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Rodimus distributes his cocaine to himself and Don't panic, temporarily doubling their levels.

They are now level 40/24 HP and level 34/21 HP respectively.

*keep in mind: if you receive damage beyond 6 and 4 HP respectively, and fail to find healing before the drug wears out, you will die.

EDIT: Holy ****, this thread now has 1,000 replies!
 

ok, then:
2. move into the 2B hall and open locked door 2d5.


can you explain how we got to be 40/24 and 34/21?

the closest i come is 40-60-26 and 34-37-21
DP: L: 20 (+20); AP: 20+20 (+20); HP: 6 (+20)
RP: L: 17 (+17); AP: 17+3 (+17); HP: 4 (+17)

(in parenthesis the drug-induced boost)

Rodimus, do we know how long the drug lasts?
 

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ok, then:
2. move into the 2B hall and open locked door 2d5.


can you explain how we got to be 40/24 and 34/21?

the closest i come is 40-60-26 and 34-37-21
DP: L: 20 (+20); AP: 20+20 (+20); HP: 6 (+20)
RP: L: 17 (+17); AP: 17+3 (+17); HP: 4 (+17)

(in parenthesis the drug-induced boost)

Rodimus, do we know how long the drug lasts?

I believe it is 4 rounds. This is round 1 of 4. After bad guys go it will be round 2. If we do not make it there in time I will doss us again with the other one.
 
I believe it is 4 rounds. This is round 1 of 4. After bad guys go it will be round 2. If we do not make it there in time I will doss us again with the other one.

rodimus, hope it's ok i have been bolding moves.
clearly you can be in charge if you prefer.
unless something happens in between, i think the obvious move is just to straight for the Don (provided that the keys open the doors)
Agree?
 
rodimus, are you ok with going for it (if we are still alive)?

i think we must move as long as we are on the drugs, rather then wondering around searching for meds that might not even be there and wait for the don to recruit more goons.

literally a do or die situation :D
 
Sorry guys, I didn't get a chance to sit down and write the narration (in case you haven't noticed, I usually do it during the weekends). I'll try my best to find time tonight.
 
being one room from the target without knowing if we are dad or alive is a bit unnerving :)

rodimus, are you good with the atttack plan?

sorry I did read the post but I been pretty busy the past 48 hours so responses have been min. I will say the attack plan sounds great. I figured we are screwed so I just want to take as many of them out as possible.
 
sorry I did read the post but I been pretty busy the past 48 hours so responses have been min. I will say the attack plan sounds great. I figured we are screwed so I just want to take as many of them out as possible.

i don't think it's that bad
we have a lot of firepower (97, or 77 if the bazooka doesn't work) and a lot of health (47) even if it is temporary.
next move we should be able to bring the battle to Jav and SS and reach some sort of resolution, for good or for bad.

i think they must be running out of big guys so if we move swiftly there might not be time for them to regroup.

actually, in principle we might even won already with some luck: if there were people in 2e (which it must be or we wouldn't be waiting for a narration) then i used the bazooka. In that case there is a big hole instead of one of the walls. if it was the wall separating room 2E from the Office, now we would already be in the office (as part of a very large room).
in that case, we would have battled the Don already and the game might be over.
a lot of IFs, i know. it is unlikely but not impossible.

more realistically, we'll face them next turn, the last of this round. the great unknown here is the consigliere
 
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****.

Don't panic checked the bodies of the bomber and the woman, knowing fully that they are goners.

That left himself and the drug dealer, who is struggling to his feet despite the multiple gunshot wounds.

As Don't panic begun to survey the damage done to himself and the drug dealer, the dealer stopped him. "**** that, we got the key and we know where the ****ing office is. Time to finish the ****ing job."

The drug dealer limped towards -- and up -- the stairs. Don't panic had no choice but to follow.

They soon reached the familiar hallway on the second floor. Without a word, the drug dealer took out the key. The door opened.

"We might not have much hope of surviving the night. There is, however, a hope that we will ask that some of you accompany us," a female voice came from the opposite end of the room.

One of the overturned chairs has been uprighted, and a bespectacled woman in a suit now sits in it.

"What the fu--" the drug dealer brought his gun around to aim at the woman.

"Ah," the woman laughed, "such roughness. The more intelligent ones were unfortunate to die prior to this time I regret to note. It would be nice having a... brief discourse with one of them."

"**** you, lady," the drug dealer begun firing. It was only a brief burst as he was suddenly interrupted by a bullet that buried itself in his neck, sending him sprawling.

****, ****, ****.

During this was happening, Don't panic panicked as his tried to fumble with his bazooka. Work, you piece of ****, work!

A laugh floated to his ears. The bullets missed the woman, every one of them.

A scream, a burst of gunshots and a shout later the goon who came in from the door on the far side of the room died, his final bullets flying all over the place.

"Any other ****ing presents for us, bitch?" the drug dealer shouted, amazingly standing.

Only the drugs kept him standing. Once the drugs wore off, Don't panic knew, the drug dealer would die.

"Oh well. Like I said, we don't have much hope. The Don is looking forward to meeting you," the woman smiled. "Oh, and one more thing..."

Suddenly, the woman stood up, bringing up her machine gun and raining the doorway with bullets. Many of them hit Don't panic and the drug dealer both.

The world wavered in and out in front of Don't panic's eyes. Finally the bullets stopped and the woman pulled the gun down for a reload.

This is your ****ing chance. You better ****ing work, bazooka.

Don't panic brought the bazooka up, took aim, and let loose...

Nothing.

Don't panic, panic-stricken, looked down at the bazooka and up.

"Shooting on blanks are we?" the woman smiled. Suddenly the smile vanished and a silent scream escaped her mouth as a series of bullets hit her throat and chest.

"**** you, bitch."

As the drug dealer, fueled by drugs, limped towards the dead body, Don't panic finally examined something that was tugging at his mind since he saw the woman.

A suit. Spectacles. Smooth talker.

It hit him.

What the ****? A woman?

They've killed the consigliere.
 
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