little more info regarding their plans for the future. All of the uncertainty and rumor just allows the opinion that Apple is shifting its focus to gain ground. Now their only option is to really nail it with the updates, and do it relatively soon.


Many stodgy pros are going to HATE them for giving anyone with a talent, £500 DLSR or one of the new breed of large sensor camcorders tools to create great productions 100% 'in the box' with as little fuss as possible.

That's ridiculous. Talent will always win out and when you make the tools more accessible you provide more of an opportunity for that talent to be heard/seen. No one will complain about that. What they don't like is when you take the tools they invested a lot of time and money in and completely shift focus to a different type of user. That can certainly change with updates. But if the changes don't happen in a reasonable timeframe, then a lot of this negativity is justified.
 
Wow. Really had to chime in and say that after waiting 2 years for an upgrade to 7, this is the kind of garbage we get? This is such a slap in the face and an absolute abomination. I don't even understand why they released it, if only for the $$$. It seems like Apple is using the professional community as a testing ground, which is quite sad. I just can't comprehend why they left out so many obvious key features from the previous versions or didn't wait until well after the release of Lion to thrust this onto the community. If you're a professional who uses a lot of basic third party "accessories" such as an AJA capture card or a Beta deck then just forget this for now. The superficial addition of 64 bit support won't really be that beneficial, since you can't interact with any of the professional devices you use. Oh, and why pick such an abomination as iMovie to emulate? I abhor that program. Really wish we could have seen Final Cut 8 and 9 before they moved on to 10.
I'd really just wait for a more complete package to be released. It's not worth purchasing unless you want to mess around with it and not be able to key frame and such.
Good Riddance!
 
The lower price is kind of an illusion. You're only getting the NLE software whereas in the past you got the entire suite.


Well you are getting NLE, Compressor and Motion, not just NLE. Also you are getting it for unlimited amount of computers you personally own, instead of buying one for each.


What are you talking about? There are current competitors that can match performance and have all of the "missing" features.

The biggest current competitor Avid Media Composer runs at 32bits, is carrying a decade old code, and has usage/performance related issues which can never be fixed through a maintenance upgrade.


What is this amazing foundation you speak of? You're also under the irrational assumption that development on all other competing NLEs will come to a stand still.

No I'm not assuming that. But if the competitors want to match the performance of FCP X, they'll have to do a similar rewrite, instead of maintenance upgrades.

Adobe did a partial rewrite through the new mercury rendering engine. But not a full rewrite of the whole app. Avid didn't do such thing yet. Premiere doesn't support Open CL, only CUDA, Avid supports neither as far as I know.
 
Well you are getting NLE, Compressor and Motion, not just NLE. Also you are getting it for unlimited amount of computers you personally own, instead of buying one for each.

I'm not sure how that's really a benefit costwise. Do we know how commercial licensing works? I'm pretty sure I would still have to buy 10 seats for all 10 of my systems.

Of course personal use is different, but I've always been able to run FCP on all of my machines. You just can't run them concurrently, at least not while hooked up to the network.


I do like the separate pricing for each program, but it's still not as cheap as its made out to be. I can buy Premiere for $400 and it's far more functional.


The biggest current competitor Avid Media Composer runs at 32bits, is carrying a decade old code, and has usage/performance related issues which can never be fixed through a maintenance upgrade.

I didn't say the biggest current competitor. Just look at Adobe as one example. Premiere has grown leaps and bounds over the past few years. Of course it's mere speculation, but I think by Adobe's actions we can at least see their future direction. With Apple it's just a big mystery. And while the secrecy works for its other divisions, I think it does more harm than good in this particular one.
 
...Over time: Consumers become more and more pro-sumers. Pro-sumers become much less dependent of specialized professionals tnx to easy-to-use software.

This is what Apple is trying to do:
Create software so that consumers can create pro-sumer-level stuff, and pro-sumers can create professional stuff. Knowledge of the technical side of things is getting less and less important.

I think Apple is betting that your profession is going away, and "prosumers" are moving up.

Professionals in many fields have been bitten this way - they think there is no way that automation or unskilled labor can ever replace them... then one day, technology sneaks up and they become obsolete.

Posts like these always crack me up. The frothy glee with which they are posted by their authors is the most amusing part. Whether it's the case or not it always feels to me that the authors of these Trump-Like, "YOU'RE OBSOLETE!" posts are bitter people who have been snubbed, hurt, or inappropriately touched in some way by these "professionals" they seem so eager to send on to their death marches.

At any rate, the heated discussion in this thread seems to center around the question, "What, then, is a professional?" Is it his shiny tools? Is it her 144 core quantum computer rig? Is it the smooth, clean, close shave on their hairy parts? Of course not, except perhaps for the clean, close shave thing. It's the skill, the talent, the ability to deliver. Everything else is secondary. In the end as someone once aptly put it, your clients can have three things, have it done quickly, have it done cheaply, and have it done with quality. They get to pick two. Software is simply a means to that end.

The puzzling thing I keep hearing many posters say is Apple will include those things some professionals are questioning about "soon" and I am sure they will. However, I do have to ask, they've been "building this from the ground up" for a while, did they lock the FCP X developers in some dank Cupertino basement and forbid them to study what was already in previous FCP releases? Were they all struck with some rare case of mochachino induced amnesia where they suddenly couldn't recall some of the basic elements many video artists use daily to get their work done? Just seems to me Apple could have easily avoided some of the spittle presently being sprayed their way.

Very good post - I wholeheartedly agree! And this is one of the main reasons Apple is so awesome. Many professionals will hate it - both because it changes the way they work and because it threatens their livelihood - but it's a great thing for most.

I'm originally a graphic designer, and I remember when DTP was something "normal people" couldn't even consider doing themselves at home. Then comes cheaper computers and Quark/PageMaker, and all of the sudden a lot of what these professionals that formerly had a monopoly did could be done by others. Bad for some, great for most.

Of course, there will still be a market for the true professionals that are the best at their craft and have access to the stuff that is still out of range (pricewise) for regular people. It's just that this market shrinks - a lot. Already happened in video, when I could use my FCP on my old Powermac and do things that would previously have required a very large investment. Now maybe we'll see if this process goes even further.

While I enjoy your tale about a sinister group of "Creative Dark Overlords" who are apparently oppressing the "Super talented" teeming masses of the world by denying them their God-given right to "professional" level software at affordable discount warehouse prices, I find it a bit exaggerated. The truth, uncomfortable as it may be for our reset-button video game generation, is that not everyone is a talented artist. Just as not everyone can be a professional ball player, or an MI6 martini swilling babe-chasing super-spy, or be a Ferrari by standing in a garage.

As video evolves the same thing will happen that happened in print design. Some jobs will vanish, as typesetters did, others will evolve and combine, and a few new ones may appear. In other words, just as happened in print, this new democratization of technology will usher in a brave new world where "everyone will be a superhero" and where "Anyone Can Cook!"™...and most of it will be terribly, terribly bad. Look around, we are inundated daily with a worldwide deluge of Microsoft Word inspired DTP created with "professional" software.

Again, tools are nothing. Sure, more people will try their hand at being editors/motion artists/colorists now because Apple is sending out a free copy of FCP in the mail to every suburb. Some will succeed with it, most won't. In the end, just as it still is in print design, when you want something done "professionally" you're still going to have to pay for talent.

Frankly I don't care about FCP X and its present 1.0 form, it does not matter. If I can use it and it makes things better for me, all the more wonderful. If I have to go back to hand drawing each frame with Crayolas then so be it. Apple will change FCP X to accommodate requests, they will grow it, or they won't. "True Professionals" will use it if it improves their business and workflow or they will move on to something else but those with talent and skill, those who are gifted at what they do are going nowhere. They will learn and use whatever they must to keep doing what they love.
 
iBug, you kept repeating about being able to install on everything you own.
Yes for non-commercial use. But by now you would have guessed people use FCP to make money.

I hope you are Apple employee and give everyone blessings to buy one copy of software for commercial use. :)

http://www.techradar.com/news/computing/apple/does-the-mac-app-store-allow-commercial-use--921293

So what does the license say about how you can use the apps you buy? Under the section on "MacAppStoreProductUsageRules", there are two clauses. The first deals with "personal" use:

(i) You may download and use an application from the Mac App Store ("Mac App Store Product") for personal, non-commercial use on any Apple-branded products running Mac OS X that you own or control ("Mac Product").
That's clear enough. If you have a Mac and a laptop for home use, you can install anything you buy on the Mac App Store on both machines. If you have kids with a Mac which you "control", you can install the software on that machine, too.
What about business use? The next subsection of the license covers that:

(ii) If you are a commercial enterprise or educational institution, you may download a Mac App Store Product for use either (a) by a single individual on each of the Mac Product(s) that you own or control, or (b) by multiple individuals on a single shared Mac Product that you own or control. For example, a single employee may use a Mac App Store Product on both the employee's desktop Mac Product and laptop Mac Product, or multiple students may serially use the Product on a single Mac Product located at a resource center or library.
 
I'm not sure how that's really a benefit costwise. Do we know how commercial licensing works? I'm pretty sure I would still have to buy 10 seats for all 10 of my systems.

Of course personal use is different, but I've always been able to run FCP on all of my machines. You just can't run them concurrently, at least not while hooked up to the network.


I do like the separate pricing for each program, but it's still not as cheap as its made out to be. I can buy Premiere for $400 and it's far more functional.




I didn't say the biggest current competitor. Just look at Adobe as one example. Premiere has grown leaps and bounds over the past few years. Of course it's mere speculation, but I think by Adobe's actions we can at least see their future direction. With Apple it's just a big mystery. And while the secrecy works for its other divisions, I think it does more harm than good in this particular one.

About pricing I think as long as you own the computers in your work, you can buy once and install everywhere. But this needs to be confirmed.

Edit: I think the above user clarified it. So we'll have to wait and see about the commercial pricing on this.

About Premiere, yes mercury is nice. But no Open CL support is not nice considering all Mac Pro's ship with ATI GPU's atm.
 
While I enjoy your tale about a sinister group of "Creative Dark Overlords" who are apparently oppressing the "Super talented" teeming masses of the world by denying them their God-given right to "professional" level software at affordable discount warehouse prices, I find it a bit exaggerated. The truth, uncomfortable as it may be for our reset-button video game generation, is that not everyone is a talented artist. Just as not everyone can be a professional ball player, or an MI6 martini swilling babe-chasing super-spy, or be a Ferrari by standing in a garage.

As video evolves the same thing will happen that happened in print design. Some jobs will vanish, as typesetters did, others will evolve and combine, and a few new ones may appear. In other words, just as happened in print, this new democratization of technology will usher in a brave new world where "everyone will be a superhero" and where "Anyone Can Cook!"™...and most of it will be terribly, terribly bad. Look around, we are inundated daily with a worldwide deluge of Microsoft Word inspired DTP created with "professional" software.

Again, tools are nothing. Sure, more people will try their hand at being editors/motion artists/colorists now because Apple is sending out a free copy of FCP in the mail to every suburb. Some will succeed with it, most won't. In the end, just as it still is in print design, when you want something done "professionally" you're still going to have to pay for talent.

Frankly I don't care about FCP X and its present 1.0 form, it does not matter. If I can use it and it makes things better for me, all the more wonderful. If I have to go back to hand drawing each frame with Crayolas then so be it. Apple will change FCP X to accommodate requests, they will grow it, or they won't. "True Professionals" will use it if it improves their business and workflow or they will move on to something else but those with talent and skill, those who are gifted at what they do are going nowhere. They will learn and use whatever they must to keep doing what they love.

hehe Funny post, and I agree.

I have my own company where I work with design (for various media), so I know what you're talking about. Everyone can do it at home now, but I still manage to get some customers, so as I said, there will always be a market for quality. (Not that I'm that great, just that I know a bit more about my craft that most 12 yo with Word, at least.)

My main point is that jobs that are in some way tied to expensive hardware/software - like typesetting was - will probably change (or even vanish/meld with some other title) with technological evolution. I was an apprentice typographer, so I know all about job-descriptions changing. :D
 
Final Cut Pro X (version 10).

Same name, different version.

Well, that's as much of a change as you would get from Apple.

Mac OS X was still named Mac OS, and only version changed, even though it didn't have anything to do with Mac OS 9.

Quicktime Player X also didn't share a single line of code with Quicktime Player 7.6 and only the version changed.

Don't remember any other complete rewrites but Apple doesn't seem to change the names, but only adds an X to the end to imply that it's a new thing.
 
About the complications when it comes to square one rewrites, I suggest people to watch http://vimeo.com/channels/editorslounge#22058711

It's explained why Avid still has to stop the playback engine every time you do something, and then starts it again. Because the playback engine hasn't been rewritten ever. They say Vegas was the first app that had this functionality, and FCP X will probably have (this discussion was back in March), and the reason Avid doesn't have it is because it doesn't have the resources to do that kind of a rewrite, but Apple does.
 
Will there be a Final Cut Express X?

Seems like Apple could sell a boatload of a scaled-down "prosumer" app as an upgrade to iMovie. Something in the under-$100 range.
 
About the complications when it comes to square one rewrites, I suggest people to watch http://vimeo.com/channels/editorslounge#22058711

It's explained why Avid still has to stop the playback engine every time you do something, and then starts it again. Because the playback engine hasn't been rewritten ever. They say Vegas was the first app that had this functionality, and FCP X will probably have (this discussion was back in March), and the reason Avid doesn't have it is because it doesn't have the resources to do that kind of a rewrite, but Apple does.

iBug2 - I respect your opinions for the most part. But on this thread - it seems like you're using Apple's smoke and mirrors to deflect the issue. The arguments you are raising for "proving" FCPX's "excellence" is similar to the press conference that Apple held to point fingers at all the other cell phones that lost signal when held in a certain way.

Valid. To a point. But in short - just because other software has issues doesn't excuse Apple from their current release flaws. We can argue until the cows go home about which software package has what features and lacks others. Doesn't matter. At the end of the day - the discussion here is about FCPX. Nothing more. Nothing less.
 
Way to botch what could have been the best editing software ever Apple! I won't be upgrading anytime soon now.

Adobe will probably be getting my NLE $$$ in the future. I've about had it with Apple playing games with the professional crowd. We don't need a Beta, we need a finished product!
 
iBug2 - I respect your opinions for the most part. But on this thread - it seems like you're using Apple's smoke and mirrors to deflect the issue. The arguments you are raising for "proving" FCPX's "excellence" is similar to the press conference that Apple held to point fingers at all the other cell phones that lost signal when held in a certain way.

Valid. To a point. But in short - just because other software has issues doesn't excuse Apple from their current release flaws. We can argue until the cows go home about which software package has what features and lacks others. Doesn't matter. At the end of the day - the discussion here is about FCPX. Nothing more. Nothing less.

Why don't you ever reply to my posts when I criticize FCP X and only reply to the ones when I say something positive about the software.

The video I posted has nothing to do with Apple corporate, none of the speakers work for Apple, they are editors and NLE developers and the guy who actually said what I wrote works for Avid I think.

That reply was to the poster who asked what's so special about a rewrite, and claimed that the competitors of FCP X have all the performance features of FCP X and they have all the missing features as well.

I haven't deflected any issues. I kept saying over and over, even before yesterdays announcement, that this first release won't be ready for many. I still keep saying that. But that's only that. There's nothing else to say about it. I don't have to repeat it every time I make a positive post.
 
Why don't you ever reply to my posts when I criticize FCP X and only reply to the ones when I say something positive about the software.

The video I posted has nothing to do with Apple corporate, none of the speakers work for Apple, they are editors and NLE developers and the guy who actually said what I wrote works for Avid I think.

That reply was to the poster who asked what's so special about a rewrite, and claimed that the competitors of FCP X have all the performance features of FCP X and they have all the missing features as well.

And again you're splitting hairs - and posting videos which support the notion that those complaining or stating that FCPX isn't quite ready for primetime for professionals are wrong by finger pointing.

And I've seen the posts where you admit to the failings. I don't see a need to post "I agree" to validate them or you? But when I see you or someone post something I don't agree with - I respond.

It shouldn't surprise you. Take the consumer market in general. As anyone will tell you - those who are happy with a product/service are far less likely to comment then those who have a problem. Same with posts. I don't see a need to - most of the time - just just post an agreement unless I have something further to add.
 
And again you're splitting hairs - and posting videos which support the notion that those complaining or stating that FCPX isn't quite ready for primetime for professionals are wrong by finger pointing.

And I've seen the posts where you admit to the failings. I don't see a need to post "I agree" to validate them or you? But when I see you or someone post something I don't agree with - I respond.

It shouldn't surprise you. Take the consumer market in general. As anyone will tell you - those who are happy with a product/service are far less likely to comment then those who have a problem. Same with posts. I don't see a need to - most of the time - just just post an agreement unless I have something further to add.

There's nothing you can disagree on that last post of mine. There aren't any opinions on that post. It states some of the facts about various NLE software.

The video I posted has absolutely nothing to say against the people who complain that FCP X isn't ready for prime time. If you actually watch that video, the speakers already say that they don't think FCP X will be ready for primetime at launch. That discussion was probably the first information out about FCP X and how many feared that it wouldn't deliver at launch.
 
And again you're splitting hairs - and posting videos which support the notion that those complaining or stating that FCPX isn't quite ready for primetime for professionals are wrong by finger pointing.

And I've seen the posts where you admit to the failings. I don't see a need to post "I agree" to validate them or you? But when I see you or someone post something I don't agree with - I respond.

It shouldn't surprise you. Take the consumer market in general. As anyone will tell you - those who are happy with a product/service are far less likely to comment then those who have a problem. Same with posts. I don't see a need to - most of the time - just just post an agreement unless I have something further to add.

Why don't you two just exchange e-mail addresses and continue there...? :p
 
Point taken but again they never claimed it was an update to FCP.
Apple can do whatever they want and we can all sit and complain (which seems to me everyone is).
Im not jumping on this "I hate Apple" bandwagon just because "real pros" cant open their FCP projects in a totally rebuilt new version that maybe should have been called "The other Final Cut Pro 10.".
So its gone off the their site. whatevs, we have 3 seats of FCS3 and honestly have only installed up to FCS2 for other weird reasons.
Just all this hate towards a release is a bit much.
When it starts to destroy worlds, Ill grab a pitch-fork ;)
I don't think it's unreasonable at all for people to be upset, even furious. Apple has taken the tool professional editors use to make their living, sent it packing, and replaced it with an unusable product. We've all been waiting in good faith for more or less four years for a real Final Cut Pro upgrade, and when it's finally released it's unusable?

You're correct that it shouldn't have been called Final Cut Pro X. Not yet. And a huge factor affecting people's reaction is how Apple handled this release. People have been questioning Apple's commitment to the professional video market for several years now, and Steve Jobs had personally been re-assuring people that they haven't abandoned the pros and that an "awesome" release of Final Cut pro was coming. Then they reveal the software at the National Broadcasters Association to a room of 1,800 professional editors. And the product they released yesterday? Unusable for broadcast and likely unusable by most if not all of those 1,800 professionals they demoed the software for.

Did Apple at any time warn their customers that the software would be unusable in a professional environment? No. Did they bother to mention this version of Final Cut Pro doesn't open Final Cut Pro documents? Nope. Did they warn editors that if they started a project in Final Cut Pro X that there would be absolutely no way to send their edit to a colorist, mixer, vfx or post house? Nah. They just put the app front an center in the App Store, sent out an email blast bragging about how revolutionary it was, and said "click here to buy!"

They should have continued to sell and support Final Cut Studio 3 as-is, released this X app as "Final Cut Express X" for $299 with the promise that a pro version would be coming to replace Final Cut Pro soon. Then when the feature-complete version was ready, surprise everyone by eliminating the express edition and sell the pro edition for the same $299. Express X users would be upgraded for free. In that scenario, the software would likely be sitting at a five-star rating in the Mac App Store instead of a 2.5 star rating.
 
I don't think it's unreasonable at all for people to be upset, even furious. Apple has taken the tool professional editors use to make their living, sent it packing, and replaced it with an unusable product. We've all been waiting in good faith for more or less four years for a real Final Cut Pro upgrade, and when it's finally released it's unusable?

You're correct that it shouldn't have been called Final Cut Pro X. Not yet. And a huge factor affecting people's reaction is how Apple handled this release. People have been questioning Apple's commitment to the professional video market for several years now, and Steve Jobs had personally been re-assuring people that they haven't abandoned the pros and that an "awesome" release of Final Cut pro was coming. Then they reveal the software at the National Broadcasters Association to a room of 1,800 professional editors. And the product they released yesterday? Unusable for broadcast and likely unusable by most if not all of those 1,800 professionals they demoed the software for.

Did Apple at any time warn their customers that the software would be unusable in a professional environment? No. Did they bother to mention this version of Final Cut Pro doesn't open Final Cut Pro documents? Nope. Did they warn editors that if they started a project in Final Cut Pro X that there would be absolutely no way to send their edit to a colorist, mixer, vfx or post house? Nah. They just put the app front an center in the App Store, sent out an email blast bragging about how revolutionary it was, and said "click here to buy!"

They should have continued to sell and support Final Cut Studio 3 as-is, released this X app as "Final Cut Express X" for $299 with the promise that a pro version would be coming to replace Final Cut Pro soon. Then when the feature-complete version was ready, surprise everyone by eliminating the express edition and sell the pro edition for the same $299. Express X users would be upgraded for free.

Not a bad idea. However, that way I bet a lot of the pros would still be mad, because "the prosumers get all the love - why don't we get x, x, x, x, x, x, x & x?!" (that is in FC Express X). That, instead of "the prosumers get all the love - why did we get this **** without x, x, x, x & x!?".

Apple will surely need to communicate something very soon about their plans for the missing features, that much is sure.
 
And counting...

Wow this thread is long :)
Cant wait till its longer than that stupid "BluRay" one :p
Its day two folks and so far so good with FCPX.
Did it replace our Avid suite at work? No.
Did it kill any of our past FCP projects at work/home? No.
Did it steal your gf/bf from under your noses while you were sleeping...
Well actually it did for me, I was up pretty late playing with some GoProHD clips from my last skate sesh ;)
 
I hope the guys who need EDL/XML/Multi-cam, etc. get those features pretty soon as Final Cut Pro X is just incredible for the most part.

Going to Premiere's just going to be cutting off your nose to spite your face. This software is brilliant.

They should have continued to sell and support Final Cut Studio 3 as-is, released this X app as "Final Cut Express X" for $299 with the promise that a pro version would be coming to replace Final Cut Pro soon. Then when the feature-complete version was ready, surprise everyone by eliminating the express edition and sell the pro edition for the same $299. Express X users would be upgraded for free.

This actually might have been a good idea to deflect all the hate! Call it Express but tell everyone the new Pro version would work the same way but with key features included. That way Pro users would see a road map and learn the software ahead of the Pro release.
 
Apple will surely need to communicate something very soon about their plans for the missing features, that much is sure.

They must do that. The only info about the missing feature set of Final Cut came from people under NDA and they couldn't specify exactly what was missing, due to NDA, and only said "it'll be missing some important stuff".

And it seemed like even though those articles were posted on macrumors page 1, many seemed to have missed them and purchased this app thinking that it'll work.

This is a very bad move for Apple, not informing people about stuff as important as "this doesn't open FCP 7 projects".
 
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